My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Executioner Giant Skeleton Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Goblin Barrel Giant Skeleton Inferno Dragon
Giant Snowball
Skeletons Goblin Barrel Inferno Dragon Lumberjack
Zap
Skeletons Goblin Barrel Inferno Dragon
Barbarian Barrel
Skeletons Elite Barbarians Goblin Barrel Executioner Giant Skeleton Lumberjack
The Log
Skeletons Elite Barbarians Goblin Barrel Giant Skeleton Lumberjack
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Elite Barbarians Goblin Barrel Executioner Giant Skeleton Inferno Dragon Lumberjack
Fireball
Elite Barbarians Goblin Barrel Executioner Inferno Dragon Lumberjack
Poison
Executioner
Lightning
Elite Barbarians Executioner Inferno Dragon Lumberjack
Rocket
Elite Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Barrel Inferno Dragon Lumberjack Executioner Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Goblin Barrel Inferno Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Elite Barbarians Executioner Giant Skeleton Lumberjack
Elite Barbarians
Zap Lumberjack
Goblin Barrel
Giant Skeleton Lumberjack
Executioner
Zap
Giant Skeleton
Zap Goblin Barrel Lumberjack
Inferno Dragon
Lumberjack
Zap Elite Barbarians Goblin Barrel Giant Skeleton

Defense Synergies 0 14

Skeletons
Zap Elite Barbarians Executioner Giant Skeleton Inferno Dragon Lumberjack
Zap
Skeletons Elite Barbarians Executioner Giant Skeleton Inferno Dragon Lumberjack
Elite Barbarians
Skeletons Zap
Goblin Barrel
Executioner
Skeletons Zap Giant Skeleton Lumberjack
Giant Skeleton
Skeletons Zap Executioner Lumberjack
Inferno Dragon
Skeletons Zap
Lumberjack
Skeletons Zap Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
Elite Barbarians Inferno Dragon Lumberjack Skeletons Zap Executioner
Lumberjack Skeletons Elite Barbarians Executioner Giant Skeleton Inferno Dragon
Elite Barbarians Inferno Dragon Lumberjack Skeletons
Elite Barbarians Giant Skeleton Lumberjack
Skeletons Zap Executioner Lumberjack
Inferno Dragon Zap Executioner
Zap Giant Skeleton
Inferno Dragon Skeletons Elite Barbarians Lumberjack
Elite Barbarians Skeletons Giant Skeleton Lumberjack
Executioner Skeletons Zap Giant Skeleton Lumberjack
Executioner Inferno Dragon Zap
Lumberjack Skeletons Zap Elite Barbarians Giant Skeleton
Executioner Zap Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Zap Elite Barbarians Inferno Dragon Lumberjack
Skeletons Elite Barbarians Executioner Lumberjack
Zap Elite Barbarians Executioner Lumberjack
Zap Executioner Giant Skeleton Inferno Dragon Lumberjack
Elite Barbarians Inferno Dragon Lumberjack
Elite Barbarians Executioner Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap Elite Barbarians Giant Skeleton
Zap Elite Barbarians Executioner Inferno Dragon Lumberjack
Giant Skeleton Lumberjack Skeletons Zap Elite Barbarians
Giant Skeleton Lumberjack Zap Elite Barbarians
Giant Skeleton Skeletons Elite Barbarians Executioner Inferno Dragon Lumberjack
Executioner Skeletons Zap
Skeletons Elite Barbarians Giant Skeleton Lumberjack
Giant Skeleton Elite Barbarians Inferno Dragon Lumberjack
Zap Giant Skeleton Skeletons Elite Barbarians Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Elite Barbarians Giant Skeleton Lumberjack
Zap Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton Skeletons Executioner Lumberjack
Executioner
Elite Barbarians Skeletons Zap Executioner Giant Skeleton Inferno Dragon Lumberjack
Executioner Zap Elite Barbarians Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Zap Executioner
Giant Skeleton
Giant Skeleton
Executioner Zap
Executioner Zap
Executioner
Zap Executioner
Zap
Elite Barbarians Lumberjack
Zap
Zap Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Zap Executioner
Zap
Giant Skeleton
Zap
Zap Executioner
Inferno Dragon
Zap Executioner
Zap
Zap
Elite Barbarians Zap Executioner
Zap
Elite Barbarians
Zap
Zap
Giant Skeleton
Zap
Zap Executioner
Executioner Lumberjack
Zap Executioner
Zap Giant Skeleton
Elite Barbarians Executioner
Zap Elite Barbarians Giant Skeleton
Zap Executioner
Zap Executioner Giant Skeleton

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