My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Recruits Zappies Balloon Executioner Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Balloon Giant Skeleton
Giant Snowball
Bats Royal Recruits Zappies Balloon Lumberjack
Zap
Bats Zappies Balloon
Barbarian Barrel
Royal Recruits Zappies Executioner Giant Skeleton Lumberjack
The Log
Royal Recruits Zappies Giant Skeleton Lumberjack
Earthquake
Zappies
Arrows
Bats Royal Recruits Zappies
Royal Delivery
Bats Royal Recruits Zappies Balloon Executioner Giant Skeleton Lumberjack
Fireball
Zappies Balloon Executioner Lumberjack
Poison
Bats Royal Recruits Zappies Balloon Executioner
Lightning
Balloon Executioner Lumberjack
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Royal Recruits Executioner Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zappies Lumberjack Balloon Executioner Giant Skeleton Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bats Zappies Lumberjack Balloon

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Giant Skeleton Royal Recruits Lumberjack
Royal Recruits
Bats Zappies Lumberjack
Zappies
Royal Recruits Balloon Giant Skeleton Lumberjack
Balloon
Bats Lumberjack Zappies Executioner Giant Skeleton
Executioner
Balloon
Giant Skeleton
Bats Zappies Balloon Lightning Lumberjack
Lightning
Giant Skeleton
Lumberjack
Balloon Bats Royal Recruits Zappies Giant Skeleton

Defense Synergies 0 9

Bats
Royal Recruits Zappies Giant Skeleton Lumberjack
Royal Recruits
Bats
Zappies
Bats Giant Skeleton Lumberjack
Balloon
Executioner
Giant Skeleton Lumberjack
Giant Skeleton
Bats Zappies Executioner Lumberjack
Lightning
Lumberjack
Bats Zappies Executioner Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Royal Recruits Zappies Executioner
Lumberjack Bats Royal Recruits Zappies Executioner
Lumberjack Bats Royal Recruits Zappies Executioner Giant Skeleton Lightning
Royal Recruits Lumberjack Bats Zappies
Lightning Royal Recruits Giant Skeleton Lumberjack
Bats Zappies Executioner Lumberjack
Bats Lightning Zappies Executioner
Lightning Royal Recruits Giant Skeleton
Zappies Royal Recruits Lumberjack
Royal Recruits Zappies Giant Skeleton Lumberjack
Bats Executioner Royal Recruits Zappies Giant Skeleton Lumberjack
Executioner Bats Zappies
Royal Recruits Lumberjack Bats Zappies Giant Skeleton Lightning
Executioner Bats Royal Recruits Zappies Lumberjack
Royal Recruits Zappies Lumberjack
Royal Recruits Zappies Lightning Lumberjack
Bats Royal Recruits Zappies Executioner Lumberjack
Bats Royal Recruits Zappies Executioner Lumberjack
Executioner Bats Royal Recruits Zappies Giant Skeleton Lumberjack
Royal Recruits Zappies Lumberjack
Royal Recruits Bats Zappies Executioner Giant Skeleton Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Zappies Giant Skeleton
Executioner Lightning Lumberjack
Royal Recruits Zappies Giant Skeleton Lumberjack Bats Lightning
Royal Recruits Giant Skeleton Lightning Lumberjack Bats Zappies
Royal Recruits Giant Skeleton Zappies Executioner Lumberjack
Executioner Bats Zappies
Royal Recruits Bats Zappies Giant Skeleton Lightning Lumberjack
Giant Skeleton Royal Recruits Zappies Lumberjack
Royal Recruits Giant Skeleton Lightning Bats Zappies
Royal Recruits Zappies
Bats Royal Recruits Zappies Giant Skeleton Lumberjack
Royal Recruits Lightning Giant Skeleton
Royal Recruits Giant Skeleton Lightning Zappies Executioner Lumberjack
Royal Recruits Zappies Executioner
Royal Recruits Zappies Bats Executioner Giant Skeleton Lightning Lumberjack
Bats Executioner Royal Recruits Zappies Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Giant Skeleton
Executioner
Lightning Giant Skeleton
Lightning Royal Recruits Giant Skeleton
Executioner
Executioner Bats
Executioner
Executioner Lightning
Lightning
Lightning Bats Lumberjack
Lightning Royal Recruits
Lightning Executioner
Lightning Executioner
Lightning
Lightning
Lightning Executioner
Lightning Royal Recruits Executioner
Lightning
Bats Lightning
Lightning Executioner
Lightning
Lightning Giant Skeleton
Lightning
Lightning
Lightning Royal Recruits
Executioner
Executioner Lightning
Lightning
Lightning
Lightning Bats Executioner
Lightning Bats Zappies
Lightning
Lightning
Lightning Zappies
Giant Skeleton
Lightning
Lightning Bats Royal Recruits Zappies
Lightning Zappies Executioner
Lightning Executioner Lumberjack
Executioner Lightning
Lightning Giant Skeleton
Royal Recruits Executioner
Bats Royal Recruits Zappies Giant Skeleton Lightning
Bats Zappies Executioner Lightning
Lightning Royal Recruits Executioner Giant Skeleton

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