My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Princess Ram Rider Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Baby Dragon Witch Giant Skeleton Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Bandit Graveyard
Giant Snowball
Goblin Hut Baby Dragon Witch Princess Graveyard
Zap
Goblin Hut Witch Princess Bandit Graveyard
Barbarian Barrel
Goblin Hut Wizard Witch Giant Skeleton Princess Bandit Graveyard
The Log
Goblin Hut Witch Giant Skeleton Princess Bandit Graveyard
Earthquake
Goblin Hut Witch Graveyard
Arrows
Goblin Hut Witch Princess Graveyard
Royal Delivery
Goblin Hut Wizard Baby Dragon Witch Giant Skeleton Princess Bandit Graveyard
Fireball
Goblin Hut Wizard Baby Dragon Witch Princess Bandit
Poison
Goblin Hut Wizard Witch Princess Graveyard
Lightning
Goblin Hut Wizard Baby Dragon Witch Bandit
Rocket
Goblin Hut Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Bandit Baby Dragon Goblin Hut Wizard Witch Graveyard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Bandit Baby Dragon Goblin Hut

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Hut
Baby Dragon Giant Skeleton Bandit Graveyard
Wizard
Giant Skeleton Bandit
Baby Dragon
Graveyard Goblin Hut Witch Giant Skeleton Bandit
Witch
Baby Dragon Giant Skeleton Bandit Graveyard
Giant Skeleton
Goblin Hut Wizard Baby Dragon Witch Princess Bandit Graveyard
Princess
Giant Skeleton
Bandit
Goblin Hut Wizard Baby Dragon Witch Giant Skeleton Graveyard
Graveyard
Baby Dragon Goblin Hut Witch Giant Skeleton Bandit

Defense Synergies 0 13

Goblin Hut
Wizard Baby Dragon Giant Skeleton Bandit
Wizard
Goblin Hut Giant Skeleton Bandit
Baby Dragon
Goblin Hut Witch Giant Skeleton Bandit
Witch
Baby Dragon Giant Skeleton Bandit
Giant Skeleton
Goblin Hut Wizard Baby Dragon Witch Princess
Princess
Giant Skeleton Bandit
Bandit
Goblin Hut Wizard Baby Dragon Witch Princess
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard Baby Dragon
Goblin Hut Witch Bandit
Goblin Hut Witch Giant Skeleton Bandit
Goblin Hut Witch Bandit
Giant Skeleton Princess
Baby Dragon Bandit
Goblin Hut Wizard Baby Dragon Witch Princess
Baby Dragon Giant Skeleton Bandit
Witch Goblin Hut Princess
Giant Skeleton Bandit
Witch Goblin Hut Wizard Baby Dragon Giant Skeleton Princess Bandit
Goblin Hut Wizard Baby Dragon Witch Princess
Goblin Hut Wizard Witch Giant Skeleton Bandit
Wizard Goblin Hut Baby Dragon Witch Princess
Goblin Hut Bandit
Goblin Hut Bandit
Wizard Goblin Hut Witch
Goblin Hut Wizard Baby Dragon Witch Bandit
Wizard Baby Dragon Witch Goblin Hut Giant Skeleton Princess Bandit
Goblin Hut
Wizard Baby Dragon Witch Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Witch Giant Skeleton Bandit
Bandit Wizard Baby Dragon
Giant Skeleton Bandit Goblin Hut Witch
Giant Skeleton Bandit
Giant Skeleton Goblin Hut Witch Bandit
Wizard Goblin Hut Baby Dragon Witch Princess
Goblin Hut Witch Giant Skeleton Bandit
Giant Skeleton
Giant Skeleton Goblin Hut Baby Dragon Witch Bandit
Witch Goblin Hut
Goblin Hut Witch Giant Skeleton
Giant Skeleton
Giant Skeleton Wizard Witch Bandit
Wizard Baby Dragon Witch Princess
Goblin Hut Witch Baby Dragon Giant Skeleton
Goblin Hut Wizard Baby Dragon Witch Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon Giant Skeleton Bandit
Baby Dragon Princess Bandit
Goblin Hut Baby Dragon Giant Skeleton Bandit
Giant Skeleton
Wizard Baby Dragon
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Princess
Wizard Bandit
Wizard Princess Bandit
Wizard Baby Dragon Princess
Goblin Hut Baby Dragon Princess Bandit
Baby Dragon Princess Bandit
Princess Goblin Hut Baby Dragon
Goblin Hut Wizard Baby Dragon Witch Princess Bandit
Goblin Hut Wizard Baby Dragon Princess Bandit
Wizard Baby Dragon Princess Bandit
Wizard Baby Dragon Witch Princess
Baby Dragon Giant Skeleton
Wizard Princess
Baby Dragon
Wizard Baby Dragon Witch Princess
Witch
Wizard Baby Dragon Witch Princess Bandit
Wizard Baby Dragon Witch Princess Bandit
Baby Dragon Bandit
Wizard Baby Dragon Witch Princess
Goblin Hut Wizard Witch
Wizard Bandit
Princess
Giant Skeleton
Wizard Princess
Goblin Hut Witch Princess Bandit
Wizard Baby Dragon Witch Princess
Wizard Baby Dragon Princess
Wizard Baby Dragon Princess
Giant Skeleton
Baby Dragon Witch Giant Skeleton Princess
Witch Princess
Baby Dragon Witch Giant Skeleton Princess Bandit

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