My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

2 problems 4 warnings Why?

Missing cards in your collection

Mega Knight

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Prince X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Knight Goblin Gang Prince X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Goblin Gang Skeleton Army Prince
Giant Snowball
Fire Spirit Spear Goblins Bomber Goblin Gang Skeleton Army
Zap
Fire Spirit Spear Goblins Bomber Goblin Gang Skeleton Army Prince X-Bow
Barbarian Barrel
Fire Spirit Spear Goblins Bomber Knight Goblin Gang Skeleton Army X-Bow
The Log
Fire Spirit Spear Goblins Bomber Goblin Gang Skeleton Army Prince X-Bow
Earthquake
Spear Goblins Bomber Goblin Gang Skeleton Army X-Bow
Arrows
Fire Spirit Spear Goblins Bomber Goblin Gang Skeleton Army
Royal Delivery
Fire Spirit Spear Goblins Bomber Knight Goblin Gang Skeleton Army Prince
Fireball
Bomber Goblin Gang Skeleton Army X-Bow
Poison
Spear Goblins Bomber Goblin Gang Skeleton Army X-Bow
Lightning
Knight Prince X-Bow
Rocket
Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Knight Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Bomber Knight Goblin Gang Skeleton Army Prince X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Spear Goblins Bomber Knight

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Prince X-Bow
Spear Goblins
Knight Goblin Gang Prince X-Bow
Bomber
Knight Prince X-Bow
Knight
Spear Goblins Goblin Gang X-Bow Fire Spirit Bomber Prince
Goblin Gang
Knight Spear Goblins Prince X-Bow
Skeleton Army
X-Bow
Prince
Fire Spirit Spear Goblins Bomber Knight Goblin Gang
X-Bow
Knight Fire Spirit Spear Goblins Bomber Goblin Gang Skeleton Army

Defense Synergies 5 12

Fire Spirit
Knight Spear Goblins
Spear Goblins
Knight Fire Spirit Goblin Gang Skeleton Army Prince X-Bow
Bomber
Knight X-Bow
Knight
Fire Spirit Spear Goblins Bomber Goblin Gang X-Bow Skeleton Army
Goblin Gang
Knight Spear Goblins Skeleton Army Prince X-Bow
Skeleton Army
Spear Goblins Knight Goblin Gang Prince X-Bow
Prince
Spear Goblins Goblin Gang Skeleton Army
X-Bow
Knight Spear Goblins Bomber Goblin Gang Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight X-Bow
Skeleton Army Bomber Knight Goblin Gang Prince X-Bow
Goblin Gang Skeleton Army Prince Fire Spirit Bomber Knight
Skeleton Army Prince Bomber Knight Goblin Gang
Bomber Skeleton Army Prince X-Bow
Goblin Gang Skeleton Army Fire Spirit Spear Goblins Bomber X-Bow
Fire Spirit Spear Goblins Goblin Gang X-Bow
X-Bow
Goblin Gang Skeleton Army Prince X-Bow
Knight Goblin Gang Skeleton Army Fire Spirit Spear Goblins Bomber Prince
Goblin Gang Skeleton Army Spear Goblins Bomber Knight X-Bow
Spear Goblins Goblin Gang
Skeleton Army Prince Fire Spirit Bomber Knight Goblin Gang X-Bow
Fire Spirit Bomber Skeleton Army Goblin Gang Prince X-Bow
Skeleton Army Knight Goblin Gang Prince X-Bow
Skeleton Army Goblin Gang Prince X-Bow
Bomber Knight Goblin Gang Skeleton Army Prince X-Bow
Fire Spirit Spear Goblins Bomber Knight Goblin Gang Skeleton Army Prince X-Bow
Fire Spirit Spear Goblins Bomber Knight
Prince
Bomber Goblin Gang Skeleton Army Fire Spirit Spear Goblins Knight Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Spear Goblins Prince X-Bow
Bomber Knight Goblin Gang Prince X-Bow
Goblin Gang Skeleton Army Spear Goblins Knight Prince
Goblin Gang Skeleton Army Prince Knight X-Bow
Knight Goblin Gang Skeleton Army Prince
Fire Spirit Goblin Gang
Goblin Gang Skeleton Army Prince Spear Goblins Knight
Knight Skeleton Army Prince
Spear Goblins Knight Skeleton Army Prince X-Bow
Goblin Gang Skeleton Army
Knight Prince
Skeleton Army Prince
Skeleton Army Prince Knight Goblin Gang
Bomber Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Bomber Knight Prince X-Bow
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight X-Bow
X-Bow
X-Bow
Knight Prince
Bomber Fire Spirit
Fire Spirit Spear Goblins
Fire Spirit Bomber
X-Bow Fire Spirit
X-Bow
Fire Spirit Goblin Gang Prince X-Bow
Knight Prince X-Bow
Fire Spirit
Fire Spirit Knight
X-Bow
Prince X-Bow
X-Bow Spear Goblins Bomber
X-Bow
Bomber
Fire Spirit Bomber Prince X-Bow
Fire Spirit Bomber X-Bow
Prince X-Bow
Prince X-Bow
X-Bow
Fire Spirit Bomber
X-Bow
Prince X-Bow
X-Bow
Fire Spirit X-Bow
Bomber X-Bow
Prince
Fire Spirit Spear Goblins Goblin Gang Skeleton Army Prince X-Bow
Fire Spirit
Knight Goblin Gang Prince
Bomber
Prince
Goblin Gang
Prince X-Bow

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