My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Goblin Hut Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Royal Hogs Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Inferno Dragon
Giant Snowball
Spear Goblins Goblin Hut Royal Hogs Inferno Dragon
Zap
Spear Goblins Goblin Hut Royal Hogs Inferno Dragon
Barbarian Barrel
Spear Goblins Valkyrie Goblin Hut Royal Hogs
The Log
Spear Goblins Goblin Hut Royal Hogs
Earthquake
Spear Goblins Goblin Hut Royal Hogs
Arrows
Spear Goblins Goblin Hut Royal Hogs
Royal Delivery
Spear Goblins Valkyrie Goblin Hut Royal Hogs Inferno Dragon
Fireball
Goblin Hut Royal Hogs Inferno Dragon
Poison
Spear Goblins Goblin Hut Royal Hogs
Lightning
Valkyrie Goblin Hut Inferno Dragon
Rocket
Valkyrie Goblin Hut Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Arrows Valkyrie Inferno Dragon Goblin Hut Royal Hogs Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Giant Snowball Arrows Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Giant Snowball Goblin Hut Royal Hogs Golem Inferno Dragon
Giant Snowball
Royal Hogs Spear Goblins Valkyrie Goblin Hut Golem
Arrows
Royal Hogs Golem
Valkyrie
Spear Goblins Giant Snowball Goblin Hut Royal Hogs
Goblin Hut
Spear Goblins Giant Snowball Valkyrie Royal Hogs Golem
Royal Hogs
Giant Snowball Arrows Spear Goblins Valkyrie Goblin Hut
Golem
Arrows Spear Goblins Giant Snowball Goblin Hut
Inferno Dragon
Spear Goblins

Defense Synergies 0 11

Spear Goblins
Giant Snowball Arrows Valkyrie Goblin Hut Inferno Dragon
Giant Snowball
Spear Goblins Valkyrie Goblin Hut Inferno Dragon
Arrows
Spear Goblins Valkyrie Goblin Hut
Valkyrie
Spear Goblins Giant Snowball Arrows Goblin Hut
Goblin Hut
Spear Goblins Giant Snowball Arrows Valkyrie
Royal Hogs
Golem
Inferno Dragon
Spear Goblins Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Goblin Hut
Inferno Dragon Valkyrie Goblin Hut
Goblin Hut Giant Snowball Valkyrie Inferno Dragon
Goblin Hut Inferno Dragon Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Giant Snowball Valkyrie
Giant Snowball Inferno Dragon Spear Goblins Arrows Goblin Hut
Arrows Valkyrie
Inferno Dragon Goblin Hut
Spear Goblins Giant Snowball Valkyrie
Valkyrie Spear Goblins Giant Snowball Arrows Goblin Hut
Arrows Inferno Dragon Spear Goblins Giant Snowball Goblin Hut
Goblin Hut Giant Snowball Valkyrie
Valkyrie Giant Snowball Arrows Goblin Hut
Inferno Dragon Goblin Hut
Giant Snowball Goblin Hut Inferno Dragon
Arrows Valkyrie Goblin Hut
Arrows Spear Goblins Giant Snowball Valkyrie Goblin Hut
Giant Snowball Arrows Valkyrie Spear Goblins Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Valkyrie Spear Goblins Giant Snowball Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Giant Snowball Goblin Hut
Giant Snowball Arrows Valkyrie Inferno Dragon
Spear Goblins Valkyrie Goblin Hut
Valkyrie
Valkyrie Goblin Hut Inferno Dragon
Arrows Giant Snowball Goblin Hut
Spear Goblins Valkyrie Goblin Hut
Valkyrie Inferno Dragon
Spear Goblins Giant Snowball Valkyrie Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Valkyrie Goblin Hut
Giant Snowball Arrows Valkyrie
Valkyrie
Valkyrie
Goblin Hut Spear Goblins Valkyrie Inferno Dragon
Arrows Valkyrie Giant Snowball Goblin Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Giant Snowball
Arrows Goblin Hut
Arrows Valkyrie
Giant Snowball Arrows Valkyrie
Arrows Spear Goblins Giant Snowball
Arrows
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball
Arrows Valkyrie
Giant Snowball Arrows
Giant Snowball Goblin Hut
Arrows
Giant Snowball Arrows Goblin Hut
Spear Goblins Giant Snowball Arrows Goblin Hut
Arrows Goblin Hut
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie
Inferno Dragon
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Giant Snowball Goblin Hut
Giant Snowball
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Spear Goblins Goblin Hut
Giant Snowball Arrows
Arrows
Valkyrie
Arrows Giant Snowball
Giant Snowball Arrows
Giant Snowball
Giant Snowball
Giant Snowball

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