My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Goblin Giant Ice Wizard Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Goblin Giant Ice Wizard Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Goblin Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Ram Rider
Giant Snowball
Goblin Gang Minion Horde Witch Ram Rider
Zap
Goblin Gang Minion Horde Witch Goblin Giant Ram Rider
Barbarian Barrel
Goblin Gang Witch Ice Wizard Magic Archer
The Log
Goblin Gang Witch Ram Rider
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Witch Ice Wizard Magic Archer Ram Rider
Fireball
Goblin Gang Minion Horde Witch Ice Wizard Magic Archer Ram Rider
Poison
Goblin Gang Minion Horde Witch Ice Wizard Magic Archer
Lightning
Witch Ice Wizard Magic Archer Ram Rider
Rocket
Minion Horde Witch Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Ice Wizard Magic Archer Minion Horde Witch Ram Rider Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Ice Wizard Magic Archer Minion Horde

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Giant
Minion Horde
Goblin Giant
Rocket
Witch
Goblin Giant Ram Rider
Goblin Giant
Goblin Gang Minion Horde Witch Ice Wizard Magic Archer
Ice Wizard
Goblin Giant Ram Rider
Magic Archer
Ram Rider Goblin Giant
Ram Rider
Magic Archer Witch Ice Wizard

Defense Synergies 0 6

Goblin Gang
Ice Wizard Magic Archer
Minion Horde
Ice Wizard
Rocket
Witch
Ice Wizard
Goblin Giant
Magic Archer
Ice Wizard
Goblin Gang Minion Horde Witch
Magic Archer
Goblin Gang Goblin Giant Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Goblin Giant Magic Archer Ram Rider
Minion Horde Goblin Gang Witch Ice Wizard Ram Rider
Goblin Gang Minion Horde Rocket Witch Ram Rider Ice Wizard
Minion Horde Witch Goblin Gang Ice Wizard Ram Rider
Rocket
Goblin Gang Ice Wizard Magic Archer
Minion Horde Rocket Ram Rider Goblin Gang Witch Ice Wizard Magic Archer
Rocket Goblin Giant Magic Archer Ram Rider
Minion Horde Witch Goblin Gang Ice Wizard
Goblin Gang Minion Horde Ice Wizard
Goblin Gang Minion Horde Witch Ice Wizard Goblin Giant Magic Archer Ram Rider
Minion Horde Goblin Gang Witch Ice Wizard Magic Archer Ram Rider
Minion Horde Goblin Gang Rocket Witch Ice Wizard Ram Rider
Rocket Goblin Gang Minion Horde Witch Magic Archer
Goblin Gang Minion Horde Ram Rider
Minion Horde Rocket Goblin Gang Ram Rider
Minion Horde Goblin Gang Witch
Goblin Gang Minion Horde Witch Ice Wizard Magic Archer Ram Rider
Witch Ice Wizard Magic Archer Ram Rider
Ram Rider
Goblin Gang Minion Horde Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Witch
Goblin Gang Rocket Magic Archer
Goblin Gang Minion Horde Rocket Witch Goblin Giant Ram Rider
Goblin Gang Rocket Minion Horde Goblin Giant Ram Rider
Goblin Gang Minion Horde Witch Goblin Giant Ram Rider
Rocket Goblin Gang Minion Horde Witch Goblin Giant Ice Wizard Magic Archer Ram Rider
Goblin Gang Rocket Minion Horde Witch Goblin Giant Ice Wizard Ram Rider
Minion Horde Goblin Giant
Minion Horde Rocket Witch Magic Archer
Witch Goblin Gang Minion Horde Goblin Giant
Minion Horde Witch
Rocket Goblin Giant
Rocket Goblin Gang Minion Horde Witch Goblin Giant Ram Rider
Minion Horde Witch Magic Archer
Goblin Gang Witch Minion Horde Rocket Goblin Giant Magic Archer
Minion Horde Witch Ice Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Rocket
Ice Wizard Magic Archer Ram Rider
Rocket Minion Horde Goblin Giant Magic Archer
Rocket
Rocket Minion Horde Magic Archer
Minion Horde Rocket Witch Goblin Giant Ice Wizard Magic Archer Ram Rider
Minion Horde Witch Magic Archer
Ice Wizard Magic Archer Ram Rider
Ram Rider
Rocket Goblin Gang Minion Horde
Rocket Minion Horde Magic Archer Ram Rider
Rocket Magic Archer
Rocket Magic Archer
Minion Horde Rocket Magic Archer
Magic Archer
Rocket Minion Horde Witch Magic Archer
Magic Archer Minion Horde Rocket
Rocket
Minion Horde Rocket
Rocket Magic Archer
Rocket Witch Magic Archer
Rocket Minion Horde Magic Archer
Rocket
Rocket
Rocket Minion Horde
Witch Ice Wizard Magic Archer
Minion Horde Witch
Witch Ice Wizard Magic Archer Ram Rider
Witch Magic Archer Ram Rider
Rocket Magic Archer
Minion Horde Witch Ice Wizard Magic Archer
Rocket Minion Horde Witch
Minion Horde
Minion Horde Rocket Magic Archer
Rocket Minion Horde Magic Archer
Minion Horde
Rocket Magic Archer
Minion Horde Goblin Gang Rocket Witch Magic Archer
Rocket Witch Ice Wizard Magic Archer Ram Rider
Goblin Gang Minion Horde Rocket Magic Archer
Magic Archer
Rocket
Minion Horde
Goblin Gang Minion Horde Rocket Witch Magic Archer
Rocket Witch Magic Archer
Rocket Witch Goblin Giant Magic Archer

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