My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Elixir Collector Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Giant
Giant Snowball
Goblin Gang Mega Minion
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Executioner
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang Elixir Collector
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Mega Minion Executioner
Fireball
Goblin Gang Elite Barbarians Mega Minion Elixir Collector Executioner
Poison
Goblin Gang Mega Minion Elixir Collector Executioner
Lightning
Elite Barbarians Mega Minion Elixir Collector Executioner
Rocket
Elite Barbarians Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mega Minion Giant Executioner Elite Barbarians Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Giant Executioner The Log
Goblin Gang
Giant
Elite Barbarians
Zap The Log
Mega Minion
Zap Giant
Giant
Zap Mega Minion Goblin Gang Executioner The Log
Elixir Collector
Executioner
Zap Giant The Log
The Log
Zap Elite Barbarians Giant Executioner

Defense Synergies 1 9

Zap
Mega Minion Goblin Gang Elite Barbarians Executioner The Log
Goblin Gang
Zap The Log
Elite Barbarians
Zap Mega Minion The Log
Mega Minion
Zap Elite Barbarians The Log
Giant
Elixir Collector
Executioner
Zap The Log
The Log
Zap Goblin Gang Elite Barbarians Mega Minion Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Executioner The Log
Elite Barbarians Zap Goblin Gang Mega Minion Executioner The Log
Goblin Gang Elite Barbarians Mega Minion Executioner
Elite Barbarians Goblin Gang Mega Minion
Elite Barbarians The Log
Goblin Gang The Log Zap Mega Minion Executioner
Mega Minion Zap Goblin Gang Executioner
Zap The Log
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians
Goblin Gang Executioner Zap Mega Minion The Log
Mega Minion Executioner Zap Goblin Gang
Zap Goblin Gang Elite Barbarians The Log
Executioner Zap Goblin Gang Mega Minion The Log
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians Mega Minion Executioner The Log
Zap Executioner The Log Mega Minion
Elite Barbarians
Goblin Gang Elite Barbarians Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Mega Minion Executioner The Log
Goblin Gang Zap Elite Barbarians The Log
Goblin Gang Zap Elite Barbarians The Log
Goblin Gang Elite Barbarians Executioner
Executioner Zap Goblin Gang
Goblin Gang Elite Barbarians Mega Minion
Elite Barbarians
Zap Elite Barbarians Mega Minion The Log
Goblin Gang Mega Minion
Elite Barbarians Mega Minion
Zap Elite Barbarians The Log
Elite Barbarians Goblin Gang Executioner
Executioner
Goblin Gang Elite Barbarians Zap Mega Minion Executioner The Log
Executioner Zap Elite Barbarians Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log
The Log
The Log
Executioner Zap The Log
Executioner Zap Mega Minion
Executioner The Log
The Log Zap Executioner
The Log Zap
Goblin Gang Elite Barbarians
Zap The Log
Zap Executioner
Elite Barbarians Executioner The Log
Zap Elite Barbarians The Log
Zap Executioner The Log
Executioner The Log
Zap Mega Minion Executioner The Log
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Executioner
Mega Minion
The Log Zap Executioner
Zap The Log
Zap The Log
Elite Barbarians Zap Executioner
Zap Mega Minion
Elite Barbarians Mega Minion
Zap The Log
Zap
The Log
Zap Goblin Gang
Zap Mega Minion Executioner
The Log
Goblin Gang Mega Minion Executioner
The Log Zap Executioner
Zap
Elite Barbarians Mega Minion Executioner
Zap Goblin Gang Elite Barbarians The Log
Zap Executioner
Zap Executioner The Log

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