My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 problems 4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Mega Minion Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Mega Minion Valkyrie Giant Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang Elite Barbarians Giant
Giant Snowball
Bomber Archers Goblin Gang Mega Minion Goblin Hut
Zap
Bomber Archers Goblin Gang Goblin Hut
Barbarian Barrel
Bomber Archers Goblin Gang Elite Barbarians Valkyrie Goblin Hut
The Log
Bomber Archers Goblin Gang Elite Barbarians Goblin Hut
Earthquake
Bomber Archers Goblin Gang Goblin Hut
Arrows
Bomber Archers Goblin Gang Goblin Hut
Royal Delivery
Bomber Archers Goblin Gang Elite Barbarians Mega Minion Valkyrie Goblin Hut
Fireball
Bomber Archers Goblin Gang Elite Barbarians Mega Minion Goblin Hut
Poison
Bomber Archers Goblin Gang Mega Minion Goblin Hut
Lightning
Elite Barbarians Mega Minion Valkyrie Goblin Hut
Rocket
Elite Barbarians Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Archers Goblin Gang Mega Minion Valkyrie Giant Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Archers Goblin Gang Mega Minion

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Elite Barbarians Valkyrie
Archers
Valkyrie Elite Barbarians Giant Goblin Hut
Goblin Gang
Valkyrie Giant Goblin Hut
Elite Barbarians
Valkyrie Bomber Archers
Mega Minion
Giant Valkyrie
Valkyrie
Archers Elite Barbarians Bomber Goblin Gang Mega Minion Giant Goblin Hut
Giant
Bomber Mega Minion Archers Goblin Gang Valkyrie Goblin Hut
Goblin Hut
Archers Goblin Gang Valkyrie Giant

Defense Synergies 2 10

Bomber
Valkyrie
Archers
Valkyrie Goblin Gang Mega Minion Goblin Hut
Goblin Gang
Archers Valkyrie Goblin Hut
Elite Barbarians
Valkyrie Mega Minion
Mega Minion
Archers Elite Barbarians Valkyrie Goblin Hut
Valkyrie
Archers Elite Barbarians Bomber Goblin Gang Mega Minion Goblin Hut
Giant
Goblin Hut
Archers Goblin Gang Mega Minion Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Valkyrie Goblin Hut
Elite Barbarians Bomber Goblin Gang Mega Minion Valkyrie Goblin Hut
Goblin Gang Goblin Hut Bomber Archers Elite Barbarians Mega Minion Valkyrie
Elite Barbarians Goblin Hut Bomber Goblin Gang Mega Minion Valkyrie
Bomber Elite Barbarians Valkyrie
Goblin Gang Bomber Archers Mega Minion Valkyrie
Mega Minion Archers Goblin Gang Goblin Hut
Valkyrie
Goblin Gang Elite Barbarians Goblin Hut
Goblin Gang Elite Barbarians Bomber Archers Valkyrie
Archers Goblin Gang Valkyrie Bomber Mega Minion Goblin Hut
Mega Minion Archers Goblin Gang Goblin Hut
Goblin Hut Bomber Goblin Gang Elite Barbarians Valkyrie
Bomber Valkyrie Goblin Gang Mega Minion Goblin Hut
Elite Barbarians Goblin Gang Goblin Hut
Goblin Gang Elite Barbarians Goblin Hut
Bomber Goblin Gang Elite Barbarians Valkyrie Goblin Hut
Bomber Archers Goblin Gang Elite Barbarians Mega Minion Valkyrie Goblin Hut
Valkyrie Bomber Archers Mega Minion Goblin Hut
Elite Barbarians Goblin Hut
Bomber Goblin Gang Valkyrie Archers Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Archers Elite Barbarians Goblin Hut
Bomber Archers Goblin Gang Elite Barbarians Mega Minion Valkyrie
Goblin Gang Elite Barbarians Valkyrie Goblin Hut
Goblin Gang Valkyrie Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Goblin Hut
Archers Goblin Gang Goblin Hut
Goblin Gang Archers Elite Barbarians Mega Minion Valkyrie Goblin Hut
Elite Barbarians Valkyrie
Elite Barbarians Mega Minion Valkyrie Goblin Hut
Goblin Gang Mega Minion Goblin Hut
Elite Barbarians Mega Minion Valkyrie Goblin Hut
Elite Barbarians Valkyrie
Elite Barbarians Goblin Gang Valkyrie
Bomber Archers Valkyrie
Goblin Gang Elite Barbarians Goblin Hut Bomber Archers Mega Minion Valkyrie
Valkyrie Bomber Archers Elite Barbarians Mega Minion Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Goblin Hut
Valkyrie
Bomber Valkyrie
Mega Minion
Bomber Archers
Goblin Gang Elite Barbarians
Valkyrie
Archers
Elite Barbarians Goblin Hut
Elite Barbarians Goblin Hut
Bomber Goblin Hut
Goblin Hut
Bomber
Bomber Archers Mega Minion
Bomber Valkyrie
Bomber Valkyrie
Mega Minion
Elite Barbarians Archers
Mega Minion Goblin Hut
Elite Barbarians Mega Minion
Bomber
Archers Goblin Gang Goblin Hut
Archers Mega Minion
Goblin Gang Mega Minion Valkyrie
Bomber
Elite Barbarians Mega Minion
Goblin Gang Elite Barbarians

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