My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Dart Goblin Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner
Giant Snowball
Bats Goblin Gang Dart Goblin Miner Princess
Zap
Bats Goblin Gang Mortar Dart Goblin Princess
Barbarian Barrel
Knight Goblin Gang Mortar Dart Goblin Princess
The Log
Goblin Gang Dart Goblin Princess
Earthquake
Goblin Gang Mortar
Arrows
Bats Goblin Gang Dart Goblin Princess
Royal Delivery
Bats Knight Goblin Gang Dart Goblin Miner Princess
Fireball
Goblin Gang Mortar Dart Goblin Princess
Poison
Bats Goblin Gang Mortar Dart Goblin Princess
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Goblin Gang Dart Goblin Miner Princess Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Goblin Gang

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Zap Mortar
Zap
Miner Bats Knight Mortar Dart Goblin Princess
Knight
Bats Goblin Gang Mortar Dart Goblin Princess Zap Miner
Goblin Gang
Knight Miner Mortar Dart Goblin Princess
Mortar
Knight Miner Bats Zap Goblin Gang Dart Goblin
Dart Goblin
Knight Miner Zap Goblin Gang Mortar Princess
Miner
Bats Zap Goblin Gang Mortar Dart Goblin Knight
Princess
Knight Zap Goblin Gang Dart Goblin

Defense Synergies 4 18

Bats
Knight Zap Mortar Dart Goblin
Zap
Bats Knight Goblin Gang Mortar Dart Goblin Miner Princess
Knight
Bats Goblin Gang Dart Goblin Princess Zap Mortar
Goblin Gang
Knight Zap Mortar Dart Goblin Miner Princess
Mortar
Bats Zap Knight Goblin Gang Dart Goblin Princess
Dart Goblin
Knight Bats Zap Goblin Gang Mortar Miner Princess
Miner
Zap Goblin Gang Dart Goblin
Princess
Knight Zap Goblin Gang Mortar Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Dart Goblin
Bats Zap Knight Goblin Gang Mortar Dart Goblin
Goblin Gang Mortar Bats Knight Dart Goblin
Bats Knight Goblin Gang Mortar Dart Goblin
Princess
Goblin Gang Bats Zap Dart Goblin
Bats Dart Goblin Zap Goblin Gang Mortar Princess
Zap Dart Goblin
Goblin Gang Mortar Princess
Knight Goblin Gang Dart Goblin Miner
Bats Goblin Gang Dart Goblin Zap Knight Princess
Bats Zap Goblin Gang Dart Goblin Princess
Mortar Bats Zap Knight Goblin Gang
Bats Zap Goblin Gang Mortar Dart Goblin Princess
Knight Goblin Gang Mortar
Zap Goblin Gang Mortar
Bats Knight Goblin Gang Mortar
Mortar Bats Zap Knight Goblin Gang Dart Goblin
Zap Mortar Bats Knight Dart Goblin Princess
Mortar Dart Goblin
Goblin Gang Bats Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Mortar Miner
Goblin Gang Bats Zap Knight
Goblin Gang Bats Zap Knight
Knight Goblin Gang
Bats Zap Goblin Gang Dart Goblin Princess
Goblin Gang Bats Knight Dart Goblin
Knight
Zap Bats Knight Mortar
Goblin Gang Dart Goblin
Bats Knight Dart Goblin
Zap
Knight Goblin Gang
Dart Goblin Princess
Goblin Gang Bats Zap Knight Mortar Dart Goblin
Bats Zap Dart Goblin Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Mortar Dart Goblin
Mortar Zap Dart Goblin Miner Princess
Dart Goblin Miner
Knight Dart Goblin
Zap Mortar
Bats Zap Dart Goblin Princess
Mortar Dart Goblin Princess
Zap Dart Goblin Princess
Miner Zap Mortar Dart Goblin
Bats Goblin Gang
Miner Zap Knight Mortar Dart Goblin Princess
Zap Dart Goblin Princess
Knight Mortar Dart Goblin Miner Princess
Mortar Dart Goblin Princess
Princess Zap Mortar Dart Goblin
Zap Mortar Dart Goblin Princess
Mortar Dart Goblin Princess
Mortar
Bats
Zap Mortar Dart Goblin Princess
Zap Mortar Dart Goblin Miner Princess
Princess
Zap Mortar
Zap Mortar Princess
Mortar Miner Zap Dart Goblin Princess
Zap Mortar Miner Princess
Miner Zap Mortar Dart Goblin
Bats Zap Dart Goblin Princess
Zap Bats Dart Goblin
Zap Mortar Dart Goblin Miner
Zap Princess
Princess
Zap Bats Goblin Gang Dart Goblin Princess
Zap Dart Goblin Princess
Miner Knight Goblin Gang Dart Goblin Princess
Zap Mortar Dart Goblin Princess
Zap
Dart Goblin
Zap Bats Goblin Gang Dart Goblin Princess
Bats Zap Dart Goblin Princess
Zap Mortar Dart Goblin Miner Princess

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