My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Barbarians
Zap
Minions
Barbarian Barrel
Knight Barbarians Wizard
The Log
Barbarians
Earthquake
Barbarians
Arrows
Minions
Royal Delivery
Knight Minions Barbarians Wizard Bowler
Fireball
Minions Barbarians Wizard Bowler
Poison
Minions Barbarians Wizard
Lightning
Knight Wizard Bowler
Rocket
Barbarians Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Tornado Barbarians Giant Wizard Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Knight Minions Bowler
Knight
Minions Zap Wizard
Minions
Knight Giant Zap Bowler
Barbarians
Giant
Zap Minions Wizard Tornado Bowler
Wizard
Tornado Knight Giant
Tornado
Zap Wizard Giant Bowler
Bowler
Zap Minions Giant Tornado

Defense Synergies 3 9

Zap
Knight Minions Barbarians Tornado Bowler
Knight
Minions Zap Wizard Tornado Bowler
Minions
Knight Zap Bowler
Barbarians
Zap
Giant
Wizard
Tornado Knight
Tornado
Wizard Bowler Zap Knight
Bowler
Tornado Zap Knight Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Minions Wizard
Barbarians Zap Knight Minions
Barbarians Tornado Bowler Knight Minions
Barbarians Knight Minions Bowler
Barbarians Tornado Bowler
Tornado Bowler Zap Minions
Minions Tornado Zap Wizard
Bowler Zap Barbarians
Barbarians Minions Tornado
Knight Tornado Barbarians Bowler
Minions Barbarians Zap Knight Wizard Tornado Bowler
Minions Zap Wizard Tornado
Barbarians Bowler Zap Knight Minions Wizard
Wizard Bowler Zap Minions Barbarians Tornado
Barbarians Knight
Barbarians Tornado Zap Bowler
Barbarians Wizard Knight Minions Tornado Bowler
Zap Knight Minions Barbarians Wizard Tornado Bowler
Zap Wizard Tornado Knight Minions Barbarians Bowler
Barbarians Tornado
Wizard Bowler Knight Minions Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Bowler
Zap Knight Wizard Bowler
Barbarians Zap Knight Minions Bowler
Bowler Zap Knight Barbarians Tornado
Barbarians Knight Bowler
Wizard Zap Minions Tornado
Knight Minions Barbarians Bowler
Knight Barbarians
Zap Knight Minions Barbarians Tornado
Barbarians
Knight Minions Barbarians Bowler
Zap Barbarians Tornado Bowler
Barbarians Bowler Knight Wizard
Wizard Barbarians Bowler
Barbarians Zap Knight Minions Tornado Bowler
Minions Bowler Zap Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap Tornado Bowler
Knight Barbarians
Wizard Zap Bowler
Wizard Zap Minions Tornado
Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado
Minions Tornado Bowler
Zap Knight Wizard Tornado Bowler
Zap Wizard Tornado
Knight Bowler
Minions
Zap
Zap Wizard Bowler
Wizard Bowler
Tornado
Minions
Zap Wizard Bowler
Zap Wizard Tornado Bowler
Minions Bowler
Wizard Tornado
Tornado Bowler
Zap Barbarians
Zap Tornado Wizard Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Zap Tornado
Zap Wizard Tornado
Zap Minions Wizard
Bowler
Zap Wizard
Zap
Wizard Bowler
Zap Minions Barbarians
Zap Wizard Tornado
Knight Wizard Bowler
Zap Wizard Bowler
Zap Tornado
Zap Minions Tornado Bowler
Zap Tornado
Zap Tornado Bowler

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