My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Cannon Cart Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Dart Goblin Cannon Cart

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Cannon Cart Sparky
Giant Snowball
Fire Spirit Minions Barbarians Dart Goblin Furnace Skeleton Army
Zap
Fire Spirit Minions Dart Goblin Furnace Skeleton Army Cannon Cart Sparky
Barbarian Barrel
Fire Spirit Barbarians Dart Goblin Furnace Skeleton Army Cannon Cart Sparky
The Log
Fire Spirit Barbarians Dart Goblin Furnace Skeleton Army Cannon Cart Sparky
Earthquake
Barbarians Furnace Skeleton Army
Arrows
Fire Spirit Minions Dart Goblin Furnace Skeleton Army
Royal Delivery
Fire Spirit Minions Barbarians Dart Goblin Skeleton Army Cannon Cart Sparky
Fireball
Minions Barbarians Dart Goblin Furnace Skeleton Army Cannon Cart Sparky
Poison
Minions Barbarians Dart Goblin Furnace Skeleton Army Sparky
Lightning
Furnace Cannon Cart Sparky
Rocket
Barbarians Furnace Cannon Cart Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Barbarians Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Minions Dart Goblin Skeleton Army Furnace Barbarians Cannon Cart Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Minions Dart Goblin Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Furnace Cannon Cart Sparky
Minions
Cannon Cart Sparky
Barbarians
Dart Goblin
Cannon Cart Sparky
Furnace
Fire Spirit Cannon Cart Sparky
Skeleton Army
Sparky
Cannon Cart
Fire Spirit Minions Dart Goblin Furnace
Sparky
Fire Spirit Minions Dart Goblin Furnace Skeleton Army

Defense Synergies 0 12

Fire Spirit
Sparky
Minions
Dart Goblin Cannon Cart
Barbarians
Furnace Skeleton Army
Dart Goblin
Minions Furnace Skeleton Army Cannon Cart
Furnace
Barbarians Dart Goblin Skeleton Army Cannon Cart
Skeleton Army
Barbarians Dart Goblin Furnace Cannon Cart Sparky
Cannon Cart
Minions Dart Goblin Furnace Skeleton Army
Sparky
Fire Spirit Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Dart Goblin Sparky
Barbarians Skeleton Army Sparky Minions Dart Goblin Furnace Cannon Cart
Barbarians Furnace Skeleton Army Sparky Fire Spirit Minions Dart Goblin Cannon Cart
Barbarians Skeleton Army Sparky Minions Dart Goblin Furnace Cannon Cart
Barbarians Skeleton Army Sparky
Skeleton Army Fire Spirit Minions Dart Goblin Furnace Cannon Cart
Minions Dart Goblin Furnace Fire Spirit
Barbarians Dart Goblin Cannon Cart Sparky
Barbarians Sparky Minions Furnace Skeleton Army
Skeleton Army Fire Spirit Barbarians Dart Goblin Cannon Cart Sparky
Minions Barbarians Dart Goblin Skeleton Army Furnace Cannon Cart
Minions Dart Goblin Furnace
Barbarians Furnace Skeleton Army Sparky Fire Spirit Minions Cannon Cart
Fire Spirit Skeleton Army Sparky Minions Barbarians Dart Goblin Furnace Cannon Cart
Barbarians Skeleton Army Sparky Furnace Cannon Cart
Barbarians Skeleton Army Furnace Sparky
Barbarians Sparky Minions Furnace Skeleton Army Cannon Cart
Fire Spirit Minions Barbarians Dart Goblin Furnace Skeleton Army Cannon Cart
Furnace Fire Spirit Minions Barbarians Dart Goblin Cannon Cart
Barbarians Sparky Dart Goblin Cannon Cart
Skeleton Army Fire Spirit Minions Barbarians Dart Goblin Furnace Cannon Cart Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Furnace Cannon Cart Sparky
Cannon Cart
Barbarians Skeleton Army Minions Furnace Cannon Cart Sparky
Skeleton Army Barbarians Cannon Cart Sparky
Barbarians Skeleton Army Cannon Cart Sparky
Fire Spirit Furnace Minions Dart Goblin
Skeleton Army Sparky Minions Barbarians Dart Goblin Furnace Cannon Cart
Barbarians Skeleton Army Cannon Cart Sparky
Minions Barbarians Skeleton Army Cannon Cart Sparky
Barbarians Dart Goblin Skeleton Army Sparky
Minions Barbarians Dart Goblin Cannon Cart Sparky
Skeleton Army Barbarians
Barbarians Skeleton Army Cannon Cart Sparky
Barbarians Dart Goblin Furnace Skeleton Army Cannon Cart Sparky
Barbarians Skeleton Army Sparky Minions Dart Goblin Furnace Cannon Cart
Minions Barbarians Dart Goblin Cannon Cart Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Sparky
Dart Goblin
Dart Goblin Cannon Cart Sparky
Cannon Cart Barbarians Dart Goblin Sparky
Fire Spirit Furnace Sparky
Fire Spirit Minions Dart Goblin Furnace
Fire Spirit Dart Goblin Furnace Sparky
Fire Spirit Dart Goblin
Dart Goblin
Fire Spirit Minions Sparky
Dart Goblin Cannon Cart Sparky
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Cannon Cart Sparky
Minions Dart Goblin Cannon Cart
Dart Goblin Furnace Cannon Cart Sparky
Dart Goblin Furnace Cannon Cart Sparky
Dart Goblin Furnace Cannon Cart Sparky
Sparky
Minions Sparky
Fire Spirit Dart Goblin Sparky
Fire Spirit Dart Goblin
Minions Sparky
Sparky
Barbarians Cannon Cart
Fire Spirit Furnace Sparky
Dart Goblin Sparky
Sparky
Dart Goblin Sparky
Fire Spirit Dart Goblin Furnace Sparky
Minions Dart Goblin
Sparky
Dart Goblin Sparky
Sparky
Sparky
Sparky
Fire Spirit Minions Barbarians Dart Goblin Skeleton Army Cannon Cart
Fire Spirit Dart Goblin
Dart Goblin Cannon Cart Sparky
Dart Goblin
Sparky
Dart Goblin Cannon Cart Sparky
Minions Dart Goblin Sparky
Dart Goblin
Dart Goblin Cannon Cart Sparky

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