My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Executioner P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Musketeer Guards Graveyard
Zap
Guards Graveyard
Barbarian Barrel
Knight Musketeer Guards Executioner Ice Wizard Graveyard
The Log
Musketeer Guards Graveyard
Earthquake
Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Knight Musketeer Guards Executioner P.E.K.K.A Ice Wizard Graveyard
Fireball
Musketeer Executioner Ice Wizard
Poison
Musketeer Guards Executioner Ice Wizard Graveyard
Lightning
Knight Musketeer Executioner Ice Wizard
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Executioner P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Ice Wizard Fireball Musketeer Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Guards Ice Wizard Fireball

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Executioner Graveyard Fireball Ice Wizard
Fireball
Graveyard Knight
Musketeer
Knight P.E.K.K.A Graveyard
Guards
Graveyard
Executioner
Knight P.E.K.K.A
P.E.K.K.A
Musketeer Executioner Ice Wizard Graveyard
Ice Wizard
Knight P.E.K.K.A Graveyard
Graveyard
Knight Fireball Musketeer Guards P.E.K.K.A Ice Wizard

Defense Synergies 4 7

Knight
Musketeer Executioner Ice Wizard Fireball
Fireball
Knight Musketeer Ice Wizard
Musketeer
Knight Guards Fireball P.E.K.K.A
Guards
Musketeer Executioner Ice Wizard
Executioner
Knight Guards
P.E.K.K.A
Musketeer Ice Wizard
Ice Wizard
Knight Fireball Guards P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Musketeer Executioner
P.E.K.K.A Knight Musketeer Executioner Ice Wizard
P.E.K.K.A Knight Musketeer Executioner Ice Wizard
P.E.K.K.A Knight Musketeer Guards Ice Wizard
Fireball P.E.K.K.A
Fireball Musketeer Guards Executioner Ice Wizard
Musketeer Fireball Executioner Ice Wizard
Fireball Musketeer P.E.K.K.A
P.E.K.K.A Musketeer Ice Wizard
Knight Guards Musketeer Ice Wizard
Guards Executioner Ice Wizard Knight Fireball Musketeer
Musketeer Executioner Fireball Ice Wizard
P.E.K.K.A Knight Fireball Musketeer Guards Ice Wizard
Fireball Executioner Guards P.E.K.K.A
P.E.K.K.A Knight
Fireball P.E.K.K.A
Knight Fireball Musketeer Executioner P.E.K.K.A
Fireball Knight Musketeer Guards Executioner Ice Wizard
Executioner Knight Fireball Musketeer Guards Ice Wizard
P.E.K.K.A Musketeer
Knight Fireball Musketeer Guards Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball P.E.K.K.A
Fireball Knight Musketeer Executioner
Guards P.E.K.K.A Knight Musketeer
Guards P.E.K.K.A Knight Fireball Musketeer
P.E.K.K.A Knight Musketeer Guards Executioner
Fireball Executioner Musketeer Ice Wizard
Guards P.E.K.K.A Knight Fireball Musketeer Ice Wizard
P.E.K.K.A Knight
P.E.K.K.A Knight Fireball
P.E.K.K.A Musketeer Guards
P.E.K.K.A Knight Musketeer Guards
P.E.K.K.A Fireball Guards
P.E.K.K.A Knight Fireball Guards Executioner
Fireball Musketeer Executioner
Guards Knight Fireball Musketeer Executioner P.E.K.K.A
Executioner Fireball Musketeer P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Guards
Fireball Musketeer Executioner Ice Wizard
Fireball
Knight Fireball Musketeer Guards
Fireball Executioner
Fireball Executioner Musketeer Ice Wizard
Musketeer Executioner
Fireball Executioner Ice Wizard
Fireball
Fireball Musketeer Guards
Knight Fireball Musketeer
Fireball Musketeer Executioner
Knight Fireball Musketeer Executioner
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Executioner
Fireball Musketeer Executioner
Fireball
Fireball Musketeer Executioner
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Fireball Executioner Ice Wizard
Fireball Musketeer Executioner Ice Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Executioner Ice Wizard
Fireball Musketeer Guards
Fireball
Fireball Musketeer
Fireball
P.E.K.K.A
Fireball
Fireball Musketeer Guards
Fireball Musketeer Executioner Ice Wizard
Fireball
Fireball Knight Musketeer Executioner
Fireball Musketeer Executioner
Fireball
Musketeer Executioner P.E.K.K.A
Fireball Musketeer Guards
Fireball Musketeer Executioner
Fireball Musketeer Executioner

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