My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Magic Archer Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Spear Goblins Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Barrel
Giant Snowball
Fire Spirit Goblins Spear Goblins Minions Goblin Barrel Princess
Zap
Fire Spirit Goblins Spear Goblins Minions Goblin Barrel Princess
Barbarian Barrel
Fire Spirit Goblins Spear Goblins Bomb Tower Goblin Barrel Princess
The Log
Fire Spirit Goblins Spear Goblins Goblin Barrel Princess
Earthquake
Spear Goblins Bomb Tower Goblin Barrel
Arrows
Fire Spirit Goblins Spear Goblins Minions Goblin Barrel Princess
Royal Delivery
Fire Spirit Goblins Spear Goblins Minions Goblin Barrel Princess
Fireball
Minions Bomb Tower Goblin Barrel Princess
Poison
Spear Goblins Minions Bomb Tower Princess
Lightning
Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Spear Goblins Minions Goblin Barrel Tornado Princess Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Spear Goblins Minions

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Barrel
Goblins
Spear Goblins
Goblin Barrel Princess
Minions
Bomb Tower
Goblin Barrel
Spear Goblins Fire Spirit Princess
Tornado
Princess
Princess
Spear Goblins Goblin Barrel Tornado

Defense Synergies 1 6

Fire Spirit
Spear Goblins Tornado
Goblins
Princess
Spear Goblins
Fire Spirit Minions Bomb Tower
Minions
Spear Goblins
Bomb Tower
Tornado Spear Goblins
Goblin Barrel
Tornado
Bomb Tower Fire Spirit Princess
Princess
Goblins Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions
Bomb Tower Goblins Minions
Bomb Tower Tornado Fire Spirit Goblins Minions
Bomb Tower Goblins Minions
Bomb Tower Tornado Princess
Tornado Fire Spirit Goblins Spear Goblins Minions Bomb Tower
Minions Tornado Fire Spirit Spear Goblins Bomb Tower Princess
Bomb Tower
Goblins Minions Bomb Tower Tornado Princess
Tornado Fire Spirit Goblins Spear Goblins
Goblins Minions Spear Goblins Bomb Tower Tornado Princess
Minions Spear Goblins Tornado Princess
Bomb Tower Fire Spirit Minions
Fire Spirit Bomb Tower Goblins Minions Tornado Princess
Bomb Tower
Bomb Tower Tornado
Bomb Tower Goblins Minions Tornado
Fire Spirit Bomb Tower Goblins Spear Goblins Minions Tornado
Bomb Tower Tornado Fire Spirit Spear Goblins Minions Princess
Bomb Tower Tornado
Fire Spirit Goblins Spear Goblins Minions Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins
Bomb Tower
Goblins Spear Goblins Minions Bomb Tower
Tornado
Fire Spirit Minions Bomb Tower Tornado Princess
Goblins Spear Goblins Minions Bomb Tower
Bomb Tower
Goblins Spear Goblins Minions Bomb Tower Tornado
Minions Bomb Tower
Tornado
Bomb Tower
Bomb Tower Princess
Goblins Spear Goblins Minions Bomb Tower Tornado
Minions Bomb Tower Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess
Fire Spirit
Fire Spirit Spear Goblins Minions Tornado Princess
Fire Spirit Tornado Princess
Fire Spirit Tornado Princess
Tornado
Fire Spirit Goblins Minions Tornado
Tornado Princess
Fire Spirit Tornado Princess
Fire Spirit Princess
Minions Princess
Princess
Spear Goblins Princess
Princess
Tornado
Minions
Fire Spirit Princess
Fire Spirit Tornado Princess
Minions
Tornado Princess
Tornado
Tornado Fire Spirit Princess
Tornado Princess
Tornado Princess
Tornado
Fire Spirit Tornado Princess
Minions
Princess
Princess
Fire Spirit Spear Goblins Minions Princess
Fire Spirit Tornado Princess
Princess
Princess
Tornado
Minions Tornado Princess
Tornado Princess
Tornado Princess

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