My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Valkyrie Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Giant Balloon
Giant Snowball
Goblin Gang Minion Horde Witch Balloon
Zap
Goblin Gang Minion Horde Witch Balloon
Barbarian Barrel
Goblin Gang Valkyrie Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Witch
Royal Delivery
Goblin Gang Minion Horde Valkyrie Witch Balloon
Fireball
Goblin Gang Minion Horde Witch Balloon
Poison
Goblin Gang Minion Horde Witch Balloon
Lightning
Valkyrie Witch Balloon
Rocket
Minion Horde Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Valkyrie Minion Horde Giant Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Valkyrie

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Balloon Minion Horde Valkyrie Witch
Arrows
Zap Giant Balloon
Goblin Gang
Valkyrie Giant Balloon
Minion Horde
Zap Giant
Valkyrie
Balloon Zap Goblin Gang Giant Witch
Giant
Zap Arrows Goblin Gang Minion Horde Valkyrie Witch Balloon
Witch
Zap Valkyrie Giant
Balloon
Zap Arrows Valkyrie Goblin Gang Giant

Defense Synergies 0 8

Zap
Arrows Goblin Gang Minion Horde Valkyrie Witch
Arrows
Zap Valkyrie
Goblin Gang
Zap Valkyrie
Minion Horde
Zap
Valkyrie
Zap Arrows Goblin Gang Witch
Giant
Witch
Zap Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Minion Horde Zap Goblin Gang Valkyrie Witch
Goblin Gang Minion Horde Witch Valkyrie
Minion Horde Witch Goblin Gang Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Zap Valkyrie
Minion Horde Zap Arrows Goblin Gang Witch
Zap Arrows Valkyrie
Minion Horde Witch Goblin Gang
Goblin Gang Minion Horde Valkyrie
Goblin Gang Minion Horde Valkyrie Witch Zap Arrows
Arrows Minion Horde Zap Goblin Gang Witch
Minion Horde Zap Goblin Gang Valkyrie Witch
Valkyrie Zap Arrows Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang
Minion Horde Arrows Goblin Gang Valkyrie Witch
Arrows Zap Goblin Gang Minion Horde Valkyrie Witch
Zap Arrows Valkyrie Witch
Goblin Gang Valkyrie Arrows Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Witch
Zap Arrows Goblin Gang Valkyrie
Goblin Gang Zap Minion Horde Valkyrie Witch
Goblin Gang Valkyrie Zap Minion Horde
Goblin Gang Minion Horde Valkyrie Witch
Arrows Zap Goblin Gang Minion Horde Witch
Goblin Gang Minion Horde Valkyrie Witch
Minion Horde Valkyrie
Zap Minion Horde Valkyrie Witch
Witch Goblin Gang Minion Horde
Minion Horde Valkyrie Witch
Zap Arrows Valkyrie
Goblin Gang Minion Horde Valkyrie Witch
Minion Horde Valkyrie Witch
Goblin Gang Witch Zap Minion Horde Valkyrie
Arrows Valkyrie Zap Minion Horde Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows Zap
Arrows Minion Horde
Arrows Valkyrie
Zap Arrows Minion Horde Valkyrie
Arrows Zap Minion Horde Witch
Arrows Minion Horde Witch
Arrows Zap
Arrows Zap
Goblin Gang Minion Horde
Zap Arrows Minion Horde Valkyrie
Zap Arrows
Arrows Minion Horde
Zap Arrows
Zap Arrows Minion Horde Witch
Arrows Minion Horde
Arrows
Minion Horde
Zap Arrows
Zap Arrows Valkyrie Witch
Minion Horde
Arrows
Zap Arrows Minion Horde
Zap Arrows Valkyrie Witch
Minion Horde Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Zap Arrows Minion Horde Witch
Zap Minion Horde Witch
Minion Horde
Zap Arrows Minion Horde
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Goblin Gang Witch
Zap Arrows Witch
Arrows
Goblin Gang Minion Horde Valkyrie
Arrows Zap
Zap Arrows
Minion Horde
Zap Goblin Gang Minion Horde Witch
Zap Witch
Zap Witch

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