My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Miner Ice Wizard Royal Ghost Electro Wizard Lumberjack Graveyard Sparky Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Hut Inferno Tower Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Goblin Hut Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner
Giant Snowball
Bomber Goblin Hut Miner Princess
Zap
Bomber Goblin Hut Inferno Tower Princess
Barbarian Barrel
Bomber Tesla Goblin Hut Inferno Tower Princess Magic Archer
The Log
Bomber Goblin Hut Princess
Earthquake
Bomber Tesla Goblin Hut Inferno Tower
Arrows
Bomber Goblin Hut Princess
Royal Delivery
Bomber Goblin Hut Miner Princess Magic Archer
Fireball
Bomber Tesla Goblin Hut Inferno Tower Princess Magic Archer
Poison
Bomber Goblin Hut Inferno Tower Princess Magic Archer
Lightning
Tesla Goblin Hut Inferno Tower Magic Archer
Rocket
Goblin Hut Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Miner Princess Tesla Magic Archer Goblin Hut Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Miner Princess

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Miner
Zap
Miner Bomber Goblin Hut Princess Magic Archer
Tesla
Goblin Hut
Zap Miner Magic Archer
Inferno Tower
Miner
Zap Bomber Goblin Hut Magic Archer
Princess
Zap
Magic Archer
Zap Goblin Hut Miner

Defense Synergies 0 14

Bomber
Zap Tesla Miner
Zap
Bomber Tesla Goblin Hut Inferno Tower Miner Princess Magic Archer
Tesla
Bomber Zap Inferno Tower Princess Magic Archer
Goblin Hut
Zap Inferno Tower
Inferno Tower
Zap Tesla Goblin Hut Princess
Miner
Bomber Zap
Princess
Zap Tesla Inferno Tower
Magic Archer
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla Goblin Hut Inferno Tower Magic Archer
Inferno Tower Bomber Zap Tesla Goblin Hut
Tesla Goblin Hut Inferno Tower Bomber
Tesla Goblin Hut Inferno Tower Bomber
Bomber Princess
Bomber Zap Tesla Magic Archer
Tesla Inferno Tower Zap Goblin Hut Princess Magic Archer
Zap Tesla Inferno Tower Magic Archer
Tesla Inferno Tower Goblin Hut Princess
Bomber Tesla Inferno Tower Miner
Bomber Zap Tesla Goblin Hut Princess Magic Archer
Tesla Inferno Tower Zap Goblin Hut Princess Magic Archer
Tesla Goblin Hut Inferno Tower Bomber Zap
Bomber Zap Tesla Goblin Hut Princess Magic Archer
Inferno Tower Tesla Goblin Hut
Inferno Tower Zap Tesla Goblin Hut
Tesla Bomber Goblin Hut Inferno Tower
Tesla Bomber Zap Goblin Hut Magic Archer
Zap Bomber Tesla Goblin Hut Princess Magic Archer
Tesla Goblin Hut Inferno Tower
Bomber Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Goblin Hut Inferno Tower
Bomber Zap Tesla Miner Magic Archer
Zap Goblin Hut Inferno Tower
Zap Tesla Inferno Tower
Inferno Tower Tesla Goblin Hut
Zap Tesla Goblin Hut Princess Magic Archer
Tesla Goblin Hut Inferno Tower
Inferno Tower Tesla
Zap Goblin Hut Inferno Tower Magic Archer
Inferno Tower Tesla Goblin Hut
Tesla Goblin Hut Inferno Tower
Zap
Tesla Inferno Tower
Bomber Tesla Princess Magic Archer
Tesla Goblin Hut Inferno Tower Bomber Zap Magic Archer
Bomber Zap Tesla Goblin Hut Inferno Tower Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer
Zap Miner Princess Magic Archer
Goblin Hut Miner Magic Archer
Bomber Zap Magic Archer
Zap Princess Magic Archer
Bomber Princess Magic Archer
Zap Princess Magic Archer
Miner Zap
Miner Zap Princess Magic Archer
Zap Princess Magic Archer
Goblin Hut Miner Princess Magic Archer
Princess Magic Archer
Princess Zap Goblin Hut Magic Archer
Bomber Zap Goblin Hut Princess Magic Archer
Magic Archer Goblin Hut Princess
Bomber
Bomber Zap Princess Magic Archer
Bomber Zap Miner Princess Magic Archer
Magic Archer
Princess
Zap
Zap Bomber Princess Magic Archer
Miner Zap Princess Magic Archer
Zap Miner Princess Magic Archer
Miner Zap Magic Archer
Zap Princess Magic Archer
Zap Goblin Hut
Bomber Zap Miner Magic Archer
Zap Princess Magic Archer
Princess Magic Archer
Zap Goblin Hut Princess Magic Archer
Zap Princess Magic Archer
Miner Princess Magic Archer
Bomber Zap Princess Magic Archer
Zap
Zap Princess Magic Archer
Zap Princess Magic Archer
Zap Miner Princess Magic Archer

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