My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Zappies Executioner Giant Skeleton Goblin Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Giant Skeleton Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Bandit
Giant Snowball
Hog Rider Zappies
Zap
Zappies Goblin Giant Bandit
Barbarian Barrel
Ice Spirit Zappies Executioner Giant Skeleton Bandit
The Log
Ice Spirit Hog Rider Zappies Giant Skeleton Bandit
Earthquake
Hog Rider Zappies
Arrows
Ice Spirit Zappies
Royal Delivery
Ice Spirit Hog Rider Zappies Executioner Giant Skeleton Bandit
Fireball
Hog Rider Zappies Executioner Bandit
Poison
Zappies Executioner
Lightning
Executioner Bandit
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bandit Fireball Hog Rider Zappies Executioner Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Bandit Fireball Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Executioner Giant Skeleton Goblin Giant Bandit
Fireball
Hog Rider Goblin Giant
Hog Rider
Ice Spirit Fireball Zappies Executioner Giant Skeleton Bandit
Zappies
Hog Rider Giant Skeleton Goblin Giant Bandit
Executioner
Ice Spirit Hog Rider Bandit
Giant Skeleton
Ice Spirit Hog Rider Zappies Bandit
Goblin Giant
Fireball Ice Spirit Zappies Bandit
Bandit
Ice Spirit Hog Rider Zappies Executioner Giant Skeleton Goblin Giant

Defense Synergies 1 12

Ice Spirit
Fireball Zappies Executioner Giant Skeleton Goblin Giant Bandit
Fireball
Goblin Giant Ice Spirit Zappies Bandit
Hog Rider
Zappies
Ice Spirit Fireball Giant Skeleton Bandit
Executioner
Ice Spirit Giant Skeleton Bandit
Giant Skeleton
Ice Spirit Zappies Executioner
Goblin Giant
Fireball Ice Spirit
Bandit
Ice Spirit Fireball Zappies Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies Executioner Goblin Giant
Ice Spirit Zappies Executioner Bandit
Zappies Executioner Giant Skeleton Bandit
Zappies Bandit
Fireball Giant Skeleton
Fireball Zappies Executioner Bandit
Ice Spirit Fireball Zappies Executioner
Fireball Giant Skeleton Goblin Giant Bandit
Zappies
Ice Spirit Zappies Giant Skeleton Bandit
Executioner Fireball Zappies Giant Skeleton Goblin Giant Bandit
Executioner Fireball Zappies
Ice Spirit Fireball Zappies Giant Skeleton Bandit
Fireball Executioner Ice Spirit Zappies
Zappies Bandit
Ice Spirit Fireball Zappies Bandit
Fireball Zappies Executioner
Ice Spirit Fireball Zappies Executioner Bandit
Executioner Ice Spirit Fireball Zappies Giant Skeleton Bandit
Zappies
Fireball Zappies Executioner Giant Skeleton Goblin Giant Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Zappies Giant Skeleton Bandit
Fireball Bandit Executioner
Zappies Giant Skeleton Bandit Ice Spirit Goblin Giant
Giant Skeleton Fireball Zappies Goblin Giant Bandit
Giant Skeleton Zappies Executioner Goblin Giant Bandit
Fireball Executioner Ice Spirit Zappies Goblin Giant
Fireball Zappies Giant Skeleton Goblin Giant Bandit
Giant Skeleton Zappies Goblin Giant
Giant Skeleton Ice Spirit Fireball Zappies Bandit
Zappies Goblin Giant
Zappies Giant Skeleton
Fireball Giant Skeleton Goblin Giant
Giant Skeleton Fireball Zappies Executioner Goblin Giant Bandit
Fireball Zappies Executioner
Zappies Ice Spirit Fireball Executioner Giant Skeleton Goblin Giant
Executioner Fireball Zappies Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton Bandit
Fireball Executioner Bandit
Fireball Giant Skeleton Goblin Giant Bandit
Fireball Giant Skeleton
Fireball Executioner
Fireball Executioner Ice Spirit Goblin Giant
Executioner
Fireball Ice Spirit Executioner
Fireball Bandit
Fireball
Fireball Bandit
Fireball Executioner
Fireball Executioner Bandit
Fireball Bandit
Fireball
Fireball Executioner Bandit
Fireball Executioner Bandit
Fireball
Fireball Executioner Bandit
Fireball
Fireball Giant Skeleton
Fireball
Fireball
Ice Spirit Fireball Executioner
Fireball Executioner Bandit
Fireball Bandit
Fireball Bandit
Fireball Executioner
Ice Spirit Fireball Zappies
Fireball
Fireball Bandit
Ice Spirit Fireball Zappies
Giant Skeleton
Fireball
Ice Spirit Fireball Zappies Bandit
Fireball Zappies Executioner
Fireball
Fireball Executioner
Fireball Executioner
Fireball Giant Skeleton
Executioner
Ice Spirit Fireball Zappies Giant Skeleton
Fireball Zappies Executioner
Fireball Executioner Giant Skeleton Goblin Giant Bandit

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