My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

5 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Goblin Hut Barbarian Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Hog Rider
Giant Snowball
Barbarians Minion Horde Hog Rider Goblin Hut Witch
Zap
Minion Horde Royal Giant Goblin Hut Witch
Barbarian Barrel
Barbarians Goblin Hut Barbarian Hut Witch
The Log
Barbarians Royal Giant Hog Rider Goblin Hut Barbarian Hut Witch
Earthquake
Barbarians Hog Rider Goblin Hut Barbarian Hut Witch
Arrows
Minion Horde Goblin Hut Witch
Royal Delivery
Barbarians Minion Horde Hog Rider Goblin Hut Witch
Fireball
Barbarians Minion Horde Hog Rider Goblin Hut Barbarian Hut Witch
Poison
Barbarians Minion Horde Goblin Hut Barbarian Hut Witch
Lightning
Goblin Hut Barbarian Hut Witch
Rocket
Barbarians Minion Horde Hog Rider Goblin Hut Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Hog Rider Barbarians Minion Horde Goblin Hut Witch Royal Giant Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Hog Rider Barbarians Minion Horde

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Hog Rider
Minion Horde
Royal Giant Hog Rider Barbarian Hut
Royal Giant
Fireball Minion Horde Hog Rider Goblin Hut Barbarian Hut Witch
Fireball
Royal Giant Hog Rider
Hog Rider
Fireball Barbarians Minion Horde Royal Giant Goblin Hut Barbarian Hut Witch
Goblin Hut
Royal Giant Hog Rider Barbarian Hut
Barbarian Hut
Minion Horde Royal Giant Hog Rider Goblin Hut
Witch
Royal Giant Hog Rider

Defense Synergies 0 5

Barbarians
Minion Horde
Minion Horde
Barbarians Barbarian Hut
Royal Giant
Fireball
Goblin Hut Barbarian Hut
Hog Rider
Goblin Hut
Fireball Barbarian Hut
Barbarian Hut
Minion Horde Fireball Goblin Hut
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Minion Horde Fireball Goblin Hut
Barbarians Minion Horde Barbarian Hut Goblin Hut Witch
Barbarians Minion Horde Goblin Hut Barbarian Hut Witch
Barbarians Minion Horde Goblin Hut Barbarian Hut Witch
Barbarians Fireball
Fireball
Minion Horde Fireball Goblin Hut Barbarian Hut Witch
Barbarian Hut Barbarians Fireball
Barbarians Minion Horde Barbarian Hut Witch Goblin Hut
Barbarians Minion Horde
Barbarians Minion Horde Witch Fireball Goblin Hut
Minion Horde Fireball Goblin Hut Barbarian Hut Witch
Barbarians Minion Horde Goblin Hut Barbarian Hut Fireball Witch
Fireball Barbarian Hut Barbarians Minion Horde Goblin Hut Witch
Barbarians Barbarian Hut Minion Horde Goblin Hut
Barbarians Minion Horde Barbarian Hut Fireball Goblin Hut
Barbarians Minion Horde Barbarian Hut Fireball Goblin Hut Witch
Fireball Barbarians Minion Horde Goblin Hut Barbarian Hut Witch
Witch Barbarians Fireball Goblin Hut Barbarian Hut
Barbarians Barbarian Hut Goblin Hut
Barbarians Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Barbarian Hut Fireball Goblin Hut Witch
Fireball
Barbarians Minion Horde Goblin Hut Barbarian Hut Witch
Barbarians Minion Horde Fireball Barbarian Hut
Barbarians Barbarian Hut Minion Horde Goblin Hut Witch
Fireball Minion Horde Goblin Hut Witch
Barbarians Minion Horde Fireball Goblin Hut Barbarian Hut Witch
Barbarians Minion Horde Barbarian Hut
Minion Horde Barbarians Fireball Goblin Hut Barbarian Hut Witch
Witch Barbarians Minion Horde Goblin Hut Barbarian Hut
Barbarians Minion Horde Goblin Hut Witch
Barbarians Fireball
Barbarians Minion Horde Fireball Barbarian Hut Witch
Barbarians Minion Horde Fireball Barbarian Hut Witch
Barbarians Goblin Hut Witch Minion Horde Fireball Barbarian Hut
Barbarians Minion Horde Fireball Goblin Hut Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Barbarian Hut
Fireball
Minion Horde Fireball Goblin Hut Barbarian Hut
Barbarians Fireball Barbarian Hut
Fireball Minion Horde
Fireball Minion Horde Witch
Minion Horde Witch
Fireball Barbarian Hut
Fireball
Minion Horde Fireball
Minion Horde Fireball
Fireball
Fireball Goblin Hut Barbarian Hut
Minion Horde Fireball
Fireball Goblin Hut Barbarian Hut
Minion Horde Fireball Goblin Hut Barbarian Hut Witch
Minion Horde Fireball Goblin Hut Barbarian Hut
Fireball
Minion Horde
Fireball
Fireball Witch
Minion Horde Fireball
Fireball
Barbarians Minion Horde Fireball Barbarian Hut
Fireball Witch
Minion Horde Witch
Fireball Witch
Fireball Witch
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball Goblin Hut Witch
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Barbarians Fireball Goblin Hut Barbarian Hut Witch
Fireball Witch
Fireball
Fireball Minion Horde
Fireball
Fireball
Minion Horde
Minion Horde Fireball Witch
Fireball Witch
Fireball Witch

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