My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider Furnace Goblin Hut
Zap
Furnace Goblin Hut
Barbarian Barrel
Barbarians Valkyrie Furnace Goblin Hut
The Log
Barbarians Hog Rider Furnace Goblin Hut
Earthquake
Barbarians Hog Rider Furnace Goblin Hut
Arrows
Furnace Goblin Hut
Royal Delivery
Barbarians Valkyrie Hog Rider Goblin Hut
Fireball
Barbarians Hog Rider Furnace Goblin Hut
Poison
Barbarians Furnace Goblin Hut
Lightning
Valkyrie Furnace Goblin Hut
Rocket
Barbarians Valkyrie Hog Rider Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Valkyrie Hog Rider Furnace Freeze Poison Barbarians Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Fireball Valkyrie Hog Rider Furnace

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Fireball
Hog Rider Freeze
Valkyrie
Hog Rider Furnace Goblin Hut
Hog Rider
Fireball Valkyrie Freeze Barbarians Furnace Goblin Hut Poison
Furnace
Valkyrie Hog Rider Goblin Hut
Goblin Hut
Valkyrie Hog Rider Furnace
Freeze
Hog Rider Fireball Poison
Poison
Hog Rider Freeze

Defense Synergies 0 8

Barbarians
Furnace
Fireball
Valkyrie Goblin Hut Freeze
Valkyrie
Fireball Furnace Goblin Hut Freeze
Hog Rider
Furnace
Barbarians Valkyrie Goblin Hut
Goblin Hut
Fireball Valkyrie Furnace
Freeze
Fireball Valkyrie
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut
Barbarians Valkyrie Furnace Goblin Hut
Barbarians Furnace Goblin Hut Valkyrie Freeze
Barbarians Goblin Hut Valkyrie Furnace
Barbarians Fireball Valkyrie Poison
Fireball Freeze Valkyrie Furnace
Furnace Fireball Goblin Hut Freeze Poison
Barbarians Fireball Valkyrie Poison
Barbarians Furnace Goblin Hut
Barbarians Valkyrie
Barbarians Valkyrie Poison Fireball Furnace Goblin Hut Freeze
Fireball Furnace Goblin Hut Poison
Barbarians Furnace Goblin Hut Fireball Valkyrie Freeze
Fireball Valkyrie Barbarians Furnace Goblin Hut Freeze Poison
Barbarians Furnace Goblin Hut
Barbarians Fireball Furnace Goblin Hut Freeze
Barbarians Fireball Valkyrie Furnace Goblin Hut Poison
Fireball Barbarians Valkyrie Furnace Goblin Hut
Valkyrie Furnace Freeze Poison Barbarians Fireball Goblin Hut
Barbarians Goblin Hut
Valkyrie Barbarians Fireball Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball Furnace Goblin Hut
Fireball Poison Valkyrie
Barbarians Valkyrie Furnace Goblin Hut
Valkyrie Barbarians Fireball
Barbarians Valkyrie Goblin Hut
Fireball Furnace Poison Goblin Hut Freeze
Barbarians Fireball Valkyrie Furnace Goblin Hut
Barbarians Valkyrie
Freeze Barbarians Fireball Valkyrie Goblin Hut Poison
Barbarians Goblin Hut
Barbarians Valkyrie Goblin Hut
Barbarians Fireball Valkyrie Poison
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie Furnace
Barbarians Goblin Hut Fireball Valkyrie Furnace Freeze Poison
Valkyrie Poison Barbarians Fireball Goblin Hut Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Valkyrie Freeze
Fireball Poison
Fireball Goblin Hut Poison
Barbarians Fireball Valkyrie Freeze Poison
Fireball Poison Valkyrie Furnace
Fireball Poison Furnace Freeze
Furnace Poison
Fireball Poison Freeze
Fireball Poison
Fireball Poison
Poison Fireball Valkyrie
Fireball Poison
Poison Fireball Goblin Hut
Fireball Freeze Poison
Fireball Furnace Goblin Hut Poison
Fireball Furnace Goblin Hut Poison
Fireball Furnace Goblin Hut Poison
Fireball Freeze Poison
Fireball Poison
Fireball Valkyrie Poison
Fireball Poison
Fireball Poison
Barbarians Fireball Poison
Freeze Poison Fireball Valkyrie Furnace
Fireball Poison
Fireball Poison
Fireball Poison
Poison Fireball Furnace
Fireball Goblin Hut Freeze Poison
Fireball
Poison Fireball
Fireball Freeze Poison
Fireball Poison
Barbarians Fireball Goblin Hut Freeze
Fireball Poison
Freeze
Fireball
Fireball Poison Valkyrie
Fireball Poison
Fireball Poison
Fireball Freeze Poison
Fireball Poison
Poison Fireball Freeze

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