My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Inferno Dragon
Giant Snowball
Fire Spirit Goblin Gang Inferno Dragon
Zap
Fire Spirit Goblin Gang Royal Giant Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Valkyrie
The Log
Fire Spirit Goblin Gang Royal Giant
Earthquake
Goblin Gang Tesla
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Valkyrie Inferno Dragon
Fireball
Goblin Gang Tesla Inferno Dragon
Poison
Goblin Gang
Lightning
Tesla Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Tesla Fireball Valkyrie Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Valkyrie Zap Inferno Dragon
Zap
Fireball Fire Spirit Royal Giant Valkyrie
Goblin Gang
Royal Giant Valkyrie
Tesla
Royal Giant
Fire Spirit Fireball Zap Goblin Gang
Fireball
Zap Royal Giant
Valkyrie
Fire Spirit Zap Goblin Gang
Inferno Dragon
Fire Spirit

Defense Synergies 2 12

Fire Spirit
Zap Valkyrie
Zap
Fireball Fire Spirit Goblin Gang Tesla Valkyrie Inferno Dragon
Goblin Gang
Tesla Zap Valkyrie Inferno Dragon
Tesla
Goblin Gang Zap Fireball Valkyrie Inferno Dragon
Royal Giant
Fireball
Zap Tesla Valkyrie
Valkyrie
Fire Spirit Zap Goblin Gang Tesla Fireball
Inferno Dragon
Zap Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Valkyrie
Inferno Dragon Zap Goblin Gang Tesla Valkyrie
Goblin Gang Tesla Fire Spirit Valkyrie Inferno Dragon
Tesla Inferno Dragon Goblin Gang Valkyrie
Fireball Valkyrie
Goblin Gang Fireball Fire Spirit Zap Tesla Valkyrie
Tesla Inferno Dragon Fire Spirit Zap Goblin Gang Fireball
Zap Tesla Fireball Valkyrie
Tesla Inferno Dragon Goblin Gang
Goblin Gang Fire Spirit Tesla Valkyrie
Goblin Gang Valkyrie Zap Tesla Fireball
Tesla Inferno Dragon Zap Goblin Gang Fireball
Tesla Fire Spirit Zap Goblin Gang Fireball Valkyrie
Fire Spirit Fireball Valkyrie Zap Goblin Gang Tesla
Inferno Dragon Goblin Gang Tesla
Zap Goblin Gang Tesla Fireball Inferno Dragon
Tesla Goblin Gang Fireball Valkyrie
Fire Spirit Tesla Fireball Zap Goblin Gang Valkyrie
Zap Valkyrie Fire Spirit Tesla Fireball Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Valkyrie Fire Spirit Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tesla Fireball
Fireball Zap Goblin Gang Tesla Valkyrie Inferno Dragon
Goblin Gang Zap Valkyrie
Goblin Gang Valkyrie Zap Tesla Fireball
Goblin Gang Tesla Valkyrie Inferno Dragon
Fire Spirit Fireball Zap Goblin Gang Tesla
Goblin Gang Tesla Fireball Valkyrie
Tesla Valkyrie Inferno Dragon
Zap Fireball Valkyrie Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla Valkyrie
Zap Fireball Valkyrie
Goblin Gang Tesla Fireball Valkyrie
Tesla Fireball Valkyrie
Goblin Gang Tesla Zap Fireball Valkyrie Inferno Dragon
Valkyrie Zap Tesla Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap
Fireball
Fireball Valkyrie
Fireball Fire Spirit Zap Valkyrie
Fireball Fire Spirit Zap
Fire Spirit
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Goblin Gang Fireball
Zap Fireball Valkyrie
Fireball Fire Spirit Zap
Fire Spirit Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Fire Spirit Zap Fireball
Fire Spirit Zap Fireball Valkyrie
Fireball
Fireball
Zap Fireball
Zap Fire Spirit Fireball Valkyrie
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Zap
Fireball
Fireball Goblin Gang Valkyrie
Zap Fireball
Zap Fireball
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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