My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Miner Electro Wizard Magic Archer Graveyard Sparky Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton Inferno Dragon
Giant Snowball
Skeleton Army Baby Dragon Witch Inferno Dragon
Zap
Skeleton Army Witch Inferno Dragon
Barbarian Barrel
Valkyrie Skeleton Army Witch Giant Skeleton
The Log
Skeleton Army Witch Giant Skeleton
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Skeleton Army Baby Dragon Witch Giant Skeleton Inferno Dragon
Fireball
Skeleton Army Baby Dragon Witch Inferno Dragon
Poison
Skeleton Army Witch
Lightning
Valkyrie Baby Dragon Witch Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Valkyrie Baby Dragon Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Valkyrie Baby Dragon Witch Giant Skeleton
Arrows
Zap Giant Skeleton
Valkyrie
Zap Baby Dragon Witch Giant Skeleton
Skeleton Army
Baby Dragon
Zap Valkyrie Witch Giant Skeleton Inferno Dragon
Witch
Zap Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Zap Arrows Valkyrie Baby Dragon Witch
Inferno Dragon
Baby Dragon

Defense Synergies 0 17

Zap
Arrows Valkyrie Skeleton Army Baby Dragon Witch Giant Skeleton Inferno Dragon
Arrows
Zap Valkyrie Giant Skeleton
Valkyrie
Zap Arrows Baby Dragon Witch
Skeleton Army
Zap Giant Skeleton Inferno Dragon
Baby Dragon
Zap Valkyrie Witch Giant Skeleton Inferno Dragon
Witch
Zap Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Zap Arrows Skeleton Army Baby Dragon Witch
Inferno Dragon
Zap Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon
Skeleton Army Inferno Dragon Zap Valkyrie Witch
Skeleton Army Witch Valkyrie Giant Skeleton Inferno Dragon
Skeleton Army Witch Inferno Dragon Valkyrie
Arrows Valkyrie Skeleton Army Giant Skeleton
Arrows Skeleton Army Zap Valkyrie Baby Dragon
Inferno Dragon Zap Arrows Baby Dragon Witch
Zap Arrows Valkyrie Baby Dragon Giant Skeleton
Witch Inferno Dragon Skeleton Army
Skeleton Army Valkyrie Giant Skeleton
Valkyrie Skeleton Army Witch Zap Arrows Baby Dragon Giant Skeleton
Arrows Inferno Dragon Zap Baby Dragon Witch
Skeleton Army Zap Valkyrie Witch Giant Skeleton
Valkyrie Skeleton Army Zap Arrows Baby Dragon Witch
Skeleton Army Inferno Dragon
Skeleton Army Zap Inferno Dragon
Arrows Valkyrie Skeleton Army Witch
Arrows Zap Valkyrie Skeleton Army Baby Dragon Witch
Zap Arrows Valkyrie Baby Dragon Witch Giant Skeleton Inferno Dragon
Inferno Dragon
Valkyrie Skeleton Army Arrows Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Witch Giant Skeleton
Zap Arrows Valkyrie Baby Dragon Inferno Dragon
Skeleton Army Giant Skeleton Zap Valkyrie Witch
Valkyrie Skeleton Army Giant Skeleton Zap
Giant Skeleton Valkyrie Skeleton Army Witch Inferno Dragon
Arrows Zap Baby Dragon Witch
Skeleton Army Valkyrie Witch Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army Inferno Dragon
Zap Giant Skeleton Valkyrie Skeleton Army Baby Dragon Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Witch Giant Skeleton
Skeleton Army Zap Arrows Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Valkyrie Witch
Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Zap Valkyrie Baby Dragon Giant Skeleton Inferno Dragon
Arrows Valkyrie Zap Baby Dragon Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon Giant Skeleton
Arrows Zap Baby Dragon
Arrows Baby Dragon Giant Skeleton
Arrows Valkyrie Giant Skeleton
Zap Arrows Valkyrie Baby Dragon
Arrows Zap Baby Dragon Witch
Arrows Baby Dragon Witch
Arrows Zap Baby Dragon
Arrows Zap
Zap Arrows Valkyrie
Zap Arrows Baby Dragon
Baby Dragon
Arrows Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Arrows Baby Dragon
Arrows
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon Witch
Baby Dragon Giant Skeleton
Arrows
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Baby Dragon Witch
Witch Inferno Dragon
Arrows Zap Baby Dragon Witch
Zap Arrows Baby Dragon Witch
Zap Arrows Baby Dragon
Zap Arrows Baby Dragon Witch
Zap Witch
Zap Arrows
Zap Arrows
Giant Skeleton
Arrows
Zap Skeleton Army Witch
Zap Arrows Baby Dragon Witch
Arrows
Valkyrie Baby Dragon
Arrows Zap Baby Dragon
Zap Arrows Giant Skeleton
Zap Baby Dragon Witch Giant Skeleton
Zap Witch
Zap Baby Dragon Witch Giant Skeleton

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