My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Archers Goblin Gang Hog Rider Goblin Barrel Lumberjack
Zap
Archers Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Archers Goblin Gang Inferno Tower Goblin Barrel Lumberjack
The Log
Archers Goblin Gang Hog Rider Goblin Barrel Lumberjack
Earthquake
Archers Goblin Gang Hog Rider Inferno Tower Goblin Barrel
Arrows
Archers Goblin Gang Goblin Barrel
Royal Delivery
Archers Goblin Gang Hog Rider Goblin Barrel Lumberjack
Fireball
Archers Goblin Gang Hog Rider Inferno Tower Goblin Barrel Lumberjack
Poison
Archers Goblin Gang Inferno Tower
Lightning
Inferno Tower Lumberjack
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Goblin Barrel Fireball Hog Rider Lumberjack Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Goblin Gang Goblin Barrel

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Archers Lumberjack
Archers
Zap Hog Rider Lumberjack
Goblin Gang
Hog Rider Goblin Barrel
Fireball
Zap Hog Rider
Hog Rider
Zap Goblin Gang Fireball Archers Goblin Barrel Lumberjack
Inferno Tower
Goblin Barrel
Goblin Gang Hog Rider Lumberjack
Lumberjack
Zap Archers Hog Rider Goblin Barrel

Defense Synergies 2 11

Zap
Fireball Archers Goblin Gang Inferno Tower Lumberjack
Archers
Zap Goblin Gang Inferno Tower Lumberjack
Goblin Gang
Inferno Tower Zap Archers Lumberjack
Fireball
Zap Inferno Tower Lumberjack
Hog Rider
Inferno Tower
Goblin Gang Zap Archers Fireball Lumberjack
Goblin Barrel
Lumberjack
Zap Archers Goblin Gang Fireball Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower
Inferno Tower Lumberjack Zap Goblin Gang
Goblin Gang Inferno Tower Lumberjack Archers
Inferno Tower Lumberjack Goblin Gang
Fireball Lumberjack
Goblin Gang Fireball Zap Archers Lumberjack
Inferno Tower Zap Archers Goblin Gang Fireball
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Lumberjack
Goblin Gang Archers Inferno Tower Lumberjack
Archers Goblin Gang Zap Fireball Lumberjack
Inferno Tower Zap Archers Goblin Gang Fireball
Inferno Tower Lumberjack Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Lumberjack
Inferno Tower Goblin Gang Lumberjack
Inferno Tower Zap Goblin Gang Fireball Lumberjack
Goblin Gang Fireball Inferno Tower Lumberjack
Fireball Zap Archers Goblin Gang Lumberjack
Zap Archers Fireball Lumberjack
Inferno Tower Lumberjack
Goblin Gang Archers Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Archers Fireball Inferno Tower
Fireball Zap Archers Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap Inferno Tower
Goblin Gang Lumberjack Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Lumberjack
Fireball Zap Archers Goblin Gang
Goblin Gang Archers Fireball Inferno Tower Lumberjack
Inferno Tower Lumberjack
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang
Inferno Tower Lumberjack
Zap Fireball
Goblin Gang Fireball Inferno Tower Lumberjack
Archers Fireball
Goblin Gang Inferno Tower Zap Archers Fireball Lumberjack
Zap Archers Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Zap
Archers
Fireball Zap
Fireball Zap
Goblin Gang Fireball Lumberjack
Zap Fireball
Fireball Zap Archers
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Archers Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Zap Archers Fireball
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Archers Goblin Gang Fireball
Fireball Zap Archers
Fireball
Fireball Goblin Gang Lumberjack
Zap Fireball
Zap Fireball
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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