My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Miner Electro Wizard Magic Archer Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Executioner Royal Ghost Bandit Inferno Dragon Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Bandit Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon Ram Rider
Giant Snowball
Inferno Dragon Lumberjack Ram Rider
Zap
Bandit Inferno Dragon Ram Rider
Barbarian Barrel
Goblin Cage Executioner Royal Ghost Bandit Lumberjack
The Log
Goblin Cage Bandit Lumberjack Ram Rider
Earthquake
Goblin Cage
Arrows
Royal Delivery
Goblin Cage Executioner Royal Ghost Bandit Inferno Dragon Lumberjack Ram Rider
Fireball
Goblin Cage Executioner Bandit Inferno Dragon Lumberjack Ram Rider
Poison
Goblin Cage Executioner
Lightning
Goblin Cage Executioner Bandit Inferno Dragon Lumberjack Ram Rider
Rocket
Executioner Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Royal Ghost Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Ghost Bandit Goblin Cage Inferno Dragon Lumberjack Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Royal Ghost Bandit Goblin Cage Inferno Dragon

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Royal Ghost Bandit Lumberjack Ram Rider
Executioner
Bandit Mega Knight
Royal Ghost
Goblin Cage Bandit Lumberjack Ram Rider Mega Knight
Bandit
Goblin Cage Executioner Royal Ghost Lumberjack Ram Rider Mega Knight
Inferno Dragon
Mega Knight
Lumberjack
Goblin Cage Royal Ghost Bandit Ram Rider Mega Knight
Ram Rider
Goblin Cage Royal Ghost Bandit Lumberjack Mega Knight
Mega Knight
Inferno Dragon Executioner Royal Ghost Bandit Lumberjack Ram Rider

Defense Synergies 0 13

Goblin Cage
Executioner Bandit Inferno Dragon Lumberjack
Executioner
Goblin Cage Bandit Lumberjack Mega Knight
Royal Ghost
Mega Knight
Bandit
Goblin Cage Executioner Lumberjack Ram Rider Mega Knight
Inferno Dragon
Goblin Cage Mega Knight
Lumberjack
Goblin Cage Executioner Bandit Ram Rider
Ram Rider
Bandit Lumberjack
Mega Knight
Executioner Royal Ghost Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Executioner Ram Rider
Inferno Dragon Lumberjack Goblin Cage Executioner Bandit Ram Rider Mega Knight
Goblin Cage Lumberjack Ram Rider Mega Knight Executioner Bandit Inferno Dragon
Goblin Cage Inferno Dragon Lumberjack Bandit Ram Rider Mega Knight
Goblin Cage Lumberjack Mega Knight
Executioner Royal Ghost Bandit Lumberjack Mega Knight
Inferno Dragon Ram Rider Goblin Cage Executioner
Goblin Cage Bandit Ram Rider Mega Knight
Inferno Dragon Goblin Cage Lumberjack
Royal Ghost Bandit Lumberjack Mega Knight
Executioner Royal Ghost Bandit Lumberjack Ram Rider Mega Knight
Executioner Inferno Dragon Ram Rider
Goblin Cage Lumberjack Mega Knight Bandit Ram Rider
Executioner Mega Knight Goblin Cage Royal Ghost Lumberjack
Inferno Dragon Goblin Cage Bandit Lumberjack Ram Rider Mega Knight
Goblin Cage Bandit Inferno Dragon Lumberjack Ram Rider Mega Knight
Mega Knight Goblin Cage Executioner Lumberjack
Goblin Cage Mega Knight Executioner Royal Ghost Bandit Lumberjack Ram Rider
Goblin Cage Executioner Royal Ghost Bandit Inferno Dragon Lumberjack Ram Rider Mega Knight
Goblin Cage Inferno Dragon Lumberjack Ram Rider
Royal Ghost Mega Knight Executioner Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblin Cage Royal Ghost Bandit
Bandit Executioner Royal Ghost Inferno Dragon Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Goblin Cage Ram Rider
Lumberjack Mega Knight Goblin Cage Bandit Ram Rider
Goblin Cage Executioner Bandit Inferno Dragon Lumberjack Ram Rider Mega Knight
Executioner Ram Rider
Goblin Cage Bandit Lumberjack Ram Rider
Mega Knight Goblin Cage Inferno Dragon Lumberjack
Goblin Cage Mega Knight Bandit Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Mega Knight Goblin Cage Lumberjack
Mega Knight Goblin Cage
Mega Knight Goblin Cage Executioner Bandit Lumberjack Ram Rider
Goblin Cage Executioner Mega Knight
Goblin Cage Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Goblin Cage Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost Bandit
Executioner Royal Ghost Bandit Ram Rider
Bandit
Executioner Mega Knight
Executioner Ram Rider
Executioner
Executioner Ram Rider
Bandit Ram Rider
Lumberjack
Bandit Ram Rider
Executioner
Executioner Bandit
Bandit
Executioner Bandit
Executioner Bandit Mega Knight
Executioner Bandit Mega Knight
Mega Knight
Mega Knight
Executioner Mega Knight
Inferno Dragon
Executioner Royal Ghost Bandit Ram Rider
Bandit Ram Rider Mega Knight
Bandit
Executioner
Bandit Mega Knight
Mega Knight
Bandit
Executioner Ram Rider
Executioner Lumberjack Mega Knight
Executioner
Executioner Mega Knight
Executioner
Executioner Royal Ghost Bandit Mega Knight

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