My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Goblin Giant Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Goblin Giant Royal Ghost Inferno Dragon Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Royal Ghost Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Giant Royal Ghost Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider
Giant Snowball
Goblins Zappies Inferno Dragon Lumberjack Ram Rider
Zap
Goblins Zappies Goblin Giant Inferno Dragon Ram Rider
Barbarian Barrel
Goblins Zappies Royal Ghost Lumberjack
The Log
Goblins Zappies Lumberjack Ram Rider
Earthquake
Zappies
Arrows
Goblins Zappies
Royal Delivery
Goblins Zappies Royal Ghost Inferno Dragon Lumberjack Ram Rider
Fireball
Zappies Inferno Dragon Lumberjack Ram Rider
Poison
Zappies
Lightning
Inferno Dragon Lumberjack Ram Rider
Rocket
Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Royal Ghost Zappies Inferno Dragon Lumberjack Ram Rider Lightning Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Royal Ghost Zappies Inferno Dragon

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zappies
Goblin Giant Royal Ghost Lumberjack Ram Rider
Lightning
Ram Rider Goblin Giant
Goblin Giant
Zappies Lightning Lumberjack
Royal Ghost
Zappies Lumberjack Ram Rider
Inferno Dragon
Lumberjack
Zappies Goblin Giant Royal Ghost Ram Rider
Ram Rider
Lightning Zappies Royal Ghost Lumberjack

Defense Synergies 0 3

Goblins
Zappies
Zappies
Goblins Lumberjack
Lightning
Goblin Giant
Royal Ghost
Inferno Dragon
Lumberjack
Zappies Ram Rider
Ram Rider
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies Goblin Giant Ram Rider
Inferno Dragon Lumberjack Goblins Zappies Ram Rider
Lumberjack Ram Rider Goblins Zappies Lightning Inferno Dragon
Inferno Dragon Lumberjack Goblins Zappies Ram Rider
Lightning Lumberjack
Goblins Zappies Royal Ghost Lumberjack
Lightning Inferno Dragon Ram Rider Zappies
Lightning Goblin Giant Ram Rider
Zappies Inferno Dragon Goblins Lumberjack
Goblins Zappies Royal Ghost Lumberjack
Goblins Zappies Goblin Giant Royal Ghost Lumberjack Ram Rider
Inferno Dragon Zappies Ram Rider
Lumberjack Zappies Lightning Ram Rider
Goblins Zappies Royal Ghost Lumberjack
Inferno Dragon Zappies Lumberjack Ram Rider
Zappies Lightning Inferno Dragon Lumberjack Ram Rider
Goblins Zappies Lumberjack
Goblins Zappies Royal Ghost Lumberjack Ram Rider
Zappies Royal Ghost Inferno Dragon Lumberjack Ram Rider
Zappies Inferno Dragon Lumberjack Ram Rider
Royal Ghost Goblins Zappies Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Zappies Royal Ghost
Lightning Royal Ghost Inferno Dragon Lumberjack
Zappies Lumberjack Goblins Lightning Goblin Giant Ram Rider
Lightning Lumberjack Zappies Goblin Giant Ram Rider
Zappies Goblin Giant Inferno Dragon Lumberjack Ram Rider
Zappies Goblin Giant Ram Rider
Goblins Zappies Lightning Goblin Giant Lumberjack Ram Rider
Zappies Goblin Giant Inferno Dragon Lumberjack
Lightning Goblins Zappies Inferno Dragon
Zappies Goblin Giant Inferno Dragon
Inferno Dragon Zappies Lumberjack
Lightning Goblin Giant
Lightning Zappies Goblin Giant Lumberjack Ram Rider
Zappies
Zappies Goblins Lightning Goblin Giant Inferno Dragon Lumberjack
Zappies Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Ghost
Royal Ghost Ram Rider
Lightning Goblin Giant
Lightning
Goblin Giant Ram Rider
Lightning Ram Rider
Lightning Ram Rider
Lightning Goblins Lumberjack
Lightning Ram Rider
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Inferno Dragon
Lightning Royal Ghost Ram Rider
Lightning Ram Rider
Lightning
Lightning
Lightning Zappies
Lightning
Lightning
Lightning Zappies
Lightning
Lightning Zappies
Lightning Zappies Ram Rider
Lightning Lumberjack
Lightning
Lightning
Zappies Lightning
Zappies Lightning
Lightning Goblin Giant Royal Ghost

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