My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Magic Archer Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Furnace Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Furnace Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Royal Giant Inferno Dragon
Giant Snowball
Archers Minions Goblin Gang Furnace Inferno Dragon
Zap
Archers Minions Goblin Gang Royal Giant Furnace Inferno Dragon
Barbarian Barrel
Archers Goblin Gang Furnace
The Log
Archers Goblin Gang Royal Giant Furnace
Earthquake
Archers Goblin Gang Furnace
Arrows
Archers Minions Goblin Gang Furnace
Royal Delivery
Archers Minions Goblin Gang Inferno Dragon
Fireball
Archers Minions Goblin Gang Furnace Inferno Dragon
Poison
Archers Minions Goblin Gang Furnace
Lightning
Furnace Inferno Dragon
Rocket
Furnace Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Goblin Gang Fireball Furnace Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Minions Goblin Gang

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Inferno Dragon
Minions
Royal Giant Inferno Dragon
Goblin Gang
Royal Giant
Royal Giant
Minions Fireball Furnace Archers Goblin Gang The Log
Fireball
Royal Giant The Log
Furnace
Royal Giant
The Log
Royal Giant Fireball
Inferno Dragon
Archers Minions

Defense Synergies 1 9

Archers
Minions Goblin Gang Furnace The Log
Minions
Archers The Log
Goblin Gang
Archers Furnace The Log Inferno Dragon
Royal Giant
Fireball
The Log
Furnace
Archers Goblin Gang
The Log
Fireball Archers Minions Goblin Gang Inferno Dragon
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball The Log
Inferno Dragon Minions Goblin Gang Furnace The Log
Goblin Gang Furnace Archers Minions Inferno Dragon
Inferno Dragon Minions Goblin Gang Furnace
Fireball The Log
Goblin Gang Fireball The Log Archers Minions Furnace
Minions Furnace Inferno Dragon Archers Goblin Gang Fireball
Fireball The Log
Inferno Dragon Minions Goblin Gang Furnace
Goblin Gang Archers
Archers Minions Goblin Gang Fireball Furnace The Log
Minions Inferno Dragon Archers Goblin Gang Fireball Furnace
Furnace Minions Goblin Gang Fireball The Log
Fireball Minions Goblin Gang Furnace The Log
Inferno Dragon Goblin Gang Furnace
Goblin Gang Fireball Furnace The Log Inferno Dragon
Minions Goblin Gang Fireball Furnace
Fireball Archers Minions Goblin Gang Furnace The Log
Furnace The Log Archers Minions Fireball Inferno Dragon
Inferno Dragon
Goblin Gang Archers Minions Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Fireball Furnace
Fireball Archers Goblin Gang The Log Inferno Dragon
Goblin Gang Minions Furnace The Log
Goblin Gang Fireball The Log
Goblin Gang Inferno Dragon
Fireball Furnace Archers Minions Goblin Gang
Goblin Gang Archers Minions Fireball Furnace
Inferno Dragon
Minions Fireball The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Minions
Fireball The Log
Goblin Gang Fireball
Archers Fireball Furnace
Goblin Gang Archers Minions Fireball Furnace The Log Inferno Dragon
Minions Archers Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Minions Furnace
Archers Furnace The Log
Fireball The Log
Fireball The Log
Minions Goblin Gang Fireball
Fireball The Log
Fireball Archers
Fireball The Log
Minions Fireball
Fireball Furnace The Log
Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Minions
Archers Fireball The Log
Fireball The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace
Inferno Dragon
Fireball The Log
Fireball The Log
Fireball The Log
Archers Fireball Furnace
Minions Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Archers Minions Goblin Gang Fireball
Fireball Archers
The Log Fireball
Fireball Goblin Gang
The Log Fireball
Fireball
Minions Goblin Gang Fireball The Log
Fireball
Fireball The Log

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