My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Goblin Barrel Miner
Giant Snowball
Spear Goblins Bats Goblin Gang Goblin Hut Goblin Barrel Miner
Zap
Spear Goblins Bats Goblin Gang Goblin Hut Goblin Barrel
Barbarian Barrel
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel
The Log
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel
Earthquake
Spear Goblins Goblin Gang Goblin Hut Goblin Barrel
Arrows
Spear Goblins Bats Goblin Gang Goblin Hut Goblin Barrel
Royal Delivery
Spear Goblins Bats Goblin Gang Goblin Hut Goblin Barrel Miner
Fireball
Goblin Gang Goblin Hut Goblin Barrel
Poison
Spear Goblins Bats Goblin Gang Goblin Hut
Lightning
Goblin Hut
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap The Log Goblin Gang Goblin Barrel Miner Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Bats Zap The Log

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Miner Zap Goblin Gang Goblin Hut
Bats
Miner Zap Goblin Barrel
Zap
Miner Spear Goblins Bats Goblin Hut The Log
Goblin Gang
Goblin Barrel Miner Spear Goblins Goblin Hut
Goblin Hut
Spear Goblins Zap Goblin Gang Goblin Barrel The Log Miner
Goblin Barrel
Spear Goblins Goblin Gang Bats Goblin Hut Miner
The Log
Zap Goblin Hut Miner
Miner
Spear Goblins Bats Zap Goblin Gang Goblin Hut Goblin Barrel The Log

Defense Synergies 0 15

Spear Goblins
Bats Zap Goblin Gang Goblin Hut The Log
Bats
Spear Goblins Zap The Log
Zap
Spear Goblins Bats Goblin Gang Goblin Hut The Log Miner
Goblin Gang
Spear Goblins Zap Goblin Hut The Log Miner
Goblin Hut
Spear Goblins Zap Goblin Gang
Goblin Barrel
The Log
Spear Goblins Bats Zap Goblin Gang Miner
Miner
Zap Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Goblin Hut The Log
Bats Zap Goblin Gang Goblin Hut The Log
Goblin Gang Goblin Hut Bats
Goblin Hut Bats Goblin Gang
The Log
Goblin Gang The Log Spear Goblins Bats Zap
Bats Spear Goblins Zap Goblin Gang Goblin Hut
Zap The Log
Goblin Gang Goblin Hut
Goblin Gang Spear Goblins Miner
Bats Goblin Gang Spear Goblins Zap Goblin Hut The Log
Spear Goblins Bats Zap Goblin Gang Goblin Hut
Goblin Hut Bats Zap Goblin Gang The Log
Bats Zap Goblin Gang Goblin Hut The Log
Goblin Gang Goblin Hut
Zap Goblin Gang Goblin Hut The Log
Bats Goblin Gang Goblin Hut
Spear Goblins Bats Zap Goblin Gang Goblin Hut The Log
Zap The Log Spear Goblins Bats Goblin Hut
Goblin Hut
Goblin Gang Spear Goblins Bats The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Goblin Hut
Zap Goblin Gang The Log Miner
Goblin Gang Spear Goblins Bats Zap Goblin Hut The Log
Goblin Gang Bats Zap The Log
Goblin Gang Goblin Hut
Bats Zap Goblin Gang Goblin Hut
Goblin Gang Spear Goblins Bats Goblin Hut
Zap Spear Goblins Bats Goblin Hut The Log
Goblin Gang Goblin Hut
Bats Goblin Hut
Zap The Log
Goblin Gang
Goblin Gang Goblin Hut Spear Goblins Bats Zap The Log
Bats Zap Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log Miner
Goblin Hut The Log Miner
The Log
Zap The Log
Spear Goblins Bats Zap
The Log
The Log Zap
The Log Miner Zap
Bats Goblin Gang
Miner Zap The Log
Zap
Goblin Hut The Log Miner
Zap Goblin Hut The Log
Spear Goblins Zap Goblin Hut The Log
Goblin Hut The Log
Bats
Zap The Log
Zap The Log Miner
The Log
The Log
Zap The Log
Zap The Log
The Log Miner Zap
Zap The Log Miner
Miner Zap The Log
Bats Zap
Zap Bats Goblin Hut
Zap The Log Miner
Zap
The Log
Zap Spear Goblins Bats Goblin Gang Goblin Hut
Zap
The Log
Miner Goblin Gang
The Log Zap
Zap
Zap Bats Goblin Gang The Log
Bats Zap
Zap The Log Miner

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