My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Skeleton Army
Giant Snowball
Fire Spirit Minion Horde Skeleton Army
Zap
Fire Spirit Minion Horde Skeleton Army
Barbarian Barrel
Fire Spirit Elite Barbarians Wizard Skeleton Army
The Log
Fire Spirit Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army
Fireball
Minion Horde Elite Barbarians Wizard Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Skeleton Army Freeze Minion Horde Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Skeleton Army Freeze

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Giant
Minion Horde
Giant Freeze
Elite Barbarians
Fire Spirit Wizard The Log
Giant
Fire Spirit Minion Horde Wizard The Log
Wizard
Elite Barbarians Giant
Skeleton Army
Freeze
Minion Horde
The Log
Elite Barbarians Giant

Defense Synergies 0 10

Fire Spirit
The Log
Minion Horde
Freeze The Log
Elite Barbarians
Wizard The Log
Giant
Wizard
Elite Barbarians Skeleton Army Freeze The Log
Skeleton Army
Wizard Freeze The Log
Freeze
Minion Horde Wizard Skeleton Army
The Log
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard The Log
Minion Horde Elite Barbarians Skeleton Army The Log
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Freeze
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army The Log
Skeleton Army Freeze The Log Fire Spirit
Minion Horde Fire Spirit Wizard Freeze
The Log
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Fire Spirit Minion Horde
Minion Horde Skeleton Army Wizard Freeze The Log
Minion Horde Wizard
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Wizard Freeze The Log
Fire Spirit Wizard Skeleton Army Minion Horde Freeze The Log
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Elite Barbarians Freeze The Log
Minion Horde Wizard Elite Barbarians Skeleton Army
Fire Spirit Minion Horde Elite Barbarians Wizard Skeleton Army The Log
Wizard Freeze The Log Fire Spirit
Elite Barbarians
Wizard Skeleton Army Fire Spirit Minion Horde Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians
Elite Barbarians Wizard The Log
Skeleton Army Minion Horde Elite Barbarians The Log
Skeleton Army Minion Horde Elite Barbarians The Log
Minion Horde Elite Barbarians Skeleton Army
Fire Spirit Wizard Minion Horde Freeze
Skeleton Army Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Freeze Elite Barbarians Skeleton Army The Log
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Freeze The Log
Minion Horde Elite Barbarians Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze The Log
The Log
Minion Horde The Log
Freeze The Log
Wizard Fire Spirit Minion Horde The Log
Wizard Fire Spirit Minion Horde Freeze
Fire Spirit Minion Horde Wizard The Log
The Log Fire Spirit Wizard Freeze
The Log Wizard
Fire Spirit Minion Horde Elite Barbarians
Minion Horde Wizard The Log
Fire Spirit Wizard
Fire Spirit Elite Barbarians The Log
Minion Horde Freeze
Elite Barbarians The Log
Minion Horde Wizard The Log
Minion Horde Wizard The Log
Freeze
Minion Horde
Fire Spirit Wizard The Log
Fire Spirit Wizard The Log
Minion Horde The Log
Wizard
The Log
Minion Horde The Log
Freeze The Log Fire Spirit Wizard
Minion Horde
The Log Wizard
Wizard The Log
The Log
Elite Barbarians Fire Spirit Minion Horde Wizard
Minion Horde Wizard Freeze
Minion Horde Elite Barbarians
Minion Horde Wizard The Log
Minion Horde Freeze
Minion Horde
Wizard The Log
Minion Horde Fire Spirit Skeleton Army Freeze
Fire Spirit Wizard
Freeze
The Log
Minion Horde Wizard
The Log Wizard
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Freeze The Log
Freeze The Log

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