My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Giant Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Giant
Giant Snowball
Bomber Tombstone Hog Rider Princess
Zap
Bomber Tombstone Princess
Barbarian Barrel
Bomber Tombstone Princess Ice Wizard
The Log
Bomber Tombstone Hog Rider Princess
Earthquake
Bomber Tombstone Hog Rider
Arrows
Bomber Tombstone Princess
Royal Delivery
Bomber Hog Rider Princess Ice Wizard
Fireball
Bomber Tombstone Hog Rider Princess Ice Wizard
Poison
Bomber Tombstone Princess Ice Wizard
Lightning
Tombstone Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Tombstone Princess Ice Wizard Fireball Hog Rider Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Tombstone Princess

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Hog Rider
Zap
Fireball Hog Rider Giant Bomber Princess Ice Wizard
Tombstone
Fireball
Zap Hog Rider Giant Princess
Hog Rider
Zap Fireball Bomber Giant Princess
Giant
Bomber Zap Fireball Hog Rider Princess Ice Wizard
Princess
Zap Fireball Hog Rider Giant
Ice Wizard
Zap Giant

Defense Synergies 1 10

Bomber
Zap Tombstone
Zap
Fireball Bomber Tombstone Princess Ice Wizard
Tombstone
Bomber Zap Fireball Ice Wizard
Fireball
Zap Tombstone Princess Ice Wizard
Hog Rider
Giant
Princess
Zap Fireball Ice Wizard
Ice Wizard
Zap Tombstone Fireball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tombstone Fireball
Bomber Zap Tombstone Ice Wizard
Bomber Tombstone Ice Wizard
Bomber Tombstone Ice Wizard
Bomber Tombstone Fireball Princess
Fireball Bomber Zap Ice Wizard
Zap Tombstone Fireball Princess Ice Wizard
Zap Fireball
Tombstone Princess Ice Wizard
Bomber Ice Wizard
Ice Wizard Bomber Zap Tombstone Fireball Princess
Zap Fireball Princess Ice Wizard
Tombstone Bomber Zap Fireball Ice Wizard
Bomber Fireball Zap Tombstone Princess
Tombstone
Zap Fireball
Bomber Tombstone Fireball
Tombstone Fireball Bomber Zap Ice Wizard
Zap Bomber Tombstone Fireball Princess Ice Wizard
Bomber Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Fireball
Fireball Bomber Zap
Tombstone Zap
Zap Fireball
Tombstone
Fireball Zap Princess Ice Wizard
Tombstone Fireball Ice Wizard
Zap Tombstone Fireball
Tombstone
Tombstone
Zap Fireball
Tombstone Fireball
Bomber Fireball Princess
Tombstone Bomber Zap Fireball
Bomber Zap Fireball Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball
Bomber Fireball Zap
Fireball Zap Princess Ice Wizard
Bomber Princess
Fireball Zap Princess Ice Wizard
Fireball Zap
Fireball
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Bomber Zap Fireball Princess
Fireball Princess
Fireball
Bomber
Bomber Zap Fireball Princess
Bomber Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Bomber Fireball Princess Ice Wizard
Fireball Zap Princess Ice Wizard
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess Ice Wizard
Zap Fireball
Fireball
Bomber Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Tombstone Fireball Princess
Fireball Zap Princess Ice Wizard
Fireball
Fireball Princess
Bomber Zap Fireball Princess
Zap Fireball
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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