My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Flying Machine Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Miner
Giant Snowball
Bats Battle Ram Flying Machine Furnace Miner
Zap
Bats Battle Ram Flying Machine Furnace
Barbarian Barrel
Battle Ram Furnace
The Log
Battle Ram Furnace
Earthquake
Furnace
Arrows
Bats Flying Machine Furnace
Royal Delivery
Bats Battle Ram Flying Machine Miner
Fireball
Battle Ram Flying Machine Furnace
Poison
Bats Flying Machine Furnace
Lightning
Battle Ram Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Tornado Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Miner Battle Ram Flying Machine Furnace Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tornado Miner

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Battle Ram Flying Machine
Battle Ram
The Log Bats Flying Machine Furnace Tornado
Flying Machine
Bats Battle Ram Furnace Mega Knight
Furnace
Miner Battle Ram Flying Machine
Tornado
Battle Ram The Log Mega Knight
The Log
Battle Ram Tornado Miner Mega Knight
Miner
Bats Furnace The Log Mega Knight
Mega Knight
Bats Flying Machine Tornado The Log Miner

Defense Synergies 0 11

Bats
The Log Mega Knight
Battle Ram
Flying Machine
Furnace The Log Mega Knight
Furnace
Flying Machine Tornado
Tornado
Furnace The Log Mega Knight
The Log
Bats Flying Machine Tornado Miner Mega Knight
Miner
The Log Mega Knight
Mega Knight
Bats Flying Machine Tornado The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine The Log
Bats Flying Machine Furnace The Log Mega Knight
Furnace Tornado Mega Knight Bats
Bats Furnace Mega Knight
Tornado The Log Mega Knight
Tornado The Log Bats Flying Machine Furnace Mega Knight
Bats Furnace Tornado Flying Machine
Flying Machine The Log Mega Knight
Furnace Tornado
Tornado Miner Mega Knight
Bats Flying Machine Furnace Tornado The Log Mega Knight
Bats Flying Machine Furnace Tornado
Furnace Mega Knight Bats Flying Machine The Log
Mega Knight Bats Furnace Tornado The Log
Furnace Mega Knight
Tornado Furnace The Log Mega Knight
Mega Knight Bats Furnace Tornado
Mega Knight Bats Flying Machine Furnace Tornado The Log
Furnace Tornado The Log Bats Flying Machine Mega Knight
Tornado
Mega Knight Bats Flying Machine Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace
Flying Machine The Log Miner Mega Knight
Mega Knight Bats Furnace The Log
Mega Knight Bats Tornado The Log
Mega Knight
Furnace Bats Flying Machine Tornado
Bats Flying Machine Furnace
Mega Knight
Mega Knight Bats Flying Machine Tornado The Log
Mega Knight Bats Flying Machine
Mega Knight Tornado The Log
Mega Knight
Flying Machine Furnace Mega Knight
Bats Flying Machine Furnace Tornado The Log
Bats Mega Knight Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine The Log
Flying Machine Tornado The Log Miner
Flying Machine The Log Miner
Flying Machine The Log
Furnace The Log Mega Knight
Bats Flying Machine Furnace Tornado
Flying Machine Furnace Tornado The Log
The Log Flying Machine Tornado
The Log Miner Flying Machine Tornado
Bats Tornado
Miner Flying Machine Tornado The Log
Flying Machine Tornado
Flying Machine The Log Miner
Flying Machine
Flying Machine Furnace The Log
Flying Machine Furnace The Log
Flying Machine Furnace The Log Mega Knight
Tornado
Bats
Flying Machine The Log Mega Knight
Flying Machine Tornado The Log Miner Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
Flying Machine The Log
Tornado The Log Furnace Mega Knight
The Log Miner Flying Machine Tornado
Flying Machine Tornado The Log Miner Mega Knight
Miner Tornado The Log
Bats Flying Machine Furnace Tornado
Bats Flying Machine
The Log Miner Mega Knight
Mega Knight
The Log
Bats Flying Machine
Flying Machine Tornado
The Log
Miner Flying Machine Mega Knight
The Log Flying Machine
Tornado
Flying Machine Mega Knight
Bats Flying Machine Tornado The Log
Bats Flying Machine Tornado
Flying Machine Tornado The Log Miner Mega Knight

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