Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Miner Ice Wizard Bandit Fisherman Royal Ghost Magic Archer Night Witch Electro Wizard Graveyard Lava Hound

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit Inferno Dragon Lumberjack Electro Wizard Mega Knight

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Lumberjack Mega Knight

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Bandit Lumberjack Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Skeleton Army Bandit Inferno Dragon
Giant Snowball Skeleton Army Inferno Dragon Lumberjack
Zap Skeleton Army Bandit Inferno Dragon
Barbarian Barrel Wizard Skeleton Army Bandit Lumberjack Electro Wizard
The Log Skeleton Army Bandit Lumberjack
Earthquake Skeleton Army
Arrows Skeleton Army
Royal Delivery Wizard Skeleton Army Bandit Inferno Dragon Lumberjack Electro Wizard
Fireball Wizard Skeleton Army Bandit Inferno Dragon Lumberjack Electro Wizard
Poison Wizard Skeleton Army Electro Wizard
Lightning Wizard Bandit Inferno Dragon Lumberjack Electro Wizard
Rocket Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Bandit Inferno Dragon Lumberjack Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Bandit Inferno Dragon

Synergies   0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Wizard + Bandit
Skeleton Army +
The Log + Bandit Mega Knight
Bandit + Electro Wizard Lumberjack Wizard The Log Mega Knight
+ Mega Knight
+ Bandit
+ Bandit Mega Knight
+ Bandit Electro Wizard The Log Inferno Dragon

Counters   58 82

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Mega Knight Bandit The Log Electro Wizard
Electro Wizard Skeleton Army The Log Wizard
Wizard Skeleton Army Electro Wizard Mega Knight The Log Lumberjack
The Log Electro Wizard Bandit
Wizard Skeleton Army Lumberjack Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon Wizard
Mega Knight Wizard Electro Wizard Skeleton Army The Log
Wizard Electro Wizard
Mega Knight The Log Electro Wizard Lumberjack Skeleton Army Wizard
Skeleton Army Inferno Dragon Wizard Lumberjack Electro Wizard The Log
Mega Knight Skeleton Army The Log Electro Wizard Wizard
Mega Knight Skeleton Army Wizard The Log
Wizard Inferno Dragon Electro Wizard
The Log Electro Wizard Mega Knight Bandit Wizard Skeleton Army
Mega Knight Wizard Lumberjack Skeleton Army
Skeleton Army Inferno Dragon Bandit Lumberjack Mega Knight Electro Wizard
Electro Wizard Bandit Skeleton Army Mega Knight The Log Lumberjack
Skeleton Army Inferno Dragon The Log Lumberjack Electro Wizard Mega Knight Bandit
Wizard Inferno Dragon Electro Wizard Mega Knight
Mega Knight Electro Wizard Lumberjack Skeleton Army Bandit The Log Wizard
Electro Wizard The Log Wizard Bandit
Electro Wizard Wizard
Bandit
Mega Knight Wizard The Log Electro Wizard Skeleton Army
Skeleton Army Lumberjack Inferno Dragon
Inferno Dragon Skeleton Army Electro Wizard Lumberjack
The Log Electro Wizard
Skeleton Army Electro Wizard
Bandit Wizard Electro Wizard Mega Knight Lumberjack The Log
Wizard Mega Knight Skeleton Army Electro Wizard The Log
Electro Wizard The Log
Wizard Skeleton Army Mega Knight
Mega Knight Skeleton Army Wizard Lumberjack Electro Wizard The Log
Mega Knight The Log Skeleton Army Electro Wizard Wizard
Mega Knight Electro Wizard The Log Skeleton Army Lumberjack Wizard
Wizard Mega Knight Lumberjack Skeleton Army Electro Wizard The Log
Electro Wizard Wizard The Log
Inferno Dragon Electro Wizard Wizard
Mega Knight Bandit Wizard
Bandit Skeleton Army The Log Inferno Dragon Electro Wizard Lumberjack Mega Knight
Skeleton Army The Log Electro Wizard Mega Knight Bandit
Electro Wizard Wizard Mega Knight The Log Bandit Lumberjack
Electro Wizard Wizard Inferno Dragon
Skeleton Army Mega Knight Inferno Dragon Electro Wizard Bandit
Skeleton Army Mega Knight Electro Wizard The Log Bandit
Electro Wizard Wizard
Bandit Lumberjack Electro Wizard Inferno Dragon Mega Knight Skeleton Army
Skeleton Army Bandit Inferno Dragon Mega Knight Electro Wizard
Skeleton Army Inferno Dragon Mega Knight Wizard Electro Wizard
Inferno Dragon Mega Knight Lumberjack
Skeleton Army Inferno Dragon Electro Wizard The Log
Skeleton Army Inferno Dragon Electro Wizard Lumberjack
Skeleton Army Electro Wizard Lumberjack Mega Knight Bandit The Log
Electro Wizard Bandit The Log Mega Knight Lumberjack Wizard
Skeleton Army Electro Wizard Bandit Lumberjack Mega Knight
Wizard Lumberjack Electro Wizard Inferno Dragon Bandit Skeleton Army Mega Knight
Bandit Skeleton Army Wizard Lumberjack Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight Lumberjack
Wizard Lumberjack Skeleton Army Bandit Mega Knight Electro Wizard
Electro Wizard Skeleton Army Wizard
Skeleton Army Lumberjack Mega Knight Wizard Electro Wizard Bandit
Skeleton Army The Log Bandit Electro Wizard Lumberjack Mega Knight
Electro Wizard Skeleton Army Mega Knight Wizard The Log Lumberjack
Skeleton Army Lumberjack Electro Wizard Mega Knight Wizard The Log
Electro Wizard Lumberjack Skeleton Army Mega Knight
Inferno Dragon Wizard Electro Wizard
Wizard Lumberjack Bandit Inferno Dragon Mega Knight

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Wizard Electro Wizard The Log Mega Knight Skeleton Army
Wizard The Log Mega Knight Electro Wizard Bandit
The Log Wizard Mega Knight Skeleton Army Electro Wizard Bandit Lumberjack
Electro Wizard The Log Mega Knight Wizard Bandit Lumberjack
Electro Wizard Wizard
The Log Wizard Electro Wizard
Mega Knight The Log Electro Wizard Wizard Lumberjack Bandit
Bandit Skeleton Army Lumberjack Wizard Inferno Dragon Mega Knight Electro Wizard
Wizard Electro Wizard
Skeleton Army
Skeleton Army Electro Wizard Inferno Dragon
The Log Wizard
Lumberjack Bandit Mega Knight Electro Wizard
The Log Electro Wizard Bandit
Mega Knight Bandit Electro Wizard