My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Ice Golem Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Ice Golem Valkyrie Furnace Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Ice Golem Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant Prince
Giant Snowball
Spear Goblins Bats Furnace
Zap
Spear Goblins Bats Royal Giant Furnace Prince
Barbarian Barrel
Spear Goblins Valkyrie Furnace
The Log
Spear Goblins Royal Giant Furnace Prince
Earthquake
Spear Goblins Furnace
Arrows
Spear Goblins Bats Furnace
Royal Delivery
Spear Goblins Bats Valkyrie Prince
Fireball
Furnace
Poison
Spear Goblins Bats Furnace
Lightning
Ice Golem Valkyrie Furnace Prince
Rocket
Valkyrie Furnace Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Valkyrie Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Ice Golem Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Ice Golem Arrows Valkyrie Furnace Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Ice Golem Arrows

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Valkyrie Royal Giant Furnace Prince
Bats
Royal Giant Ice Golem Valkyrie Prince
Arrows
Royal Giant Prince
Royal Giant
Bats Arrows Furnace Spear Goblins Ice Golem
Ice Golem
Spear Goblins Bats Prince Royal Giant Furnace
Valkyrie
Spear Goblins Bats Prince Furnace
Furnace
Royal Giant Spear Goblins Ice Golem Valkyrie Prince
Prince
Ice Golem Valkyrie Spear Goblins Bats Arrows Furnace

Defense Synergies 1 15

Spear Goblins
Ice Golem Bats Arrows Valkyrie Prince
Bats
Spear Goblins Ice Golem Valkyrie Prince
Arrows
Spear Goblins Ice Golem Valkyrie Furnace Prince
Royal Giant
Ice Golem
Spear Goblins Bats Arrows Furnace
Valkyrie
Spear Goblins Bats Arrows Furnace Prince
Furnace
Arrows Ice Golem Valkyrie Prince
Prince
Spear Goblins Bats Arrows Valkyrie Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Valkyrie
Bats Valkyrie Furnace Prince
Furnace Prince Bats Valkyrie
Prince Bats Valkyrie Furnace
Arrows Valkyrie Prince
Arrows Spear Goblins Bats Valkyrie Furnace
Bats Furnace Spear Goblins Arrows
Arrows Ice Golem Valkyrie
Furnace Prince
Spear Goblins Ice Golem Valkyrie Prince
Bats Valkyrie Spear Goblins Arrows Ice Golem Furnace
Arrows Spear Goblins Bats Furnace
Furnace Prince Bats Valkyrie
Valkyrie Bats Arrows Furnace Prince
Furnace Prince
Furnace Prince
Bats Arrows Valkyrie Furnace Prince
Arrows Spear Goblins Bats Valkyrie Furnace Prince
Arrows Valkyrie Furnace Spear Goblins Bats Ice Golem
Prince
Valkyrie Spear Goblins Bats Arrows Furnace Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Ice Golem Furnace Prince
Arrows Ice Golem Valkyrie Prince
Spear Goblins Bats Ice Golem Valkyrie Furnace Prince
Valkyrie Prince Bats Ice Golem
Valkyrie Prince
Arrows Furnace Bats Ice Golem
Prince Spear Goblins Bats Ice Golem Valkyrie Furnace
Valkyrie Prince
Spear Goblins Bats Ice Golem Valkyrie Prince
Bats Valkyrie Prince
Arrows Valkyrie Prince
Prince Ice Golem Valkyrie
Valkyrie Furnace
Spear Goblins Bats Ice Golem Valkyrie Furnace Prince
Bats Arrows Valkyrie Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Valkyrie
Arrows
Arrows
Arrows Ice Golem Valkyrie Prince
Arrows Valkyrie Furnace
Arrows Spear Goblins Bats Ice Golem Furnace
Arrows Furnace
Arrows Ice Golem
Arrows
Bats Prince
Arrows Valkyrie Prince
Arrows
Ice Golem
Arrows
Arrows Ice Golem Furnace Prince
Spear Goblins Arrows Furnace
Arrows Furnace
Arrows
Bats
Arrows Prince
Arrows Valkyrie
Prince
Arrows
Prince
Arrows
Arrows Ice Golem Valkyrie Furnace
Arrows
Arrows Prince
Arrows
Bats Arrows Ice Golem Furnace
Bats
Arrows
Arrows
Prince
Arrows
Spear Goblins Bats Prince
Arrows
Arrows
Valkyrie Prince
Arrows Ice Golem
Arrows
Prince
Bats
Bats
Prince

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