My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Bats Mega Minion Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Bats Goblin Barrel Guards Lava Hound
Giant Snowball
Spear Goblins Bomber Bats Mega Minion Goblin Barrel Guards Lava Hound
Zap
Spear Goblins Bomber Bats Goblin Barrel Guards Lava Hound
Barbarian Barrel
Spear Goblins Bomber Goblin Barrel Guards
The Log
Spear Goblins Bomber Goblin Barrel Guards
Earthquake
Spear Goblins Bomber Goblin Barrel Guards
Arrows
Spear Goblins Bomber Bats Goblin Barrel Guards Lava Hound
Royal Delivery
Spear Goblins Bomber Bats Mega Minion Goblin Barrel Guards Lava Hound
Fireball
Bomber Mega Minion Goblin Barrel Lava Hound
Poison
Spear Goblins Bomber Bats Mega Minion Guards Lava Hound
Lightning
Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Mega Minion Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Bats The Log Mega Minion Goblin Barrel Guards Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bomber Bats The Log

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel
Bomber
Bats
Bats
Lava Hound Bomber Mega Minion Goblin Barrel
Mega Minion
Lava Hound Bats
Goblin Barrel
Spear Goblins Bats Guards Lava Hound
Guards
Goblin Barrel The Log Lava Hound
The Log
Guards
Lava Hound
Bats Mega Minion Goblin Barrel Guards

Defense Synergies 0 11

Spear Goblins
Bats Mega Minion Guards The Log
Bomber
Bats Guards The Log
Bats
Spear Goblins Bomber The Log
Mega Minion
Spear Goblins Guards The Log
Goblin Barrel
Guards
Spear Goblins Bomber Mega Minion The Log
The Log
Spear Goblins Bomber Bats Mega Minion Guards
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Mega Minion The Log
Bomber Bats Mega Minion The Log
Bomber Bats Mega Minion
Bomber Bats Mega Minion Guards
Bomber The Log
The Log Spear Goblins Bomber Bats Mega Minion Guards
Bats Mega Minion Spear Goblins
The Log
Guards Spear Goblins Bomber
Bats Guards Spear Goblins Bomber Mega Minion The Log
Mega Minion Spear Goblins Bats
Bomber Bats Guards The Log
Bomber Bats Mega Minion Guards The Log
The Log
Bomber Bats
Spear Goblins Bomber Bats Mega Minion Guards The Log
The Log Spear Goblins Bomber Bats Mega Minion Guards
Bomber Spear Goblins Bats Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins
Bomber Mega Minion The Log
Guards Spear Goblins Bats The Log
Guards Bats The Log
Guards
Bats
Guards Spear Goblins Bats Mega Minion
Spear Goblins Bats Mega Minion The Log
Mega Minion Guards
Bats Mega Minion Guards
Guards The Log
Guards
Bomber
Guards Spear Goblins Bomber Bats Mega Minion The Log
Bats Bomber Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
The Log
The Log
Guards The Log
Bomber The Log
Spear Goblins Bats Mega Minion
Bomber The Log
The Log
The Log
Bats Guards
The Log
The Log
The Log
Spear Goblins Bomber The Log
The Log
Bomber Bats
Bomber Mega Minion The Log
Bomber The Log
The Log
The Log
The Log
The Log Bomber
Mega Minion
The Log
The Log
The Log
Bats
Bats Mega Minion Guards
Mega Minion
Bomber The Log
The Log
Spear Goblins Bats Guards
Mega Minion
The Log
Mega Minion
The Log Bomber
Mega Minion
Bats Guards The Log
Bats
The Log

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