My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Balloon Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Balloon Lumberjack
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Rascals Valkyrie Ice Wizard Lumberjack
The Log
Goblin Gang Rascals Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Rascals
Royal Delivery
Goblin Gang Rascals Valkyrie Balloon Ice Wizard Lumberjack
Fireball
Goblin Gang Rascals Balloon Ice Wizard Lumberjack
Poison
Goblin Gang Rascals Balloon Ice Wizard
Lightning
Valkyrie Balloon Ice Wizard Lumberjack
Rocket
Rascals Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Ice Wizard Valkyrie Freeze Lumberjack Rascals Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Ice Wizard Valkyrie

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Valkyrie Freeze Ice Wizard Lumberjack
Goblin Gang
Valkyrie Balloon
Rascals
Balloon Lumberjack
Valkyrie
Balloon Lumberjack Zap Goblin Gang
Freeze
Balloon Zap
Balloon
Zap Valkyrie Freeze Lumberjack Goblin Gang Rascals Ice Wizard
Ice Wizard
Zap Balloon Lumberjack
Lumberjack
Valkyrie Balloon Zap Rascals Ice Wizard

Defense Synergies 0 14

Zap
Goblin Gang Rascals Valkyrie Ice Wizard Lumberjack
Goblin Gang
Zap Rascals Valkyrie Ice Wizard Lumberjack
Rascals
Zap Goblin Gang
Valkyrie
Zap Goblin Gang Freeze Ice Wizard Lumberjack
Freeze
Valkyrie Lumberjack
Balloon
Ice Wizard
Zap Goblin Gang Valkyrie Lumberjack
Lumberjack
Zap Goblin Gang Valkyrie Freeze Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Lumberjack Zap Goblin Gang Rascals Valkyrie Ice Wizard
Goblin Gang Lumberjack Rascals Valkyrie Freeze Ice Wizard
Lumberjack Goblin Gang Rascals Valkyrie Ice Wizard
Valkyrie Lumberjack
Goblin Gang Freeze Zap Rascals Valkyrie Ice Wizard Lumberjack
Zap Goblin Gang Rascals Freeze Ice Wizard
Zap Rascals Valkyrie
Goblin Gang Rascals Ice Wizard Lumberjack
Goblin Gang Rascals Valkyrie Ice Wizard Lumberjack
Goblin Gang Valkyrie Ice Wizard Zap Rascals Freeze Lumberjack
Zap Goblin Gang Rascals Ice Wizard
Lumberjack Zap Goblin Gang Rascals Valkyrie Freeze Ice Wizard
Valkyrie Zap Goblin Gang Rascals Freeze Lumberjack
Goblin Gang Rascals Lumberjack
Zap Goblin Gang Rascals Freeze Lumberjack
Goblin Gang Rascals Valkyrie Lumberjack
Zap Goblin Gang Rascals Valkyrie Ice Wizard Lumberjack
Zap Valkyrie Freeze Rascals Ice Wizard Lumberjack
Lumberjack
Goblin Gang Rascals Valkyrie Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Valkyrie Lumberjack Zap
Zap Goblin Gang Valkyrie Lumberjack
Goblin Gang Lumberjack Zap Rascals Valkyrie
Goblin Gang Valkyrie Lumberjack Zap Rascals
Goblin Gang Rascals Valkyrie Lumberjack
Zap Goblin Gang Rascals Freeze Ice Wizard
Goblin Gang Rascals Valkyrie Ice Wizard Lumberjack
Rascals Valkyrie Lumberjack
Zap Freeze Valkyrie
Goblin Gang
Rascals Valkyrie Lumberjack
Zap Valkyrie
Rascals Goblin Gang Valkyrie Lumberjack
Rascals Valkyrie
Goblin Gang Rascals Zap Valkyrie Freeze Lumberjack
Valkyrie Zap Rascals Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Valkyrie Freeze
Zap Ice Wizard
Rascals Valkyrie Freeze
Zap Valkyrie
Zap Freeze Ice Wizard
Zap Freeze Ice Wizard
Zap
Goblin Gang Lumberjack
Zap Valkyrie
Zap
Freeze
Zap
Zap
Freeze
Zap
Zap Valkyrie
Zap
Zap Freeze Valkyrie Ice Wizard
Zap Ice Wizard
Zap
Zap
Zap Ice Wizard
Zap Freeze
Zap
Zap Freeze
Zap Goblin Gang Freeze
Zap Ice Wizard
Freeze
Goblin Gang Rascals Valkyrie Lumberjack
Zap
Zap
Zap Goblin Gang Rascals Freeze
Zap
Zap Freeze

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