My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Giant Three Musketeers Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Giant Three Musketeers
Giant Snowball
Bats Goblin Gang Minion Horde Three Musketeers
Zap
Bats Goblin Gang Minion Horde Three Musketeers
Barbarian Barrel
Goblin Gang Valkyrie Three Musketeers Electro Wizard
The Log
Goblin Gang Three Musketeers
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Minion Horde
Royal Delivery
Bats Goblin Gang Minion Horde Valkyrie Three Musketeers Electro Wizard
Fireball
Goblin Gang Minion Horde Three Musketeers Electro Wizard
Poison
Bats Goblin Gang Minion Horde Three Musketeers Electro Wizard
Lightning
Valkyrie Three Musketeers Electro Wizard
Rocket
Minion Horde Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Valkyrie Electro Wizard Minion Horde Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Giant Zap
Zap
Giant Electro Wizard Bats Minion Horde Valkyrie Three Musketeers
Goblin Gang
Valkyrie Giant Three Musketeers
Minion Horde
Zap Giant
Valkyrie
Bats Zap Goblin Gang Giant Three Musketeers Electro Wizard
Giant
Bats Zap Goblin Gang Minion Horde Valkyrie Three Musketeers Electro Wizard
Three Musketeers
Zap Goblin Gang Valkyrie Giant
Electro Wizard
Zap Valkyrie Giant

Defense Synergies 1 10

Bats
Zap Valkyrie Electro Wizard
Zap
Electro Wizard Bats Goblin Gang Minion Horde Valkyrie Three Musketeers
Goblin Gang
Zap Valkyrie Electro Wizard
Minion Horde
Zap
Valkyrie
Bats Zap Goblin Gang Electro Wizard
Giant
Three Musketeers
Zap
Electro Wizard
Zap Bats Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie Electro Wizard
Minion Horde Bats Zap Goblin Gang Valkyrie Three Musketeers Electro Wizard
Goblin Gang Minion Horde Three Musketeers Bats Valkyrie Electro Wizard
Minion Horde Three Musketeers Bats Goblin Gang Valkyrie Electro Wizard
Valkyrie
Goblin Gang Bats Zap Valkyrie Electro Wizard
Bats Minion Horde Three Musketeers Electro Wizard Zap Goblin Gang
Zap Valkyrie Electro Wizard
Minion Horde Three Musketeers Goblin Gang
Goblin Gang Minion Horde Valkyrie Electro Wizard
Bats Goblin Gang Minion Horde Valkyrie Electro Wizard Zap
Minion Horde Three Musketeers Bats Zap Goblin Gang Electro Wizard
Minion Horde Bats Zap Goblin Gang Valkyrie Three Musketeers Electro Wizard
Valkyrie Three Musketeers Bats Zap Goblin Gang Minion Horde Electro Wizard
Goblin Gang Minion Horde Three Musketeers Electro Wizard
Minion Horde Zap Goblin Gang Three Musketeers Electro Wizard
Minion Horde Three Musketeers Bats Goblin Gang Valkyrie Electro Wizard
Bats Zap Goblin Gang Minion Horde Valkyrie Three Musketeers Electro Wizard
Zap Valkyrie Bats Electro Wizard
Three Musketeers Electro Wizard
Goblin Gang Valkyrie Bats Minion Horde Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Electro Wizard
Electro Wizard Zap Goblin Gang Valkyrie
Goblin Gang Bats Zap Minion Horde Valkyrie Electro Wizard
Goblin Gang Valkyrie Bats Zap Minion Horde Electro Wizard
Goblin Gang Minion Horde Valkyrie Three Musketeers
Bats Zap Goblin Gang Minion Horde Three Musketeers Electro Wizard
Goblin Gang Bats Minion Horde Valkyrie Electro Wizard
Minion Horde Valkyrie
Zap Minion Horde Electro Wizard Bats Valkyrie
Goblin Gang Minion Horde Three Musketeers
Bats Minion Horde Valkyrie
Zap Valkyrie Electro Wizard
Goblin Gang Minion Horde Valkyrie Three Musketeers
Minion Horde Valkyrie Three Musketeers
Goblin Gang Electro Wizard Bats Zap Minion Horde Valkyrie Three Musketeers
Bats Valkyrie Zap Minion Horde Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Zap Electro Wizard
Minion Horde
Valkyrie
Zap Minion Horde Valkyrie
Bats Zap Minion Horde
Minion Horde
Zap
Zap
Bats Goblin Gang Minion Horde Three Musketeers Electro Wizard
Zap Minion Horde Valkyrie Electro Wizard
Zap
Three Musketeers
Minion Horde
Zap
Zap Minion Horde Three Musketeers
Minion Horde Three Musketeers
Three Musketeers
Bats Minion Horde
Zap Three Musketeers Electro Wizard
Zap Valkyrie
Minion Horde
Zap Minion Horde
Zap Valkyrie
Minion Horde
Zap Electro Wizard
Zap
Zap
Bats Zap Minion Horde Electro Wizard
Zap Electro Wizard Bats Minion Horde
Minion Horde
Zap Minion Horde
Zap Minion Horde Electro Wizard
Minion Horde
Zap Minion Horde Electro Wizard Bats Goblin Gang
Zap Three Musketeers Electro Wizard
Goblin Gang Minion Horde Valkyrie Three Musketeers Electro Wizard
Zap
Zap
Minion Horde Three Musketeers
Zap Bats Goblin Gang Minion Horde Electro Wizard
Bats Zap Electro Wizard
Zap Electro Wizard

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