My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Three Musketeers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Three Musketeers P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Dart Goblin P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Fire Spirit Goblins Dart Goblin Three Musketeers Princess
Zap
Fire Spirit Goblins Dart Goblin Three Musketeers Princess
Barbarian Barrel
Fire Spirit Goblins Dart Goblin Three Musketeers Princess
The Log
Fire Spirit Goblins Dart Goblin Three Musketeers Princess
Earthquake
Elixir Collector
Arrows
Fire Spirit Goblins Dart Goblin Princess
Royal Delivery
Fire Spirit Goblins Dart Goblin Three Musketeers P.E.K.K.A Princess
Fireball
Dart Goblin Elixir Collector Three Musketeers Princess
Poison
Dart Goblin Elixir Collector Three Musketeers Princess
Lightning
Elixir Collector Three Musketeers
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Collector Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Dart Goblin Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Rage Dart Goblin Princess Elixir Collector P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Rage Dart Goblin

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Three Musketeers
Goblins
Dart Goblin
P.E.K.K.A Princess
Elixir Collector
Three Musketeers
Fire Spirit Rage
Rage
Three Musketeers
P.E.K.K.A
Fire Spirit Dart Goblin Princess
Princess
Dart Goblin P.E.K.K.A

Defense Synergies 0 6

Fire Spirit
P.E.K.K.A
Goblins
Dart Goblin Princess
Dart Goblin
Goblins P.E.K.K.A Princess
Elixir Collector
Three Musketeers
Rage
P.E.K.K.A
Fire Spirit Dart Goblin Princess
Princess
Goblins Dart Goblin P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
P.E.K.K.A Goblins Dart Goblin Three Musketeers
Three Musketeers P.E.K.K.A Fire Spirit Goblins Dart Goblin
Three Musketeers P.E.K.K.A Goblins Dart Goblin
P.E.K.K.A Princess
Fire Spirit Goblins Dart Goblin
Dart Goblin Three Musketeers Fire Spirit Princess
Dart Goblin P.E.K.K.A
Three Musketeers P.E.K.K.A Goblins Princess
Fire Spirit Goblins Dart Goblin
Goblins Dart Goblin Princess
Three Musketeers Dart Goblin Princess
P.E.K.K.A Fire Spirit Three Musketeers
Fire Spirit Three Musketeers Goblins Dart Goblin P.E.K.K.A Princess
P.E.K.K.A Three Musketeers
Three Musketeers P.E.K.K.A
Three Musketeers Goblins P.E.K.K.A
Fire Spirit Goblins Dart Goblin Three Musketeers
Fire Spirit Dart Goblin Princess
P.E.K.K.A Dart Goblin Three Musketeers
Fire Spirit Goblins Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins P.E.K.K.A
P.E.K.K.A Goblins
P.E.K.K.A
P.E.K.K.A Three Musketeers
Fire Spirit Dart Goblin Three Musketeers Princess
P.E.K.K.A Goblins Dart Goblin
P.E.K.K.A
P.E.K.K.A Goblins
P.E.K.K.A Dart Goblin Three Musketeers
P.E.K.K.A Dart Goblin
P.E.K.K.A
P.E.K.K.A Three Musketeers
Dart Goblin Three Musketeers Princess
Goblins Dart Goblin Three Musketeers P.E.K.K.A
Dart Goblin P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin
Dart Goblin Princess
Dart Goblin
Dart Goblin
Fire Spirit
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Princess
Dart Goblin
Fire Spirit Goblins Three Musketeers
Dart Goblin Princess
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Three Musketeers Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Three Musketeers Princess
Dart Goblin Three Musketeers Princess
Three Musketeers
Fire Spirit Dart Goblin Three Musketeers Princess
Fire Spirit Dart Goblin Princess
Princess
Fire Spirit Princess
Dart Goblin Princess
Princess
Dart Goblin
Fire Spirit Dart Goblin Princess
Dart Goblin
Dart Goblin
Princess
P.E.K.K.A
Princess
Fire Spirit Dart Goblin Princess
Fire Spirit Dart Goblin Three Musketeers Princess
Dart Goblin Three Musketeers Princess
Dart Goblin Princess
Dart Goblin Three Musketeers P.E.K.K.A
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess

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