My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers P.E.K.K.A Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Bandit Inferno Dragon
Giant Snowball
Archers Minions Inferno Dragon
Zap
Archers Minions Bandit Inferno Dragon
Barbarian Barrel
Archers Bandit
The Log
Archers Bandit
Earthquake
Archers
Arrows
Archers Minions
Royal Delivery
Archers Minions P.E.K.K.A Bandit Inferno Dragon
Fireball
Archers Minions Bandit Inferno Dragon
Poison
Archers Minions
Lightning
Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Minions Bandit Inferno Dragon P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Minions

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows P.E.K.K.A Bandit Inferno Dragon Mega Knight
Arrows
P.E.K.K.A Archers Bandit Mega Knight
Minions
Mega Knight P.E.K.K.A Bandit Inferno Dragon
P.E.K.K.A
Arrows Archers Minions The Log
The Log
P.E.K.K.A Bandit Mega Knight
Bandit
Archers Arrows Minions The Log Mega Knight
Inferno Dragon
Mega Knight Archers Minions
Mega Knight
Minions Inferno Dragon Archers Arrows The Log Bandit

Defense Synergies 2 16

Archers
Minions P.E.K.K.A The Log Bandit Mega Knight
Arrows
Mega Knight P.E.K.K.A Bandit
Minions
Archers P.E.K.K.A The Log Bandit Mega Knight
P.E.K.K.A
The Log Archers Arrows Minions
The Log
P.E.K.K.A Archers Minions Bandit Inferno Dragon Mega Knight
Bandit
Archers Arrows Minions The Log Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Arrows Archers Minions The Log Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
P.E.K.K.A Inferno Dragon Minions The Log Bandit Mega Knight
P.E.K.K.A Mega Knight Archers Minions Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Bandit Mega Knight
Arrows P.E.K.K.A The Log Mega Knight
Arrows The Log Archers Minions Bandit Mega Knight
Minions Inferno Dragon Archers Arrows
Arrows P.E.K.K.A The Log Bandit Mega Knight
P.E.K.K.A Inferno Dragon Minions
Archers Bandit Mega Knight
Archers Minions Arrows The Log Bandit Mega Knight
Arrows Minions Inferno Dragon Archers
P.E.K.K.A Mega Knight Minions The Log Bandit
Mega Knight Arrows Minions P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Bandit Mega Knight
P.E.K.K.A The Log Bandit Inferno Dragon Mega Knight
Mega Knight Arrows Minions P.E.K.K.A
Arrows Mega Knight Archers Minions The Log Bandit
Arrows The Log Archers Minions Bandit Inferno Dragon Mega Knight
P.E.K.K.A Inferno Dragon
Mega Knight Archers Arrows Minions P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers P.E.K.K.A Bandit
Bandit Archers Arrows The Log Inferno Dragon Mega Knight
P.E.K.K.A Bandit Mega Knight Minions The Log
P.E.K.K.A Mega Knight The Log Bandit
P.E.K.K.A Bandit Inferno Dragon Mega Knight
Arrows Archers Minions
P.E.K.K.A Archers Minions Bandit
P.E.K.K.A Mega Knight Inferno Dragon
P.E.K.K.A Mega Knight Minions The Log Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Minions
P.E.K.K.A Mega Knight Arrows The Log
P.E.K.K.A Mega Knight Bandit
Archers Mega Knight
Archers Minions P.E.K.K.A The Log Inferno Dragon
Arrows Minions Mega Knight Archers P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log Bandit
Arrows The Log
Arrows The Log Mega Knight
Arrows Minions
Archers Arrows The Log
Arrows The Log
Arrows The Log Bandit
Minions
Arrows The Log Bandit
Archers Arrows
The Log Bandit
Arrows Minions Bandit
Arrows The Log
Arrows The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows
Minions
Archers Arrows The Log Bandit Mega Knight
Arrows The Log Mega Knight
Minions The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Mega Knight
Inferno Dragon
Arrows The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows The Log Bandit
Archers Arrows
Minions
Arrows The Log Bandit Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows The Log
Archers Minions Bandit
Archers Arrows
Arrows The Log
Mega Knight
Arrows The Log
Arrows
P.E.K.K.A Mega Knight
Minions The Log
The Log Bandit Mega Knight

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