My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Spear Goblins Goblin Gang Hog Rider Skeleton Army
Zap
Spear Goblins Goblin Gang Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army Giant Skeleton
The Log
Spear Goblins Goblin Gang Hog Rider Skeleton Army Giant Skeleton
Earthquake
Spear Goblins Goblin Gang Hog Rider Skeleton Army
Arrows
Spear Goblins Goblin Gang Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Valkyrie Hog Rider Wizard Skeleton Army Giant Skeleton
Fireball
Goblin Gang Hog Rider Wizard Skeleton Army
Poison
Spear Goblins Goblin Gang Wizard Skeleton Army
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Skeleton Army Fireball Valkyrie Hog Rider Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Gang Skeleton Army Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Goblin Gang Giant Skeleton
Goblin Gang
Hog Rider Spear Goblins Valkyrie Giant Skeleton
Fireball
Hog Rider
Valkyrie
Spear Goblins Hog Rider Goblin Gang Wizard Giant Skeleton
Hog Rider
Spear Goblins Goblin Gang Fireball Valkyrie Wizard Giant Skeleton
Wizard
Valkyrie Hog Rider Giant Skeleton
Skeleton Army
Giant Skeleton
Spear Goblins Goblin Gang Valkyrie Hog Rider Wizard

Defense Synergies 0 12

Spear Goblins
Goblin Gang Valkyrie Skeleton Army Giant Skeleton
Goblin Gang
Spear Goblins Valkyrie Skeleton Army Giant Skeleton
Fireball
Valkyrie
Valkyrie
Spear Goblins Goblin Gang Fireball Wizard
Hog Rider
Wizard
Valkyrie Skeleton Army Giant Skeleton
Skeleton Army
Spear Goblins Goblin Gang Wizard Giant Skeleton
Giant Skeleton
Spear Goblins Goblin Gang Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Wizard
Skeleton Army Goblin Gang Valkyrie
Goblin Gang Skeleton Army Valkyrie Giant Skeleton
Skeleton Army Goblin Gang Valkyrie
Fireball Valkyrie Skeleton Army Giant Skeleton
Goblin Gang Fireball Skeleton Army Spear Goblins Valkyrie
Spear Goblins Goblin Gang Fireball Wizard
Fireball Valkyrie Giant Skeleton
Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Valkyrie Giant Skeleton
Goblin Gang Valkyrie Skeleton Army Spear Goblins Fireball Wizard Giant Skeleton
Spear Goblins Goblin Gang Fireball Wizard
Skeleton Army Goblin Gang Fireball Valkyrie Wizard Giant Skeleton
Fireball Valkyrie Wizard Skeleton Army Goblin Gang
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang Fireball
Wizard Goblin Gang Fireball Valkyrie Skeleton Army
Fireball Spear Goblins Goblin Gang Valkyrie Wizard Skeleton Army
Valkyrie Wizard Spear Goblins Fireball Giant Skeleton
Goblin Gang Valkyrie Wizard Skeleton Army Spear Goblins Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Spear Goblins Fireball Giant Skeleton
Fireball Goblin Gang Valkyrie Wizard
Goblin Gang Skeleton Army Giant Skeleton Spear Goblins Valkyrie
Goblin Gang Valkyrie Skeleton Army Giant Skeleton Fireball
Giant Skeleton Goblin Gang Valkyrie Skeleton Army
Fireball Wizard Goblin Gang
Goblin Gang Skeleton Army Spear Goblins Fireball Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Giant Skeleton Spear Goblins Fireball Valkyrie Skeleton Army
Goblin Gang Skeleton Army
Valkyrie Giant Skeleton
Skeleton Army Fireball Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Goblin Gang Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Fireball Valkyrie Giant Skeleton
Valkyrie Fireball Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Giant Skeleton
Fireball
Fireball Giant Skeleton
Fireball Valkyrie Giant Skeleton
Fireball Wizard Valkyrie
Fireball Wizard Spear Goblins
Wizard
Fireball Wizard
Fireball Wizard
Goblin Gang Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball
Fireball
Fireball
Spear Goblins Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Valkyrie Wizard
Fireball Giant Skeleton
Fireball Wizard
Fireball
Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard
Fireball
Giant Skeleton
Fireball Wizard
Spear Goblins Goblin Gang Fireball Skeleton Army
Fireball Wizard
Fireball
Fireball Goblin Gang Valkyrie Wizard
Fireball Wizard
Fireball Giant Skeleton
Goblin Gang Fireball Giant Skeleton
Fireball
Fireball Giant Skeleton

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