My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Bandit
Giant Snowball
Musketeer Goblin Barrel Guards
Zap
Goblin Barrel Guards Bandit
Barbarian Barrel
Musketeer Goblin Barrel Guards Ice Wizard Bandit
The Log
Mini P.E.K.K.A Musketeer Goblin Barrel Guards Bandit
Earthquake
Goblin Barrel Guards
Arrows
Goblin Barrel Guards
Royal Delivery
Mini P.E.K.K.A Musketeer Goblin Barrel Guards Ice Wizard Bandit
Fireball
Musketeer Goblin Barrel Ice Wizard Bandit
Poison
Musketeer Guards Ice Wizard
Lightning
Mini P.E.K.K.A Musketeer Ice Wizard Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Barrel Guards Ice Wizard Bandit Mini P.E.K.K.A Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Barrel Guards

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mini P.E.K.K.A Musketeer Guards The Log Ice Wizard Bandit
Mini P.E.K.K.A
Zap Musketeer The Log Ice Wizard
Musketeer
Zap Mini P.E.K.K.A The Log Bandit
Goblin Barrel
Guards Ice Wizard Bandit
Guards
Zap Goblin Barrel The Log Bandit
The Log
Zap Mini P.E.K.K.A Musketeer Guards Bandit
Ice Wizard
Zap Mini P.E.K.K.A Goblin Barrel Bandit
Bandit
Zap Musketeer Goblin Barrel Guards The Log Ice Wizard

Defense Synergies 4 14

Zap
Mini P.E.K.K.A Musketeer Guards The Log Ice Wizard Bandit
Mini P.E.K.K.A
Zap The Log Musketeer Guards Ice Wizard
Musketeer
Guards The Log Zap Mini P.E.K.K.A Bandit
Goblin Barrel
Guards
Musketeer Zap Mini P.E.K.K.A The Log Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Zap Guards Ice Wizard Bandit
Ice Wizard
Zap Mini P.E.K.K.A Guards The Log Bandit
Bandit
Zap Musketeer The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer The Log
Mini P.E.K.K.A Zap Musketeer The Log Ice Wizard Bandit
Mini P.E.K.K.A Musketeer Ice Wizard Bandit
Mini P.E.K.K.A Musketeer Guards Ice Wizard Bandit
Mini P.E.K.K.A The Log
The Log Zap Musketeer Guards Ice Wizard Bandit
Musketeer Zap Ice Wizard
Zap Musketeer The Log Bandit
Mini P.E.K.K.A Musketeer Ice Wizard
Guards Mini P.E.K.K.A Musketeer Ice Wizard Bandit
Guards Ice Wizard Zap Musketeer The Log Bandit
Musketeer Zap Ice Wizard
Mini P.E.K.K.A Zap Musketeer Guards The Log Ice Wizard Bandit
Zap Mini P.E.K.K.A Guards The Log
Mini P.E.K.K.A Bandit
Zap Mini P.E.K.K.A The Log Bandit
Mini P.E.K.K.A Musketeer
Zap Musketeer Guards The Log Ice Wizard Bandit
Zap The Log Musketeer Guards Ice Wizard Bandit
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Guards The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Bandit
Bandit Zap Mini P.E.K.K.A Musketeer The Log
Guards Bandit Zap Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Guards Zap Musketeer The Log Bandit
Mini P.E.K.K.A Musketeer Guards Bandit
Zap Musketeer Ice Wizard
Mini P.E.K.K.A Guards Musketeer Ice Wizard Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Bandit
Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Zap Guards The Log
Mini P.E.K.K.A Guards Bandit
Musketeer
Guards Zap Mini P.E.K.K.A Musketeer The Log
Zap Mini P.E.K.K.A Musketeer The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards The Log Bandit
Zap Musketeer The Log Ice Wizard Bandit
The Log Bandit
Musketeer Guards The Log
Zap The Log
Zap Musketeer Ice Wizard
Musketeer The Log
The Log Zap Ice Wizard
The Log Zap Bandit
Mini P.E.K.K.A Musketeer Guards
Zap Musketeer The Log Bandit
Zap Musketeer
Musketeer The Log Bandit
Musketeer Bandit
Zap Musketeer The Log
Zap Musketeer The Log Bandit
Musketeer The Log Bandit
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer The Log Bandit
Zap The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Ice Wizard
The Log Zap Musketeer Ice Wizard Bandit
Zap Musketeer The Log Bandit
Zap Musketeer The Log Bandit
Zap Musketeer Ice Wizard
Zap Musketeer Guards
Mini P.E.K.K.A
Zap Musketeer The Log Bandit
Zap
The Log
Zap Musketeer Guards Bandit
Zap Musketeer Ice Wizard
The Log
Mini P.E.K.K.A Musketeer
The Log Zap Musketeer
Zap
Musketeer
Zap Musketeer Guards The Log
Zap Musketeer
Zap Musketeer The Log Bandit

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