My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Goblin Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant
Giant Snowball
Minion Horde Goblin Hut Witch
Zap
Minion Horde Goblin Hut Witch
Barbarian Barrel
Elite Barbarians Goblin Hut Witch
The Log
Elite Barbarians Goblin Hut Witch
Earthquake
Goblin Hut Witch
Arrows
Minion Horde Goblin Hut Witch
Royal Delivery
Minion Horde Elite Barbarians Goblin Hut Witch
Fireball
Minion Horde Elite Barbarians Goblin Hut Witch
Poison
Minion Horde Goblin Hut Witch
Lightning
Elite Barbarians Goblin Hut Witch
Rocket
Minion Horde Elite Barbarians Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Fireball Minion Horde Giant Goblin Hut Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage The Log Fireball Minion Horde

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant
Elite Barbarians
Rage Fireball The Log
Fireball
Elite Barbarians Giant The Log
Giant
Rage Minion Horde Fireball Goblin Hut Witch The Log
Goblin Hut
Giant The Log
Rage
Minion Horde Elite Barbarians Giant Witch
Witch
Rage Giant
The Log
Elite Barbarians Fireball Giant Goblin Hut

Defense Synergies 1 4

Minion Horde
The Log
Elite Barbarians
The Log
Fireball
The Log Goblin Hut
Giant
Goblin Hut
Fireball
Rage
Witch
The Log
The Log
Fireball Minion Horde Elite Barbarians Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Goblin Hut The Log
Minion Horde Elite Barbarians Goblin Hut Witch The Log
Minion Horde Goblin Hut Witch Elite Barbarians
Minion Horde Elite Barbarians Goblin Hut Witch
Elite Barbarians Fireball The Log
Fireball The Log
Minion Horde Fireball Goblin Hut Witch
Fireball The Log
Minion Horde Witch Elite Barbarians Goblin Hut
Elite Barbarians Minion Horde
Minion Horde Witch Fireball Goblin Hut The Log
Minion Horde Fireball Goblin Hut Witch
Minion Horde Goblin Hut Elite Barbarians Fireball Witch The Log
Fireball Minion Horde Goblin Hut Witch The Log
Elite Barbarians Minion Horde Goblin Hut
Minion Horde Elite Barbarians Fireball Goblin Hut The Log
Minion Horde Elite Barbarians Fireball Goblin Hut Witch
Fireball Minion Horde Elite Barbarians Goblin Hut Witch The Log
Witch The Log Fireball Goblin Hut
Elite Barbarians Goblin Hut
Minion Horde Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Goblin Hut Witch
Fireball Elite Barbarians The Log
Minion Horde Elite Barbarians Goblin Hut Witch The Log
Minion Horde Elite Barbarians Fireball The Log
Minion Horde Elite Barbarians Goblin Hut Witch
Fireball Minion Horde Goblin Hut Witch
Minion Horde Elite Barbarians Fireball Goblin Hut Witch
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Goblin Hut Witch The Log
Witch Minion Horde Goblin Hut
Minion Horde Elite Barbarians Goblin Hut Witch
Elite Barbarians Fireball The Log
Elite Barbarians Minion Horde Fireball Witch
Minion Horde Fireball Witch
Elite Barbarians Goblin Hut Witch Minion Horde Fireball The Log
Minion Horde Elite Barbarians Fireball Goblin Hut Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde The Log
Fireball The Log
Minion Horde Fireball Goblin Hut The Log
Fireball The Log
Fireball Minion Horde The Log
Fireball Minion Horde Witch
Minion Horde Witch The Log
Fireball The Log
Fireball The Log
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Fireball
Elite Barbarians Fireball Goblin Hut The Log
Minion Horde Fireball
Elite Barbarians Fireball Goblin Hut The Log
Minion Horde Fireball Goblin Hut Witch The Log
Minion Horde Fireball Goblin Hut The Log
Fireball
Minion Horde
Fireball The Log
Fireball Witch The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Witch
Minion Horde Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball Witch
Minion Horde Fireball Goblin Hut Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Fireball Goblin Hut Witch
Fireball Witch
The Log Fireball
Fireball Minion Horde
The Log Fireball
Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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