My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Minions Goblin Gang Barbarians Hog Rider Goblin Barrel
Zap
Minions Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Barbarians Goblin Barrel
The Log
Goblin Gang Barbarians Hog Rider Goblin Barrel
Earthquake
Goblin Gang Barbarians Hog Rider Goblin Barrel
Arrows
Minions Goblin Gang Goblin Barrel
Royal Delivery
Minions Goblin Gang Barbarians Hog Rider Goblin Barrel
Fireball
Minions Goblin Gang Barbarians Hog Rider Goblin Barrel
Poison
Minions Goblin Gang Barbarians
Lightning
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Goblin Gang Goblin Barrel Hog Rider Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Goblin Gang

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Goblin Barrel
Minions
Hog Rider
Goblin Gang
Hog Rider Goblin Barrel
Barbarians
Hog Rider
Hog Rider
Arrows Minions Goblin Gang The Log Barbarians Rocket Goblin Barrel
Rocket
Hog Rider
Goblin Barrel
Goblin Gang Arrows Hog Rider
The Log
Hog Rider

Defense Synergies 0 5

Arrows
Barbarians
Minions
The Log
Goblin Gang
Barbarians The Log
Barbarians
Arrows Goblin Gang
Hog Rider
Rocket
The Log
Goblin Barrel
The Log
Minions Goblin Gang Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions The Log
Barbarians Minions Goblin Gang The Log
Goblin Gang Barbarians Rocket Minions
Barbarians Minions Goblin Gang
Arrows Barbarians Rocket The Log
Arrows Goblin Gang The Log Minions
Minions Rocket Arrows Goblin Gang
Rocket Arrows Barbarians The Log
Barbarians Minions Goblin Gang
Goblin Gang Barbarians
Minions Goblin Gang Barbarians Arrows The Log
Arrows Minions Goblin Gang
Barbarians Minions Goblin Gang Rocket The Log
Rocket Arrows Minions Goblin Gang Barbarians The Log
Barbarians Goblin Gang
Barbarians Rocket Goblin Gang The Log
Barbarians Arrows Minions Goblin Gang
Arrows Minions Goblin Gang Barbarians The Log
Arrows The Log Minions Barbarians
Barbarians
Goblin Gang Arrows Minions Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Arrows Goblin Gang Rocket The Log
Goblin Gang Barbarians Minions Rocket The Log
Goblin Gang Rocket Barbarians The Log
Barbarians Goblin Gang
Arrows Rocket Minions Goblin Gang
Goblin Gang Rocket Minions Barbarians
Barbarians
Rocket Minions Barbarians The Log
Goblin Gang Barbarians
Minions Barbarians
Rocket Arrows Barbarians The Log
Barbarians Rocket Goblin Gang
Barbarians
Goblin Gang Barbarians Minions Rocket The Log
Arrows Minions Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket The Log
Arrows The Log
Rocket Arrows The Log
Arrows Barbarians Rocket The Log
Rocket Arrows The Log
Arrows Minions Rocket
Arrows The Log
Arrows The Log
Arrows The Log
Rocket Minions Goblin Gang
Rocket Arrows The Log
Arrows Rocket
Rocket The Log
Arrows Minions Rocket
Arrows The Log
Rocket Arrows The Log
Arrows Rocket The Log
Arrows Rocket
Minions Rocket
Rocket Arrows The Log
Rocket Arrows The Log
Rocket Minions The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Barbarians The Log
Arrows The Log
Arrows The Log
Arrows The Log
Rocket Arrows The Log
Arrows
Rocket Minions
Arrows Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Minions Goblin Gang Barbarians Rocket
Rocket Arrows
Arrows The Log
Goblin Gang Rocket
Arrows The Log
Rocket Arrows
Minions Goblin Gang Rocket The Log
Rocket
Rocket The Log

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