My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Elixir Collector Witch Golem Night Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Night Witch Ram Rider
Giant Snowball
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Zap
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Barbarian Barrel
Goblin Gang Goblin Hut Witch Night Witch
The Log
Goblin Gang Goblin Hut Witch Ram Rider
Earthquake
Goblin Gang Goblin Hut Elixir Collector Witch
Arrows
Goblin Gang Minion Horde Goblin Hut Witch Night Witch
Royal Delivery
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Fireball
Goblin Gang Minion Horde Goblin Hut Elixir Collector Witch Night Witch Ram Rider
Poison
Goblin Gang Minion Horde Goblin Hut Elixir Collector Witch Night Witch
Lightning
Goblin Hut Elixir Collector Witch Night Witch Ram Rider
Rocket
Minion Horde Goblin Hut Elixir Collector Witch Night Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Night Witch Minion Horde Goblin Hut Witch Ram Rider Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Goblin Gang Night Witch Minion Horde Goblin Hut

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Golem
Minion Horde
Golem
Goblin Hut
Goblin Gang Golem Ram Rider
Elixir Collector
Witch
Golem Ram Rider
Golem
Night Witch Goblin Gang Minion Horde Goblin Hut Witch
Night Witch
Golem
Ram Rider
Goblin Hut Witch

Defense Synergies 0 1

Goblin Gang
Goblin Hut
Minion Horde
Goblin Hut
Goblin Gang
Elixir Collector
Witch
Golem
Night Witch
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Hut Ram Rider
Minion Horde Goblin Gang Goblin Hut Witch Night Witch Ram Rider
Goblin Gang Minion Horde Goblin Hut Witch Ram Rider Night Witch
Minion Horde Goblin Hut Witch Night Witch Goblin Gang Ram Rider
Goblin Gang Night Witch
Minion Horde Ram Rider Goblin Gang Goblin Hut Witch Night Witch
Ram Rider
Minion Horde Witch Goblin Gang Goblin Hut Night Witch
Goblin Gang Minion Horde Night Witch
Goblin Gang Minion Horde Witch Goblin Hut Night Witch Ram Rider
Minion Horde Goblin Gang Goblin Hut Witch Night Witch Ram Rider
Minion Horde Goblin Hut Night Witch Goblin Gang Witch Ram Rider
Goblin Gang Minion Horde Goblin Hut Witch Night Witch
Goblin Gang Minion Horde Goblin Hut Ram Rider
Minion Horde Goblin Gang Goblin Hut Ram Rider
Minion Horde Goblin Gang Goblin Hut Witch Night Witch
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Witch Goblin Hut Ram Rider
Goblin Hut Ram Rider
Goblin Gang Minion Horde Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Hut Witch
Goblin Gang
Goblin Gang Minion Horde Goblin Hut Witch Ram Rider
Goblin Gang Minion Horde Night Witch Ram Rider
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Goblin Gang Minion Horde Goblin Hut Witch Ram Rider
Goblin Gang Minion Horde Goblin Hut Witch Night Witch Ram Rider
Minion Horde
Minion Horde Goblin Hut Witch
Witch Goblin Gang Minion Horde Goblin Hut
Minion Horde Goblin Hut Witch
Goblin Gang Minion Horde Witch Night Witch Ram Rider
Minion Horde Witch
Goblin Gang Goblin Hut Witch Minion Horde Night Witch
Minion Horde Goblin Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Ram Rider
Minion Horde Goblin Hut
Minion Horde
Minion Horde Witch Ram Rider
Minion Horde Witch
Ram Rider
Ram Rider
Goblin Gang Minion Horde Night Witch
Minion Horde Ram Rider
Goblin Hut
Minion Horde
Goblin Hut
Minion Horde Goblin Hut Witch
Minion Horde Goblin Hut
Minion Horde Night Witch
Witch
Minion Horde Night Witch
Minion Horde
Witch
Minion Horde Witch
Witch Ram Rider
Witch Ram Rider
Minion Horde Witch Night Witch
Minion Horde Goblin Hut Witch
Minion Horde Night Witch
Minion Horde Night Witch
Minion Horde
Minion Horde
Minion Horde Goblin Gang Goblin Hut Witch Night Witch
Witch Ram Rider
Goblin Gang Minion Horde
Minion Horde
Goblin Gang Minion Horde Witch
Witch
Witch

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