My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Baby Dragon Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Valkyrie Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Valkyrie Baby Dragon Witch
Fireball
Goblin Gang Baby Dragon Witch
Poison
Goblin Gang Witch
Lightning
Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Tornado Valkyrie Baby Dragon Giant Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Tornado Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Lightning
Goblin Gang
Valkyrie Giant Baby Dragon
Valkyrie
Goblin Gang Giant Tornado Baby Dragon Witch
Giant
Arrows Lightning Goblin Gang Valkyrie Tornado Baby Dragon Witch
Tornado
Baby Dragon Valkyrie Giant Witch
Baby Dragon
Tornado Goblin Gang Valkyrie Giant Witch Lightning
Witch
Valkyrie Giant Tornado Baby Dragon
Lightning
Giant Arrows Baby Dragon

Defense Synergies 0 10

Arrows
Valkyrie Tornado Lightning
Goblin Gang
Valkyrie
Valkyrie
Arrows Goblin Gang Tornado Baby Dragon Witch
Giant
Tornado
Arrows Valkyrie Baby Dragon Witch
Baby Dragon
Valkyrie Tornado Witch
Witch
Valkyrie Tornado Baby Dragon
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Baby Dragon
Goblin Gang Valkyrie Witch
Goblin Gang Tornado Witch Valkyrie Lightning
Witch Goblin Gang Valkyrie
Lightning Arrows Valkyrie Tornado
Arrows Goblin Gang Tornado Valkyrie Baby Dragon
Tornado Lightning Arrows Goblin Gang Baby Dragon Witch
Lightning Arrows Valkyrie Baby Dragon
Witch Goblin Gang Tornado
Goblin Gang Tornado Valkyrie
Goblin Gang Valkyrie Witch Arrows Tornado Baby Dragon
Arrows Goblin Gang Tornado Baby Dragon Witch
Goblin Gang Valkyrie Witch Lightning
Valkyrie Arrows Goblin Gang Tornado Baby Dragon Witch
Goblin Gang
Tornado Goblin Gang Lightning
Arrows Goblin Gang Valkyrie Tornado Witch
Arrows Goblin Gang Valkyrie Tornado Baby Dragon Witch
Arrows Valkyrie Tornado Baby Dragon Witch
Tornado
Goblin Gang Valkyrie Arrows Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch
Arrows Goblin Gang Valkyrie Baby Dragon Lightning
Goblin Gang Valkyrie Witch Lightning
Goblin Gang Valkyrie Lightning Tornado
Goblin Gang Valkyrie Witch
Arrows Goblin Gang Tornado Baby Dragon Witch
Goblin Gang Valkyrie Witch Lightning
Valkyrie
Lightning Valkyrie Tornado Baby Dragon Witch
Witch Goblin Gang
Valkyrie Witch
Lightning Arrows Valkyrie Tornado
Lightning Goblin Gang Valkyrie Witch
Valkyrie Baby Dragon Witch
Goblin Gang Witch Valkyrie Tornado Baby Dragon Lightning
Arrows Valkyrie Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Baby Dragon
Arrows Tornado Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Valkyrie
Arrows Valkyrie Baby Dragon
Arrows Tornado Baby Dragon Witch
Arrows Tornado Baby Dragon Witch
Arrows Tornado Baby Dragon Lightning
Arrows Tornado Lightning
Lightning Goblin Gang Tornado
Lightning Arrows Valkyrie Tornado
Lightning Arrows Tornado Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon Witch
Lightning Arrows Baby Dragon
Lightning Arrows Tornado
Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Valkyrie Tornado Baby Dragon Witch
Lightning Baby Dragon
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows Baby Dragon
Arrows Tornado Valkyrie Baby Dragon Witch
Witch
Arrows Tornado Baby Dragon Witch Lightning
Lightning Arrows Tornado Baby Dragon Witch
Lightning Arrows Tornado Baby Dragon
Lightning Arrows Tornado Baby Dragon Witch
Lightning Witch
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Goblin Gang Witch
Lightning Arrows Tornado Baby Dragon Witch
Arrows
Lightning Goblin Gang Valkyrie Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Tornado
Goblin Gang Tornado Baby Dragon Witch Lightning
Tornado Witch Lightning
Lightning Tornado Baby Dragon Witch

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