My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Baby Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Miner
Giant Snowball
Goblin Gang Minion Horde Musketeer Baby Dragon Miner
Zap
Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Musketeer Wizard
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Musketeer Wizard Baby Dragon Bowler Miner
Fireball
Goblin Gang Minion Horde Musketeer Wizard Baby Dragon Bowler
Poison
Goblin Gang Minion Horde Musketeer Wizard
Lightning
Musketeer Wizard Baby Dragon Bowler
Rocket
Minion Horde Musketeer Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Fireball Musketeer Baby Dragon Minion Horde Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Fireball Musketeer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Baby Dragon Bowler
Minion Horde
Miner
Fireball
Baby Dragon Miner
Musketeer
Baby Dragon Bowler Miner
Wizard
Miner
Baby Dragon
Goblin Gang Fireball Musketeer Bowler Miner
Bowler
Goblin Gang Musketeer Baby Dragon Miner
Miner
Goblin Gang Minion Horde Fireball Musketeer Wizard Baby Dragon Bowler

Defense Synergies 1 7

Goblin Gang
Musketeer Miner
Minion Horde
Fireball
Musketeer Miner
Musketeer
Goblin Gang Fireball Baby Dragon Bowler Miner
Wizard
Baby Dragon
Musketeer Bowler
Bowler
Musketeer Baby Dragon
Miner
Goblin Gang Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minion Horde Fireball Musketeer Wizard Baby Dragon
Minion Horde Goblin Gang Musketeer
Goblin Gang Minion Horde Bowler Musketeer
Minion Horde Goblin Gang Musketeer Bowler
Fireball Bowler
Goblin Gang Fireball Bowler Musketeer Baby Dragon
Minion Horde Musketeer Goblin Gang Fireball Wizard Baby Dragon
Bowler Fireball Musketeer Baby Dragon
Minion Horde Goblin Gang Musketeer
Goblin Gang Minion Horde Musketeer Bowler Miner
Goblin Gang Minion Horde Fireball Musketeer Wizard Baby Dragon Bowler
Minion Horde Musketeer Goblin Gang Fireball Wizard Baby Dragon
Minion Horde Bowler Goblin Gang Fireball Musketeer Wizard
Fireball Wizard Bowler Goblin Gang Minion Horde Baby Dragon
Goblin Gang Minion Horde
Minion Horde Goblin Gang Fireball Bowler
Minion Horde Wizard Goblin Gang Fireball Musketeer Bowler
Fireball Goblin Gang Minion Horde Musketeer Wizard Baby Dragon Bowler
Wizard Baby Dragon Fireball Musketeer Bowler
Musketeer
Goblin Gang Wizard Bowler Minion Horde Fireball Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Bowler
Fireball Goblin Gang Musketeer Wizard Baby Dragon Bowler Miner
Goblin Gang Minion Horde Musketeer Bowler
Goblin Gang Bowler Minion Horde Fireball Musketeer
Goblin Gang Minion Horde Musketeer Bowler
Fireball Wizard Goblin Gang Minion Horde Musketeer Baby Dragon
Goblin Gang Minion Horde Fireball Musketeer Bowler
Minion Horde
Minion Horde Fireball Baby Dragon
Goblin Gang Minion Horde Musketeer
Minion Horde Musketeer Bowler
Fireball Bowler
Bowler Goblin Gang Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Musketeer Baby Dragon Bowler
Goblin Gang Minion Horde Fireball Musketeer Baby Dragon Bowler
Bowler Minion Horde Fireball Musketeer Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Bowler Miner
Minion Horde Fireball Baby Dragon Miner
Fireball Musketeer
Fireball Wizard Minion Horde Baby Dragon Bowler
Fireball Wizard Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Wizard Baby Dragon Bowler
Fireball Wizard Baby Dragon Bowler
Fireball Miner Wizard
Goblin Gang Minion Horde Fireball Musketeer Bowler
Miner Minion Horde Fireball Musketeer Wizard Bowler
Fireball Musketeer Wizard Baby Dragon
Fireball Musketeer Baby Dragon Bowler Miner
Minion Horde Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Minion Horde Fireball Musketeer Wizard Baby Dragon Bowler
Minion Horde Fireball Musketeer Wizard Baby Dragon Bowler
Fireball
Minion Horde
Fireball Musketeer Wizard Baby Dragon Bowler
Fireball Wizard Baby Dragon Bowler Miner
Minion Horde Fireball Musketeer Baby Dragon Bowler
Fireball Wizard
Musketeer Bowler
Minion Horde Fireball Musketeer Baby Dragon
Fireball Wizard Baby Dragon Bowler
Minion Horde
Fireball Miner Musketeer Wizard Baby Dragon Bowler
Fireball Musketeer Wizard Baby Dragon Bowler Miner
Fireball Miner Musketeer Baby Dragon
Minion Horde Fireball Musketeer Wizard Baby Dragon
Minion Horde Fireball Musketeer Wizard
Minion Horde Fireball Bowler
Minion Horde Fireball Musketeer Wizard Miner
Minion Horde Fireball
Minion Horde
Fireball Wizard Bowler
Minion Horde Goblin Gang Fireball Musketeer
Fireball Musketeer Wizard Baby Dragon
Fireball
Fireball Miner Goblin Gang Minion Horde Musketeer Wizard Baby Dragon Bowler
Fireball Musketeer Wizard Baby Dragon Bowler
Fireball
Minion Horde Musketeer
Goblin Gang Minion Horde Fireball Musketeer Baby Dragon Bowler
Fireball Musketeer
Fireball Musketeer Baby Dragon Bowler Miner

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