My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Magic Archer Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Miner
Giant Snowball
Minions Furnace Guards Miner
Zap
Minions Furnace Guards
Barbarian Barrel
Valkyrie Furnace Guards
The Log
Furnace Guards
Earthquake
Furnace Guards
Arrows
Minions Furnace Guards
Royal Delivery
Minions Valkyrie Guards Miner
Fireball
Minions Furnace
Poison
Minions Furnace Guards
Lightning
Valkyrie Furnace
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Minions Guards Miner Fireball Valkyrie Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Minions Guards

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mirror Miner
Minions
Miner Valkyrie
Fireball
Arrows Mirror Miner
Valkyrie
Minions Furnace
Furnace
Miner Valkyrie Mirror
Mirror
Arrows Fireball Miner Furnace
Guards
Miner
Miner
Minions Furnace Mirror Guards Arrows Fireball

Defense Synergies 4 8

Arrows
Mirror Fireball Valkyrie Furnace
Minions
Valkyrie
Fireball
Mirror Arrows Valkyrie Miner
Valkyrie
Minions Arrows Fireball Furnace Mirror
Furnace
Mirror Arrows Valkyrie Guards
Mirror
Arrows Fireball Furnace Valkyrie
Guards
Furnace
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Minions Valkyrie Furnace
Furnace Minions Valkyrie
Minions Valkyrie Furnace Guards
Arrows Fireball Valkyrie
Arrows Fireball Minions Valkyrie Furnace Guards
Minions Furnace Arrows Fireball
Arrows Fireball Valkyrie
Minions Furnace
Guards Valkyrie Miner
Minions Valkyrie Guards Arrows Fireball Furnace
Arrows Minions Fireball Furnace
Furnace Minions Fireball Valkyrie Guards
Fireball Valkyrie Arrows Minions Furnace Guards
Furnace
Fireball Furnace
Arrows Minions Fireball Valkyrie Furnace
Arrows Fireball Minions Valkyrie Furnace Guards
Arrows Valkyrie Furnace Minions Fireball Guards
Valkyrie Arrows Minions Fireball Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball Furnace
Fireball Arrows Valkyrie Miner
Guards Minions Valkyrie Furnace
Valkyrie Guards Fireball
Valkyrie Guards
Arrows Fireball Furnace Minions
Guards Minions Fireball Valkyrie Furnace
Valkyrie
Minions Fireball Valkyrie
Guards
Minions Valkyrie Guards
Arrows Fireball Valkyrie Guards
Fireball Valkyrie Guards
Fireball Valkyrie Furnace
Guards Minions Fireball Valkyrie Furnace
Arrows Minions Valkyrie Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards
Arrows Fireball Miner
Arrows Fireball Miner
Arrows Fireball Valkyrie Guards
Fireball Arrows Valkyrie Furnace
Arrows Fireball Minions Furnace
Arrows Furnace
Arrows Fireball
Arrows Fireball Miner
Minions Fireball Guards
Miner Arrows Fireball Valkyrie
Fireball Arrows
Fireball Miner
Arrows Minions Fireball
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball
Minions
Arrows Fireball
Arrows Fireball Valkyrie Miner
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Furnace
Arrows Fireball Miner
Fireball Arrows Miner
Fireball Miner Arrows
Arrows Fireball Furnace
Minions Fireball Guards
Fireball
Arrows Fireball Miner
Arrows Fireball
Arrows Fireball
Minions Fireball Guards
Fireball Arrows
Arrows Fireball
Fireball Miner Valkyrie
Arrows Fireball
Arrows Fireball
Minions Fireball Guards
Fireball
Fireball Miner

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