My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Giant Skeleton Bandit
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Giant Skeleton Bandit Electro Wizard
The Log
Goblin Barrel Skeleton Army Giant Skeleton Bandit
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Wizard Goblin Barrel Skeleton Army Giant Skeleton Bandit Electro Wizard
Fireball
Wizard Goblin Barrel Skeleton Army Bandit Electro Wizard
Poison
Wizard Skeleton Army Electro Wizard
Lightning
Wizard Bandit Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Tornado Bandit Electro Wizard Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Tornado

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard
Tornado Giant Skeleton Bandit
Goblin Barrel
Skeleton Army Giant Skeleton Bandit
Skeleton Army
Goblin Barrel
Tornado
Wizard Giant Skeleton The Log
Giant Skeleton
Wizard Goblin Barrel Tornado The Log Bandit Electro Wizard
The Log
Tornado Giant Skeleton Bandit
Bandit
Wizard Goblin Barrel Giant Skeleton The Log Electro Wizard
Electro Wizard
Giant Skeleton Bandit

Defense Synergies 1 17

Wizard
Tornado Skeleton Army Giant Skeleton The Log Bandit Electro Wizard
Goblin Barrel
Skeleton Army
Wizard Giant Skeleton The Log Bandit Electro Wizard
Tornado
Wizard Giant Skeleton The Log Electro Wizard
Giant Skeleton
Wizard Skeleton Army Tornado The Log Electro Wizard
The Log
Wizard Skeleton Army Tornado Giant Skeleton Bandit Electro Wizard
Bandit
Wizard Skeleton Army The Log Electro Wizard
Electro Wizard
Wizard Skeleton Army Tornado Giant Skeleton The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Skeleton Army The Log Bandit Electro Wizard
Skeleton Army Tornado Giant Skeleton Bandit Electro Wizard
Skeleton Army Bandit Electro Wizard
Skeleton Army Tornado Giant Skeleton The Log
Skeleton Army Tornado The Log Bandit Electro Wizard
Tornado Electro Wizard Wizard
Giant Skeleton The Log Bandit Electro Wizard
Skeleton Army Tornado
Skeleton Army Tornado Giant Skeleton Bandit Electro Wizard
Skeleton Army Electro Wizard Wizard Tornado Giant Skeleton The Log Bandit
Wizard Tornado Electro Wizard
Skeleton Army Wizard Giant Skeleton The Log Bandit Electro Wizard
Wizard Skeleton Army Tornado The Log Electro Wizard
Skeleton Army Bandit Electro Wizard
Skeleton Army Tornado The Log Bandit Electro Wizard
Wizard Skeleton Army Tornado Electro Wizard
Wizard Skeleton Army Tornado The Log Bandit Electro Wizard
Wizard Tornado The Log Giant Skeleton Bandit Electro Wizard
Tornado Electro Wizard
Wizard Skeleton Army Giant Skeleton The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton Bandit Electro Wizard
Bandit Electro Wizard Wizard The Log
Skeleton Army Giant Skeleton Bandit The Log Electro Wizard
Skeleton Army Giant Skeleton Tornado The Log Bandit Electro Wizard
Giant Skeleton Skeleton Army Bandit
Wizard Tornado Electro Wizard
Skeleton Army Giant Skeleton Bandit Electro Wizard
Giant Skeleton Skeleton Army
Giant Skeleton Electro Wizard Skeleton Army Tornado The Log Bandit
Skeleton Army
Giant Skeleton
Skeleton Army Tornado Giant Skeleton The Log Electro Wizard
Skeleton Army Giant Skeleton Wizard Bandit
Wizard Skeleton Army
Skeleton Army Electro Wizard Tornado Giant Skeleton The Log
Wizard Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log Bandit
Tornado The Log Bandit Electro Wizard
Giant Skeleton The Log Bandit
Giant Skeleton The Log
Wizard The Log
Wizard Tornado
Wizard Tornado The Log
The Log Wizard Tornado
The Log Wizard Tornado Bandit
Tornado Electro Wizard
Wizard Tornado The Log Bandit Electro Wizard
Wizard Tornado
The Log Bandit
Bandit
The Log
Wizard The Log Bandit
Wizard The Log Bandit
Tornado
Wizard The Log Bandit Electro Wizard
Wizard Tornado The Log
Giant Skeleton The Log
Wizard Tornado
Tornado The Log
The Log
Tornado The Log Wizard
The Log Wizard Tornado Bandit Electro Wizard
Wizard Tornado The Log Bandit
Tornado The Log Bandit
Wizard Tornado Electro Wizard
Electro Wizard Wizard
Wizard The Log Bandit
Electro Wizard
Giant Skeleton
Wizard The Log
Electro Wizard Skeleton Army Bandit
Wizard Tornado Electro Wizard
The Log
Wizard Electro Wizard
The Log Wizard
Tornado Giant Skeleton
Tornado Giant Skeleton The Log Electro Wizard
Tornado Electro Wizard
Tornado Giant Skeleton The Log Bandit Electro Wizard

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