My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Mega Minion Musketeer Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Musketeer
The Log
Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mega Minion Musketeer Hog Rider
Fireball
Goblin Gang Mega Minion Musketeer Hog Rider
Poison
Goblin Gang Mega Minion Musketeer
Lightning
Knight Mega Minion Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Goblin Gang Mega Minion Musketeer Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Goblin Gang

Attack Synergies 10 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Knight Musketeer Freeze The Log
Knight
Goblin Gang Mega Minion Musketeer Hog Rider Zap The Log
Goblin Gang
Knight Hog Rider
Mega Minion
Zap Knight
Musketeer
Knight Hog Rider Zap The Log
Hog Rider
Zap Knight Goblin Gang Musketeer Freeze The Log
Freeze
Hog Rider Zap
The Log
Hog Rider Zap Knight Musketeer

Defense Synergies 6 9

Zap
Mega Minion Knight Goblin Gang Musketeer The Log
Knight
Goblin Gang Mega Minion Musketeer Zap The Log
Goblin Gang
Knight Musketeer Zap The Log
Mega Minion
Zap Knight Musketeer Freeze The Log
Musketeer
Knight Goblin Gang The Log Zap Mega Minion
Hog Rider
Freeze
Mega Minion
The Log
Musketeer Zap Knight Goblin Gang Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Musketeer The Log
Zap Knight Goblin Gang Mega Minion Musketeer The Log
Goblin Gang Knight Mega Minion Musketeer Freeze
Knight Goblin Gang Mega Minion Musketeer
The Log
Goblin Gang Freeze The Log Zap Mega Minion Musketeer
Mega Minion Musketeer Zap Goblin Gang Freeze
Zap Musketeer The Log
Goblin Gang Musketeer
Knight Goblin Gang Musketeer
Goblin Gang Zap Knight Mega Minion Musketeer Freeze The Log
Mega Minion Musketeer Zap Goblin Gang
Zap Knight Goblin Gang Musketeer Freeze The Log
Zap Goblin Gang Mega Minion Freeze The Log
Knight Goblin Gang
Zap Goblin Gang Freeze The Log
Knight Goblin Gang Musketeer
Zap Knight Goblin Gang Mega Minion Musketeer The Log
Zap Freeze The Log Knight Mega Minion Musketeer
Musketeer
Goblin Gang Knight Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Mega Minion Musketeer The Log
Goblin Gang Zap Knight Musketeer The Log
Goblin Gang Zap Knight Musketeer The Log
Knight Goblin Gang Musketeer
Zap Goblin Gang Musketeer Freeze
Goblin Gang Knight Mega Minion Musketeer
Knight
Zap Freeze Knight Mega Minion The Log
Goblin Gang Mega Minion Musketeer
Knight Mega Minion Musketeer
Zap The Log
Knight Goblin Gang
Musketeer
Goblin Gang Zap Knight Mega Minion Musketeer Freeze The Log
Zap Mega Minion Musketeer Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Freeze The Log
Zap Musketeer The Log
The Log
Knight Musketeer Freeze The Log
Zap The Log
Zap Mega Minion Musketeer Freeze
Musketeer The Log
The Log Zap Freeze
The Log Zap
Goblin Gang Musketeer
Zap Knight Musketeer The Log
Zap Musketeer
Knight Musketeer The Log
Musketeer Freeze
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Freeze
Zap Mega Minion Musketeer The Log
Zap The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap Freeze The Log
Mega Minion
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer
Zap Mega Minion Musketeer Freeze
Mega Minion
Zap Musketeer The Log
Zap Freeze
The Log
Zap Goblin Gang Musketeer Freeze
Zap Mega Minion Musketeer
Freeze
The Log
Knight Goblin Gang Mega Minion Musketeer
The Log Zap Musketeer
Zap
Mega Minion Musketeer
Zap Goblin Gang Musketeer Freeze The Log
Zap Musketeer
Zap Musketeer Freeze The Log

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