My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Army
Giant Snowball
Bats Goblin Gang Mega Minion Skeleton Army Baby Dragon
Zap
Bats Goblin Gang Skeleton Army
Barbarian Barrel
Goblin Gang Skeleton Army
The Log
Goblin Gang Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Skeleton Army
Royal Delivery
Bats Goblin Gang Mega Minion Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Goblin Gang Mega Minion Skeleton Army Baby Dragon
Poison
Bats Goblin Gang Mega Minion Skeleton Army
Lightning
Mega Minion Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Gang Mega Minion Skeleton Army Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mega Minion Baby Dragon P.E.K.K.A
Zap
Mega Minion P.E.K.K.A Bats Baby Dragon The Log
Goblin Gang
Baby Dragon P.E.K.K.A
Mega Minion
Zap Bats Baby Dragon
Skeleton Army
Baby Dragon
Bats Zap Goblin Gang Mega Minion P.E.K.K.A
P.E.K.K.A
Zap Bats Goblin Gang Baby Dragon The Log
The Log
Zap P.E.K.K.A

Defense Synergies 2 18

Bats
Zap Baby Dragon P.E.K.K.A The Log
Zap
Mega Minion Bats Goblin Gang Skeleton Army Baby Dragon P.E.K.K.A The Log
Goblin Gang
Zap Skeleton Army P.E.K.K.A The Log
Mega Minion
Zap Skeleton Army Baby Dragon The Log
Skeleton Army
Zap Goblin Gang Mega Minion The Log
Baby Dragon
Bats Zap Mega Minion P.E.K.K.A The Log
P.E.K.K.A
The Log Bats Zap Goblin Gang Baby Dragon
The Log
P.E.K.K.A Bats Zap Goblin Gang Mega Minion Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Baby Dragon The Log
Skeleton Army P.E.K.K.A Bats Zap Goblin Gang Mega Minion The Log
Goblin Gang Skeleton Army P.E.K.K.A Bats Mega Minion
Skeleton Army P.E.K.K.A Bats Goblin Gang Mega Minion
Skeleton Army P.E.K.K.A The Log
Goblin Gang Skeleton Army The Log Bats Zap Mega Minion Baby Dragon
Bats Mega Minion Zap Goblin Gang Baby Dragon
Zap Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army
Bats Goblin Gang Skeleton Army Zap Mega Minion Baby Dragon The Log
Mega Minion Bats Zap Goblin Gang Baby Dragon
Skeleton Army P.E.K.K.A Bats Zap Goblin Gang The Log
Skeleton Army Bats Zap Goblin Gang Mega Minion Baby Dragon P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army Zap Goblin Gang P.E.K.K.A The Log
Bats Goblin Gang Skeleton Army P.E.K.K.A
Bats Zap Goblin Gang Mega Minion Skeleton Army Baby Dragon The Log
Zap Baby Dragon The Log Bats Mega Minion
P.E.K.K.A
Goblin Gang Skeleton Army Bats Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap P.E.K.K.A
Zap Goblin Gang Mega Minion Baby Dragon The Log
Goblin Gang Skeleton Army P.E.K.K.A Bats Zap The Log
Goblin Gang Skeleton Army P.E.K.K.A Bats Zap The Log
P.E.K.K.A Goblin Gang Skeleton Army
Bats Zap Goblin Gang Baby Dragon
Goblin Gang Skeleton Army P.E.K.K.A Bats Mega Minion
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Bats Mega Minion Skeleton Army Baby Dragon The Log
P.E.K.K.A Goblin Gang Mega Minion Skeleton Army
P.E.K.K.A Bats Mega Minion
Skeleton Army P.E.K.K.A Zap The Log
Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Bats Zap Mega Minion Baby Dragon P.E.K.K.A The Log
Bats Zap Mega Minion Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Bats Zap Mega Minion Baby Dragon
Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Bats Goblin Gang
Zap The Log
Zap Baby Dragon
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
Bats
Zap Mega Minion Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Baby Dragon
Mega Minion
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Bats Zap Baby Dragon
Zap Bats Mega Minion
Mega Minion
Zap The Log
Zap
P.E.K.K.A
The Log
Zap Bats Goblin Gang Skeleton Army
Zap Mega Minion Baby Dragon
The Log
Goblin Gang Mega Minion Baby Dragon
The Log Zap Baby Dragon
Zap
Mega Minion P.E.K.K.A
Zap Bats Goblin Gang Baby Dragon The Log
Bats Zap
Zap Baby Dragon The Log

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