My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Mega Minion Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Minions Goblin Gang
Giant Snowball
Bomber Archers Minions Goblin Gang Mega Minion
Zap
Bomber Archers Minions Goblin Gang
Barbarian Barrel
Bomber Archers Goblin Gang
The Log
Bomber Archers Goblin Gang Mini P.E.K.K.A
Earthquake
Bomber Archers Goblin Gang
Arrows
Bomber Archers Minions Goblin Gang
Royal Delivery
Bomber Archers Minions Goblin Gang Mega Minion Mini P.E.K.K.A
Fireball
Bomber Archers Minions Goblin Gang Mega Minion
Poison
Bomber Archers Minions Goblin Gang Mega Minion
Lightning
Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Minions Goblin Gang Mega Minion Mini P.E.K.K.A Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Minions Goblin Gang

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Minions Mini P.E.K.K.A
Archers
Mini P.E.K.K.A Golem
Minions
Bomber Mini P.E.K.K.A Golem
Goblin Gang
Mini P.E.K.K.A Golem
Mega Minion
Golem
Mini P.E.K.K.A
Bomber Archers Minions Goblin Gang Lightning Golem
Lightning
Golem Mini P.E.K.K.A
Golem
Bomber Mega Minion Lightning Archers Minions Goblin Gang Mini P.E.K.K.A

Defense Synergies 0 6

Bomber
Mini P.E.K.K.A
Archers
Minions Goblin Gang Mega Minion Mini P.E.K.K.A
Minions
Archers
Goblin Gang
Archers Mini P.E.K.K.A
Mega Minion
Archers
Mini P.E.K.K.A
Bomber Archers Goblin Gang
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Minions Mega Minion
Mini P.E.K.K.A Bomber Minions Goblin Gang Mega Minion
Goblin Gang Mini P.E.K.K.A Bomber Archers Minions Mega Minion Lightning
Mini P.E.K.K.A Bomber Minions Goblin Gang Mega Minion
Lightning Bomber Mini P.E.K.K.A
Goblin Gang Bomber Archers Minions Mega Minion
Minions Mega Minion Lightning Archers Goblin Gang
Lightning
Mini P.E.K.K.A Minions Goblin Gang
Goblin Gang Bomber Archers Mini P.E.K.K.A
Archers Minions Goblin Gang Bomber Mega Minion
Minions Mega Minion Archers Goblin Gang
Mini P.E.K.K.A Bomber Minions Goblin Gang Lightning
Bomber Minions Goblin Gang Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Lightning
Bomber Minions Goblin Gang Mini P.E.K.K.A
Bomber Archers Minions Goblin Gang Mega Minion
Bomber Archers Minions Mega Minion
Mini P.E.K.K.A
Bomber Goblin Gang Archers Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Archers
Bomber Archers Goblin Gang Mega Minion Mini P.E.K.K.A Lightning
Goblin Gang Minions Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A
Archers Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Archers Minions Mega Minion Lightning
Mini P.E.K.K.A
Lightning Minions Mega Minion Mini P.E.K.K.A
Goblin Gang Mega Minion
Minions Mega Minion Mini P.E.K.K.A
Lightning
Mini P.E.K.K.A Lightning Goblin Gang
Bomber Archers
Goblin Gang Bomber Archers Minions Mega Minion Mini P.E.K.K.A Lightning
Minions Bomber Archers Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning
Lightning
Bomber
Minions Mega Minion
Bomber Archers
Lightning
Lightning
Lightning Minions Goblin Gang Mini P.E.K.K.A
Lightning
Lightning Archers
Lightning
Lightning Minions
Lightning
Lightning Bomber
Lightning
Lightning
Bomber Minions Mini P.E.K.K.A Lightning
Lightning Bomber Archers Mega Minion Mini P.E.K.K.A
Lightning Bomber
Lightning Minions
Lightning
Lightning
Lightning
Bomber
Mega Minion
Lightning
Lightning
Lightning
Lightning Archers
Lightning Minions Mega Minion
Lightning Mega Minion Mini P.E.K.K.A
Lightning Bomber
Lightning
Lightning
Lightning Archers Minions Goblin Gang
Lightning Archers Mega Minion
Lightning Goblin Gang Mega Minion Mini P.E.K.K.A
Bomber Lightning
Lightning
Mega Minion
Minions Goblin Gang Lightning
Lightning
Lightning

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