My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Flying Machine Golem Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Flying Machine Guards
Zap
Dart Goblin Flying Machine Inferno Tower Guards
Barbarian Barrel
Knight Dart Goblin Inferno Tower Guards Royal Ghost
The Log
Dart Goblin Guards
Earthquake
Inferno Tower Guards
Arrows
Dart Goblin Flying Machine Guards
Royal Delivery
Knight Dart Goblin Flying Machine Guards Royal Ghost
Fireball
Dart Goblin Flying Machine Inferno Tower
Poison
Dart Goblin Flying Machine Inferno Tower Guards
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Guards Golem Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Dart Goblin Guards Royal Ghost Flying Machine Inferno Tower Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Dart Goblin Guards Royal Ghost

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Flying Machine
Dart Goblin
Knight Golem
Flying Machine
Knight Golem Royal Ghost
Inferno Tower
Guards
Lightning
Golem
Golem
Lightning Dart Goblin Flying Machine
Royal Ghost
Flying Machine

Defense Synergies 3 8

Knight
Dart Goblin Inferno Tower Flying Machine
Dart Goblin
Knight Flying Machine Inferno Tower Guards
Flying Machine
Knight Dart Goblin Inferno Tower Guards Royal Ghost
Inferno Tower
Knight Guards Dart Goblin Flying Machine Royal Ghost
Guards
Inferno Tower Dart Goblin Flying Machine
Lightning
Golem
Royal Ghost
Flying Machine Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Dart Goblin Flying Machine Inferno Tower
Inferno Tower Knight Dart Goblin Flying Machine
Inferno Tower Knight Dart Goblin Lightning
Inferno Tower Knight Dart Goblin Guards
Lightning
Dart Goblin Flying Machine Guards Royal Ghost
Dart Goblin Inferno Tower Lightning Flying Machine
Lightning Dart Goblin Flying Machine Inferno Tower
Inferno Tower
Knight Guards Dart Goblin Inferno Tower Royal Ghost
Dart Goblin Guards Knight Flying Machine Royal Ghost
Inferno Tower Dart Goblin Flying Machine
Inferno Tower Knight Flying Machine Guards Lightning
Dart Goblin Guards Royal Ghost
Inferno Tower Knight
Inferno Tower Lightning
Knight Inferno Tower
Knight Dart Goblin Flying Machine Guards Royal Ghost
Knight Dart Goblin Flying Machine Guards Royal Ghost
Dart Goblin Inferno Tower
Royal Ghost Knight Dart Goblin Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower Royal Ghost
Knight Flying Machine Lightning Royal Ghost
Guards Knight Inferno Tower Lightning
Guards Lightning Knight Inferno Tower
Inferno Tower Knight Guards
Dart Goblin Flying Machine
Guards Knight Dart Goblin Flying Machine Inferno Tower Lightning
Inferno Tower Knight
Lightning Knight Flying Machine Inferno Tower
Inferno Tower Dart Goblin Guards
Knight Dart Goblin Flying Machine Inferno Tower Guards
Lightning Guards
Lightning Knight Inferno Tower Guards
Dart Goblin Flying Machine
Inferno Tower Guards Knight Dart Goblin Flying Machine Lightning
Dart Goblin Flying Machine Inferno Tower Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Dart Goblin Flying Machine Guards Royal Ghost
Dart Goblin Flying Machine Royal Ghost
Lightning Dart Goblin Flying Machine
Lightning Knight Dart Goblin Flying Machine Guards
Dart Goblin Flying Machine
Dart Goblin Flying Machine
Dart Goblin Flying Machine Lightning
Dart Goblin Flying Machine Lightning
Lightning Guards
Lightning Knight Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine
Flying Machine Lightning Knight Dart Goblin
Lightning Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine
Lightning
Lightning
Lightning Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine
Lightning
Lightning
Lightning
Lightning Flying Machine
Dart Goblin Flying Machine Lightning Royal Ghost
Lightning Flying Machine
Lightning Dart Goblin
Lightning Dart Goblin Flying Machine
Lightning Dart Goblin Flying Machine Guards
Lightning
Lightning Dart Goblin
Lightning
Lightning
Lightning Dart Goblin Flying Machine Guards
Lightning Dart Goblin Flying Machine
Lightning Knight Dart Goblin Flying Machine
Dart Goblin Flying Machine Lightning
Lightning
Dart Goblin Flying Machine
Dart Goblin Flying Machine Guards Lightning
Dart Goblin Flying Machine Lightning
Lightning Dart Goblin Flying Machine Royal Ghost

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