My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Royal Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Minion Horde Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minion Horde Royal Giant Hog Rider
Giant Snowball
Spear Goblins Bomber Barbarians Minion Horde Hog Rider
Zap
Spear Goblins Bomber Minion Horde Royal Giant
Barbarian Barrel
Spear Goblins Bomber Barbarians
The Log
Spear Goblins Bomber Barbarians Royal Giant Hog Rider
Earthquake
Spear Goblins Bomber Barbarians Hog Rider
Arrows
Spear Goblins Bomber Minion Horde
Royal Delivery
Spear Goblins Bomber Barbarians Minion Horde Hog Rider
Fireball
Bomber Barbarians Minion Horde Hog Rider
Poison
Spear Goblins Bomber Barbarians Minion Horde
Lightning
Rocket
Barbarians Minion Horde Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Fireball Hog Rider Barbarians Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Bomber Arrows Fireball

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Royal Giant
Bomber
Royal Giant Hog Rider
Arrows
Royal Giant Fireball Hog Rider
Barbarians
Hog Rider
Minion Horde
Royal Giant Hog Rider
Royal Giant
Bomber Arrows Fireball Spear Goblins Minion Horde Hog Rider
Fireball
Arrows Royal Giant Hog Rider
Hog Rider
Spear Goblins Arrows Fireball Bomber Barbarians Minion Horde Royal Giant

Defense Synergies 0 5

Spear Goblins
Arrows Barbarians
Bomber
Arrows
Spear Goblins Barbarians Fireball
Barbarians
Spear Goblins Arrows Minion Horde
Minion Horde
Barbarians
Royal Giant
Fireball
Arrows
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Minion Horde Fireball
Barbarians Minion Horde Bomber
Barbarians Minion Horde Bomber
Barbarians Minion Horde Bomber
Bomber Arrows Barbarians Fireball
Arrows Fireball Spear Goblins Bomber
Minion Horde Spear Goblins Arrows Fireball
Arrows Barbarians Fireball
Barbarians Minion Horde
Spear Goblins Bomber Barbarians Minion Horde
Barbarians Minion Horde Spear Goblins Bomber Arrows Fireball
Arrows Minion Horde Spear Goblins Fireball
Barbarians Minion Horde Bomber Fireball
Bomber Fireball Arrows Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde Bomber Arrows Fireball
Arrows Fireball Spear Goblins Bomber Barbarians Minion Horde
Arrows Spear Goblins Bomber Barbarians Fireball
Barbarians
Bomber Spear Goblins Arrows Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Fireball
Fireball Bomber Arrows
Barbarians Spear Goblins Minion Horde
Barbarians Minion Horde Fireball
Barbarians Minion Horde
Arrows Fireball Minion Horde
Spear Goblins Barbarians Minion Horde Fireball
Barbarians Minion Horde
Minion Horde Spear Goblins Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde
Arrows Barbarians Fireball
Barbarians Minion Horde Fireball
Bomber Barbarians Minion Horde Fireball
Barbarians Spear Goblins Bomber Minion Horde Fireball
Arrows Bomber Barbarians Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Minion Horde
Arrows Fireball
Arrows Minion Horde Fireball
Arrows Barbarians Fireball
Bomber Fireball Arrows Minion Horde
Arrows Fireball Spear Goblins Minion Horde
Bomber Arrows Minion Horde
Arrows Fireball
Arrows Fireball
Minion Horde Fireball
Arrows Minion Horde Fireball
Fireball Arrows
Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Spear Goblins Bomber Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Arrows Fireball
Bomber Minion Horde
Bomber Arrows Fireball
Bomber Arrows Fireball
Minion Horde Fireball
Arrows Fireball
Arrows Barbarians Minion Horde Fireball
Arrows Bomber Fireball
Minion Horde
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Bomber Arrows Minion Horde Fireball
Arrows Minion Horde Fireball
Minion Horde
Arrows Fireball
Minion Horde Spear Goblins Barbarians Fireball
Fireball Arrows
Arrows Fireball
Fireball Minion Horde
Arrows Bomber Fireball
Arrows Fireball
Minion Horde
Minion Horde Fireball
Fireball
Fireball

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