My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Balloon Lumberjack
Zap
Archers Balloon
Barbarian Barrel
Archers Tesla Valkyrie Wizard Lumberjack
The Log
Archers Lumberjack
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Valkyrie Wizard Balloon Lumberjack
Fireball
Archers Tesla Wizard Balloon Lumberjack
Poison
Archers Wizard Balloon
Lightning
Tesla Valkyrie Wizard Balloon Lumberjack
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Tesla Valkyrie Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Arrows Tesla

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie Arrows Balloon Lumberjack
Arrows
Balloon Archers Lumberjack
Tesla
Valkyrie
Archers Balloon Lumberjack Wizard
Wizard
Valkyrie Balloon Lumberjack
Balloon
Arrows Valkyrie Lumberjack Archers Wizard The Log
The Log
Balloon Lumberjack
Lumberjack
Valkyrie Balloon Archers Arrows Wizard The Log

Defense Synergies 2 14

Archers
Valkyrie Tesla The Log Lumberjack
Arrows
Tesla Valkyrie Lumberjack
Tesla
The Log Archers Arrows Valkyrie Wizard
Valkyrie
Archers Arrows Tesla Wizard The Log Lumberjack
Wizard
Tesla Valkyrie The Log Lumberjack
Balloon
The Log
Tesla Archers Valkyrie Wizard Lumberjack
Lumberjack
Archers Arrows Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard The Log
Lumberjack Tesla Valkyrie The Log
Tesla Lumberjack Archers Valkyrie
Tesla Lumberjack Valkyrie
Arrows Valkyrie The Log Lumberjack
Arrows The Log Archers Tesla Valkyrie Lumberjack
Tesla Archers Arrows Wizard
Arrows Tesla Valkyrie The Log
Tesla Lumberjack
Archers Tesla Valkyrie Lumberjack
Archers Valkyrie Arrows Tesla Wizard The Log Lumberjack
Arrows Tesla Archers Wizard
Tesla Lumberjack Valkyrie Wizard The Log
Valkyrie Wizard Arrows Tesla The Log Lumberjack
Tesla Lumberjack
Tesla The Log Lumberjack
Tesla Wizard Arrows Valkyrie Lumberjack
Arrows Tesla Archers Valkyrie Wizard The Log Lumberjack
Arrows Valkyrie Wizard The Log Archers Tesla Lumberjack
Tesla Lumberjack
Valkyrie Wizard Archers Arrows Tesla The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Archers Tesla
Archers Arrows Tesla Valkyrie Wizard The Log Lumberjack
Lumberjack Valkyrie The Log
Valkyrie Lumberjack Tesla The Log
Tesla Valkyrie Lumberjack
Arrows Wizard Archers Tesla
Archers Tesla Valkyrie Lumberjack
Tesla Valkyrie Lumberjack
Valkyrie The Log
Tesla
Tesla Valkyrie Lumberjack
Arrows Valkyrie The Log
Tesla Valkyrie Wizard Lumberjack
Wizard Archers Tesla Valkyrie
Tesla Archers Valkyrie The Log Lumberjack
Arrows Valkyrie Archers Tesla Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log
Arrows The Log
Arrows Valkyrie The Log
Wizard Arrows Valkyrie The Log
Arrows Wizard
Archers Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Lumberjack
Arrows Valkyrie Wizard The Log
Archers Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Archers Arrows Wizard The Log
Arrows Valkyrie Wizard The Log
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Valkyrie Wizard
Arrows The Log Wizard
Arrows Wizard The Log
Arrows The Log
Archers Arrows Wizard
Wizard
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Archers
Archers Arrows Wizard
Arrows The Log
Valkyrie Wizard Lumberjack
Arrows The Log Wizard
Arrows
The Log
The Log

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